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Name

 Rocket League® 

 

Developer

 Psyonix, Inc. 

 

Publisher

 Psyonix, Inc. 

 

Tags

 Action 

 Indie 

 

Sports 

 

Racing 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2015-07-07 

 

Steam

 € £ $ / % 

 

News

 489 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 11940 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/252950 

 

How long to Beat

Main Story

 4 Hours 

 

Main Story + Extras

 12 Hours 

 

Completionist

 27 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 5,000,000 .. 10,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 10453  

Average playtime (last 2 weeks)

 762 

Median playtime (forever)

 1693 

Median playtime (last 2 weeks)

 478 

Public Linux depots

 TAGame Linux [2.84 G] 


DLC

 Rocket League® - Supersonic Fury DLC Pack 


 Rocket League® - Revenge of the Battle-Cars DLC Pack 


 Rocket League® - Back to the Future™ Car Pack 


 Rocket League® - Chaos Run DLC Pack 


 Rocket League® - Batman v Superman: Dawn of Justice Car Pack 


 Rocket League® - Proteus 


 Rocket League® - Vulcan 


 Rocket League® - Triton 


 Rocket League® - Hot Wheels® Twin Mill™ III 


 Rocket League® - The Fate of the Furious™ Ice Charger 


 Rocket League® - Hot Wheels® Bone Shaker™ 


 Rocket League® - Aftershock 


 Rocket League® - Esper 


 Rocket League® - Masamune 


 Rocket League® - Marauder 


 Rocket League® – Fast & Furious™ '70 Dodge® Charger R/T 


 Rocket League® – Fast & Furious™ '99 Nissan Skyline GT-R R34 


 Rocket League® - DC Super Heroes DLC Pack 


 Rocket League® - Jurassic World™ Car Pack 


 Rocket League® - Hot Wheels® Triple Threat DLC Pack 


 Rocket League® - McLaren 570S Car Pack 


 Rocket League® - MLB Fan Pack 


 Rocket League® - Ghostbusters™ Ecto-1 Car Pack 


 Rocket League® - Knight Rider Car Pack 




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breezy_nfdigidu0linuxtraderdigitalok
mohammad100071




Rocket League Roadmap: Spring 2018



Hi everybody! With our next update fast approaching, we wanted to share with you some of our plans for the first few months of 2018.

We’re testing out a new update schedule this year that alternates Content Updates - which include things like new Competitive Seasons (and rewards), Maps, Events, and DLC - with Feature Updates that focus on new functionality like Tournaments or Cross-Platform Parties.

This alternating schedule lets us update on a more frequent and regular cycle, guarantees you won’t have to wait too long between Competitive Seasons, and lets us spend more time perfecting and bug fixing features before they go live.

With that in mind, here are the highlights of what you can look forward to in the months ahead.

February

  • February Content Update
    • Competitive Season 7 Begins
    • Competitive Season 6 Rewards
    • New Crate
    • New RLCS Fan Rewards
  • Tournaments Beta
    • Steam public beta for our upcoming Tournaments Feature

March

  • New Licensed Premium DLC
  • Spring Event




Spring (March-April)
  • Spring Feature Update
    • Tournaments
      • Play against other players in bracketed, single elimination tournaments
    • Quality of Life Updates
      • Item Stacking
      • Better Item Filtering, Searching, and Sorting
      • Equip to Blue/Orange Team for Car Bodies
      • New and Expanded Options
        • Packet Send/Receive Rate and Bandwidth Limits
        • “Team Quick Chat Only”
        • Disable “One Minute Remaining”, etc. messages
    • Connection Quality Info
      • See notifications for Packet Loss, Latency Variance, and Server Performance in-game
      • Will help us and the community better differentiate between “server issues” and connection problems
    • Switch Performance & Visual Quality Updates
      • Performance Mode - 900p (Docked) / 720p (Handheld) @ 60 FPS with infrequent dynamic resolution scaling
      • Quality Mode - Native 1080p (Docked) / 720p (Handheld) @ 30 FPS with added visual effects




April and Beyond

Once we’re past the Tournaments release we’ll begin talking more about our roadmap for the summer and beyond with posts like these every few months. As a quick reminder, here are some of the features that are still being developed for 2018 release:
  • Cross-Platform Parties
    • Party up and matchmake with players from other (participating) platforms
  • Progression Updates
    • Make XP relevant again
    • Earn Decryptors through play
    • New Banners, Titles, and other rewards for reaching high levels
  • New Arenas
  • New Features
  • Xbox One X - We are now targeting Xbox One X support for late 2018
That’s just a quick look at the major highlights that are coming up this year, and look out for the February Update next week (pending first-party certification approvals) when it launches on all platforms February 7.

 


[ 2018-01-31 18:05:37 CET ] [ Original post ]