Just a few bug fixes for Windows and Linux: - Fixed a bug where the Achievements screen wasn't pulling achievement status from Steam. - Fixed order of main menu buttons so that the Achievement button is in the menu / tab order. Ran into issues with the macOS version of these changes. I may end up removing the macOS version as it becomes more difficult to update.
[ 2024-09-15 01:26:25 CET ] [ Original post ]
Steam Achievements have been added to the game!
We've added thirty-seven (37) achievements including some very challenging achievements like completing all 1,000 challenge levels with 3 stars!
When you launch the game after this update you will see a screen like the one below letting you know achievements have been added. The game will check for any achievements you may have already earned. Not all achievements can be checked for prior completion because the data needed to earn them wasn't being tracked.
Let us know if you run into any issues with this update!
[ 2023-02-19 15:47:56 CET ] [ Original post ]
Added two hundred more levels to challenge mode for a total of 1,000 levels!
[ 2022-12-25 17:10:35 CET ] [ Original post ]
- The number of cards left now appears under the deck - Challenge mode levels show the number of stars earned instead of score - A number of improvements for keyboard users, including using the arrow keys to move between level select screens, using 1 to select the first level and then using arrow keys to move between levels.
[ 2022-12-17 16:42:59 CET ] [ Original post ]
Updates for October 31st, 2022: - Added 100 new levels for challenge mode for a total of 800! - Made an update to the game's icon. - Updated engine to latest stable version
[ 2022-10-31 11:09:34 CET ] [ Original post ]
Added 100 more levels to challenge mode for a total of 600!
[ 2022-03-12 22:22:41 CET ] [ Original post ]
- Fixed a bug that caused your star level to go down if you replayed a level and did worse.
[ 2022-02-05 21:17:33 CET ] [ Original post ]
What's New:
Updated Challenge Mode!
- Added "Hard" difficulty to Challenge Mode
- Added a "Moves Goal" to Challenge Mode levels
- Earn up to 3 stars per level
Bug Fixes:
- Fixed crash on exit due to unreleased resources error
- Fixed "Replay Game" bug that caused the same game to be generated over and over
[ 2022-01-30 23:42:19 CET ] [ Original post ]
What's New: - Added 200 more levels to Challenge Mode for a total of 500! - Changed "Send Gameplay Data" to be off by default Bug Fixes: - Fixed Challenge Mode bug with more duplicate levels.
[ 2021-12-25 22:12:13 CET ] [ Original post ]
What's New: - Added 100 more levels to Challenge Mode for a total of 300! Bug Fixes: - Fixed Challenge Mode bug with duplicate levels.
[ 2021-11-13 20:49:17 CET ] [ Original post ]
- Golf Solitaire Simple Linux Depot [39.69 M]
How to play
Tee off by taking the topmost stock card and placing it, face up, on the waste pile. You may now move the topmost tableau cards to the waste pile, one at a time, as long as they are one up or one down in rank (suits and ranks do no matter). So, if your top waste card is a 7, for example, you may remove any 6s or 8s from the tableau.
In Golf, aces are always low, and you may build A-2-A but not 2-A-K. In fact, you may not build up or down on a king at all. Simply deal another card from the stock and move along to the next tee. You may play through the stock pile only once.
Winning
The goal is to clear away the entire tableau, moving all cards to a single waste pile. At the end of the game, count how many cards are left in the tableau; this is your score. As in golf, the lower the score, the better.
Common variations on these rules include:
- Queens may be played on top of Kings.
- Turning the corner is permitted so that a King can be played on top of an Ace, and vice versa.
- One or both of the Jokers may be added to the deck and used as wild cards that represent any value.
- The foundation pile can start off empty, so players can choose one of the exposed cards to move them to the foundation for a "head-start".
- OS: Any x86_64 DistributionGraphics: Support for OpenGL 2.1
- Graphics: Support for OpenGL 2.1
- OS: Any x86_64 DistributionGraphics: Support for OpenGL 3.3
- Graphics: Support for OpenGL 3.3
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