Beta Update 4.2.0
[ 2024-03-24 18:51:24 CET ] [ Original post ]
A new update for Vibrant Venture has been released with lots of fixes, design/gameplay tweaks, and some new features! See the changelog below for details.
- Added the ability to rewatch Power Crystal cutscenes
- Recovered Power Crystals in the town temple can now be interacted with
- Interacting with a Power Crystals prompts you to rewatch the cutscene
- 3-3 level design adjustments
- Several sections are now easier, less precise and leaves more room to react
- Upon solving the crate puzzle, it now closes off the area the player came from and spawns in a couple of Rocket Platform deflectors to make ascending easier
- Arrows indicate when to move up with rocket platforms
- Design oversights have been addressed and fixed
- Fixed an issue in section 2 that made it impossible to grab 2 Large Gems
- Tweaked the Stamina wheel, Wall Jump wheel and Iron Oyster gauge
- Now pulsates when gauge is 25% or lower
- Pulsates faster the closer it gets to 0%
- At 25% gauge, they slowly turn red
- Tweaked Azura's Homing Attack
- It is now easier to target enemies
- A targeted enemy has an additional threshold distance before becoming untargeted
- Enemies on ceilings no longer causes the attack to sometimes fail
- Targeting bubble has a quick animation now, making it easier to tell that an enemy has become targeted
- Improved performance in multiple World 3 levels
- Various 2-3 level design improvements and tile fixes
- Removed a Mollet in 3-4's 2nd section that was impossible to react to upon first playing the level
- Updated control scheme selector UI
- Fixed being able to clip into the ground using Azura's Homing Attack at the start of 2-1's third section
- Fixed being able to clip into the wall in 3-4 using the Moving Hooks
- Fixed grabbing a hook while in Anti Gravity forcing the player to jump at max height
- Fixed opening the Character Wheel after respawning instantly switching to Cardinal
- Fixed character icons in dialogue sometimes lingering into the next dialogue
- Fixed the lift in the temple being usable while the game is paused
- Fixed Clawmads being listed as "cephalopods" in Azura's Journal in English
- Fixed the Goal Balloon in 3-3 not temporarily freezing time when grabbing it
- Fixed camera shaking sometimes not working
- Fixed an invisible collision near the town in the World 1 map
- Fixed the HUD in the Level Builder not becoming transparent when using a draggable tool
Vibrant Venture
Semag Games
Semag Games
2020-07-24
Indie Singleplayer EA
Game News Posts 83
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Overwhelmingly Positive
(565 reviews)
https://store.steampowered.com/app/1264520 
Vibrant Venture Depot Linux [628.2 M]
Vibrant Venture is a singleplayer 2D adventure platformer game where you combine and mix unique character abilities to traverse the world!
The game features four playable characters each with two unique abilities. By switching between these characters, you can combine their abilities for extremely versatile, fluid and fun movement! The main focus of the game is traditional platforming combined with responsive and open-ended controls in a challenging environment. This also means there are often multiple ways to clear different sections!
The game features four playable characters each with two unique abilities. By switching between these characters, you can combine their abilities for extremely versatile, fluid and fun movement! The main focus of the game is traditional platforming combined with responsive and open-ended controls in a challenging environment. This also means there are often multiple ways to clear different sections!
MINIMAL SETUP
- OS: 64-bit OS
- Processor: 2.0 GhzMemory: 500 MB RAM
- Memory: 500 MB RAM
- Graphics: 128MB
- Storage: 200 MB available space
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