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Transparency? In my secret society?!
Last time I promissed the bug-ridden audio manager would submit or die, and I have kept my word!! The game's audio has been completely revamped, using a more advanced state machine () in order to keep everything in place. Reports of audio bugs have significanlty lowered, and they will stay that way if they know what's good for them! (ed. please, please stay that way) In other news, I've also tackled one of the UX issues that has plagued the game from the beginning. When activating a unit, it was hard to understand how it affected their traits and what bonuses were going to be gained or lost. It was not transparent, and that confused new players. There were several iterations:
But after a vote from the Kickstarter backers over atDiscord(thanks guys!); we ended up with as the final screen:
Turns out the more information you give players the better! Next week I'll be focussing on the end game. It's a loooong campaign, so it'll be a bit of a grind, but the advantage of being the dev is that you can always cheat
In discord news: Last week we had our first-evercommunity lecture! The idea is for the community to present and discuss interesting topics. We realized we had a lot of very knowledgable and interesting folks in our server, and we're trying to spread the knowledge. The first lecture was "Demystifying Artificial Intelligence" by OWA. It went well and was really interesting to hear from an AI master's degree student how modern AI works. It was a nice experiment and we might be doing that again in the future. If you want to stay up to date with these events, join our community! Happy conspiring! Rafa
[ 2021-09-20 01:37:15 CET ] [ Original post ]
Hello fellow co-conspirators!
Last time I promissed the bug-ridden audio manager would submit or die, and I have kept my word!! The game's audio has been completely revamped, using a more advanced state machine () in order to keep everything in place. Reports of audio bugs have significanlty lowered, and they will stay that way if they know what's good for them! (ed. please, please stay that way) In other news, I've also tackled one of the UX issues that has plagued the game from the beginning. When activating a unit, it was hard to understand how it affected their traits and what bonuses were going to be gained or lost. It was not transparent, and that confused new players. There were several iterations:

But after a vote from the Kickstarter backers over atDiscord(thanks guys!); we ended up with as the final screen:

Turns out the more information you give players the better! Next week I'll be focussing on the end game. It's a loooong campaign, so it'll be a bit of a grind, but the advantage of being the dev is that you can always cheat
Community
In discord news: Last week we had our first-evercommunity lecture! The idea is for the community to present and discuss interesting topics. We realized we had a lot of very knowledgable and interesting folks in our server, and we're trying to spread the knowledge. The first lecture was "Demystifying Artificial Intelligence" by OWA. It went well and was really interesting to hear from an AI master's degree student how modern AI works. It was a nice experiment and we might be doing that again in the future. If you want to stay up to date with these events, join our community! Happy conspiring! Rafa
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[ 2021-09-20 01:37:15 CET ] [ Original post ]
The Shadow Government Simulator
Chupacabra Game Studios
Developer
Chupacabra Game Studios
Publisher
When the Illuminati wills it
Release
GameBillet:
8.89 €
Game News Posts:
47
🎹🖱️Keyboard + Mouse
Very Positive
(65 reviews)
Public Linux Depots:
- Desktop Agents - Cov1d-999 Depot [1.25 G]
The Shadow Government Simulator is a turn-based strategy game that puts you in control of a shadow organization dead set on global domination via bribery, intimidation, seduction, and any means necessary. Inspired by old classics like Plague Inc. and modern gems like The Shrouded Isle, this is a challenging game where you infiltrate nations, discover their networks of power, and then reshape them to fit your agenda.
Turn-based strategic infiltration
Every action you take matters on a global scale. When you enter a new nation, you’ll be alone with just a headquarters at your disposal and minimal information. Slowly, you will send your tendrils throughout the region uncovering who are the influential and how much power they truly wield. You'll discover their traits and personalities, earning an understanding of their weaknesses and how to best convert them to your side.
Infiltrate nations around the world!
More importantly, you'll discover who they are connected to, and thus person by person, you shall take over the whole elite. Having a strong interconnected network is the key to success, but the bigger you get the more visible you are and this could lead to your demise. Manage your network, cut and create connections, to ensure you act from the shadows when the time is right.
Evolve your organization
The world will be difficult to conquer without growth and adaptation. As you capture new units, you can change their abilities, unlocking new traits and adapting to the necessities of the shadow war. Throughout your campaign for world domination, you'll be able to build your organization with unique traits. Tailor your society and its pawns to fit your grand plan. Conquer the world and you'll be able to unlock different factions such as the Masons and the Templars, with different strengths and weaknesses!
Fight for global supremacy
As your organization grows and becomes more visible on the global scale the challenges you face will increase. The world’s countries will unite against you and you will face off against rival organizations. Choose wisely which region to infiltrate first, as they will provide different bonuses, but also present different challenges. Each region will offer a distinct play experience with its procedurally generated networks. As time moves forward the regions will acquire unique modifiers to increase the difficulty and diversity of the maps you play on. It might well be worth the risk, however, as nations you take over become yours to command, unlocking new powerful abilities. Be it a person or a country, they shall all become like pawns before you!
MINIMAL SETUP
- OS: Ubuntu 20.04
- Processor: Intel Core i7Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 1060
- Storage: 900 MB available space
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