8/16/23 -Fixed unreachable achievement bug -Minor engine version update -Updated Playground AKM skin model (by BlueBunnex)
[ 2023-08-16 21:53:19 CET ] [ Original post ]
-Knife unlocked on Street at the same time as the 5k achievement. -Fixed missing collisions. . tessu
[ 2023-02-15 04:55:49 CET ] [ Original post ]
A flock of birds have migrated to the playground from a nearby city and they are ravaging the bunny population ATRI_caution [General] Performance improvements (Unity 2020 -> 2021) User interface changes [Playground] Full implementation of weapon functionality Bird migration from a nearby city Air traffic & collisions Various bug fixes If you'd like more content https://www.youtube.com/@planetrenox
[ 2023-02-13 04:14:30 CET ] [ Original post ]
New EXPERIMENTAL playground.
3 new Items to hold such as a knife (no audio).
Slight changes made to the movement on the playground.
Interesting new bugs.
Temporary removal of the time leaderboard because part of the codebase was lost.
Originally I had internally decided to never update the game again & instead work on something new. Meanwhile, i saw some people continue to make comments asking for an update. Your feedback matters and it will decide whether or not more improvements will follow. This update is not polished at all. There is currently no objective on the playground. But the new mechanics & weapons could be in the future merged with a new game title.
If you've read this far, then you should subscribe to the youtube channel. This is important. koimusu1
https://youtu.be/IZn2ogEIDVM
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[ 2023-01-24 12:20:29 CET ] [ Original post ]
City Zoomer has been out for 4 months now. I never truly expected the game to reach 40 positive reviews during the 2 months it took to complete. I'm pretty sure on the day of release I was convinced the game will be buried in Steam. But it exceeded my expectations. Since the base movement was derived from another open source project as well, I think it will be appropriate to release the entire Unity project on Github with public domain permissions. Leave a comment & I will take the effort to upload it.
[ 2022-03-12 00:03:48 CET ] [ Original post ]
This update contains possible performance improvements + UI + new console commands. [previewyoutube=g-4wYDIk4Jc;full][/previewyoutube] The rooftop game-mode has been temporarily scrapped. In the meantime consider emailing cityzoomer@protonmail.com if you are interested in making community maps. New Console Commands: god 0 rawinput 0 airaccel 22 jumpforce 6.5 velocitycap 55 gravity 20 ~Tilde to open the console
[ 2022-01-11 11:26:11 CET ] [ Original post ]
Jump & Drag can be rebinded 19 new songs by artificial.music (F1 to skip songs)
[ 2021-12-13 18:26:36 CET ] [ Original post ]
Multiplayer now supports more than 2 players, up to 64. This is untested, so please report if it works. New Rooftop gamemode is playable, but still in early development. koimusu1
[ 2021-11-26 06:44:22 CET ] [ Original post ]
Autohop can now be optionally disabled. Further improved cars getting stuck. New gamemode is planned for when the store page reaches 10 user reviews! koimusu1 -Autohop - 10
[ 2021-11-17 20:41:07 CET ] [ Original post ]
RELEASE NOTES City Zoomer is now released. If you come across any crashes or major issues, please leave a comment. Thank you There will be more feature updates if people enjoy the base game!
[ 2021-11-13 01:56:22 CET ] [ Original post ]
MULTIPLAYER Fixed some major issues with the 2 player co-op. Invites can now be accepted inside the map or in the menu and the private lobby will stay alive.
[ 2021-11-07 22:02:44 CET ] [ Original post ]
GENERAL Two player online co-op support has been added. Option for autostrafe to be enabled. Playtester keys for early readers: MR0Q3-7M2DW-8A97X TWAWK-NT807-RYJCF HRFGY-5M8N8-3T4LH LIZCY-4KXQ3-AZH6Z 08TEK-BZL78-YDVC5 VKEPQ-B4MZ7-ICXHV 83A5P-CGPBI-KHM2N 4XYFA-AALIH-6Q4KE PHQX8-RCC5Y-CAVX5 C43I0-K25ZQ-NQMIE
[ 2021-11-03 09:25:26 CET ] [ Original post ]
FIX Fixed issue with 5K Time Leaderboard not resetting automatically. Fixed issue with not dying when you should. EXPERIMENTAL Added death camera. P2P MULTIPLAYER Added disabled menu option for invites. If you'd like to contribute to translating CZ to your language, you can do so with a github account. https://github.com/PlanetRenox/CityZoomer/blob/main/LocalesCZ.cs
[ 2021-11-01 17:43:23 CET ] [ Original post ]
GENERAL Buildings facing the starting area now have collisions. E to drag only works at close range, however RightMouse to drag works at a distance. Hide UI toggle now saves between deaths & also hides the waypoint arrow. EXPERIMENTAL You can drag all cars.
[ 2021-10-28 19:38:04 CET ] [ Original post ]
GENERAL
Added 1 wood pallet to sidewalk.
You can now use LeftMouse or the E key to drag objects.
[ 2021-10-27 11:46:58 CET ] [ Original post ]
GENERAL Introduction of environmental events with progress. LEADERBOARD First leaderboard reset. Week number now reads -2. This number will iterate each Monday starting today. Added time leaderboard for 5K distance. Every once in a while, standings of previous weeks will be uploaded to cz.bit. Playtester keys for early readers: 2AF7X-EDX3F-4XRJP RMZJ3-K49KD-7LQC5 L3Q5L-IMZQP-5WWR0 EQJRD-GI53M-DNQND 3N7E4-N43TL-CLT5R
[ 2021-10-25 18:05:16 CET ] [ Original post ]
LOCALE
Added interface support for (TY @Egy_JP), , and .
GENERAL
Subtle downwards aim-punch on rough landing.
Options for autohop & autostrafe (currently non-interactive).
[ 2021-10-23 04:32:00 CET ] [ Original post ]
LEADERBOARD You can now interact with the in-game leaderboard by pressing e. Added new page for Time. GENERAL Waypoint trigger is now taller. Slight rng in pathing Cities no longer completely floating Onscreen arrow improvements. Playtesters b. DeSinc Coremaster hu
[ 2021-10-20 02:09:07 CET ] [ Original post ]
GENERAL Added way-point system. Added sidewalk collisions. Slightly reduced car clutter. Some performance improvements. FOR MOTION SICKNESS Default FOV increased to 115. Added slight mouse smoothing.
[ 2021-10-17 06:11:02 CET ] [ Original post ]
- City Zoomer Linux Depot [505.74 M]
- Weekly leaderboards
- Music
- Equipped with socks
Can You Last the Whole Night?
- OS: Ubuntu 12.04
- Processor: 64-bit Dual core from Intel or AMD at 2.8 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce 8600/9600GT. ATI/AMD Radeon HD2600/3600 (Graphic Drivers: NVIDIA 310. AMD 12.11). OpenGL 2.1
- Storage: 1 GB available space
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