The main texts of CHR$(143) can now be displayed in 8 languages (English, German, French, Spanish, Portuguese, Russian, Japanese and Chinese). Much of the new texts are based on machine translations, they may not win the Nobel Prize for Literature but they are often quite accurate and will make the game accessible to people who are not very fluent in English!
This version also includes an other "on-the-fly" translation feature (which requires an account DeepL API; you can get one for free) to translate texts into even more languages and/or to translate texts from user levels (e.g. Steam Workshop).
The language barrier is no longer an excuse: welcome to new players who dare to take up the CHR$(143) challenge!
Guiding a small group of "agents", you will gradually discover a Lost World, the seemingly simple graphics of which conceal its hidden complexity...
You will learn to move in it, to understand its physical properties, to accumulate sufficient stocks of materials, to build structures, machines and vehicles, to engineer various types of power plants to fullfill your growing needs for energy, and to search, sometimes even in the fog of war, for the enemy that your destiny requires you to defeat...
72 built-in levels + unlockable User Level Editor and (experimental) unlockable LAN Multiplayer Mode
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@thePalindrome (itch.io): "An amazing game that's devilishly tough at times!"
@joey (Discord): "I am just surprised this game hasn't already been made! Like, it just seems like such a good combination of mechanic: the logic gates + physics + building machines... it's really good!"
@aoi (bay12forums): "This is... quite something. It feels kind of like something you'd see if Zachtronics worked from ZZT (...) if anybody does enjoy logic puzzles, definitely give this little guy a try"
@krakout (twitter): "Regardless of whether you're an #Amstrad #CPC fan, this is really lovely and polished!"
@jmk462 (reddit): "We need more of this!"
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In tribute to Amstrad CPC 464 (user-defined) "CHaRacter$" based games...