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More Taverns - added taverns in Fort Aestrin, Eastwind, Siren Song, Mount Malefic, Happy Bay, and Oasis NPC Ships - added three more NPC ships in each region - fixed various bugs related to NPC ships, including their pathfinding and physics. In general, you should now see NPC ships much more often in each region, and they should no longer randomly sink, get stuck, or disappear. Other Changes - fixed a bug where the speed of turning winches and steering wheels would change depending on your framerate. You might notice winches and wheels turning faster now, as intended. - added a slight camera motion smoothing effect when stepping on and off steps, stairs, etc, to make the movement feel more natural - increased the speed of diving/resurfacing when using the jump/crouch keys - you can now fold and unfold maps with right click Mod Support - (experimental/untested) SaveablePrefabs will now store an instanceId variable. It is an int which can be used to uniquely identify a specific instance of a SaveablePrefab between saves. Due to technical limitations, this variable is currently reassigned randomly to each instance whenever the game is saved, but persists when loading.
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