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Progress Update #29
Alice has been working hard writing more music (while also polishing up some level designs). Here's the latest track she's created. Listen to it! It's awesome! https://www.youtube.com/watch?v=p1dzh7uujZE
The game is now entering its final beta. The team has been chipping away at testing while also fixing bugs and design issues as they arise. We're not doing a let's play video this month so that we can focus on these final tasks.
Danny's been uploading some short animation behind the scenes videos. In each video Danny shows an animated asset and explains which Spine (animation tool) features he used for creating some of the effects. We added a bunch of these videos to our Game Development playlist on YouTube - check them out if you're interested in animation: https://www.youtube.com/watch?v=CGqZrp8ol1g&index=10&list=PLtN-gbT-0zFIf7J4Q_MGlOt3FACDS7BD2
We designed a t-shirt! Actually, we wore these during MomoCon while we were exhibiting the game a few months ago. Buy one and represent your corvid spirit!
If you’re part of the press and would like to preview the game, please email us at crows@sheado.net.
That’s it for this progress update. If you have any questions, please feel free to contact us at crows@sheado.net or start a discussion in our community hub. And don’t forget to wishlist the game and follow us on Twitter @AQuiverOfCrows for more frequent updates!
[ 2016-08-24 01:29:22 CET ] [ Original post ]
Hi Peoples! We're getting close to completing development on our twin-stick shmup A Quiver of Crows! Here's a status update:
Music
Alice has been working hard writing more music (while also polishing up some level designs). Here's the latest track she's created. Listen to it! It's awesome! https://www.youtube.com/watch?v=p1dzh7uujZE
Bugs & Beta
The game is now entering its final beta. The team has been chipping away at testing while also fixing bugs and design issues as they arise. We're not doing a let's play video this month so that we can focus on these final tasks.
Animation vlog
Danny's been uploading some short animation behind the scenes videos. In each video Danny shows an animated asset and explains which Spine (animation tool) features he used for creating some of the effects. We added a bunch of these videos to our Game Development playlist on YouTube - check them out if you're interested in animation: https://www.youtube.com/watch?v=CGqZrp8ol1g&index=10&list=PLtN-gbT-0zFIf7J4Q_MGlOt3FACDS7BD2
T-Shirt
We designed a t-shirt! Actually, we wore these during MomoCon while we were exhibiting the game a few months ago. Buy one and represent your corvid spirit!
Press Previews
If you’re part of the press and would like to preview the game, please email us at crows@sheado.net.
Stay Tuned!
That’s it for this progress update. If you have any questions, please feel free to contact us at crows@sheado.net or start a discussion in our community hub. And don’t forget to wishlist the game and follow us on Twitter @AQuiverOfCrows for more frequent updates!
[ 2016-08-24 01:29:22 CET ] [ Original post ]
Progress Update #29
Alice has been working hard writing more music (while also polishing up some level designs). Here's the latest track she's created. Listen to it! It's awesome! https://www.youtube.com/watch?v=p1dzh7uujZE
The game is now entering its final beta. The team has been chipping away at testing while also fixing bugs and design issues as they arise. We're not doing a let's play video this month so that we can focus on these final tasks.
Danny's been uploading some short animation behind the scenes videos. In each video Danny shows an animated asset and explains which Spine (animation tool) features he used for creating some of the effects. We added a bunch of these videos to our Game Development playlist on YouTube - check them out if you're interested in animation: https://www.youtube.com/watch?v=CGqZrp8ol1g&index=10&list=PLtN-gbT-0zFIf7J4Q_MGlOt3FACDS7BD2
We designed a t-shirt! Actually, we wore these during MomoCon while we were exhibiting the game a few months ago. Buy one and represent your corvid spirit!
If youre part of the press and would like to preview the game, please email us at crows@sheado.net.
Thats it for this progress update. If you have any questions, please feel free to contact us at crows@sheado.net or start a discussion in our community hub. And dont forget to wishlist the game and follow us on Twitter @AQuiverOfCrows for more frequent updates!
[ 2016-08-24 01:29:22 CET ] [ Original post ]
Hi Peoples! We're getting close to completing development on our twin-stick shmup A Quiver of Crows! Here's a status update:
Music
Alice has been working hard writing more music (while also polishing up some level designs). Here's the latest track she's created. Listen to it! It's awesome! https://www.youtube.com/watch?v=p1dzh7uujZE
Bugs & Beta
The game is now entering its final beta. The team has been chipping away at testing while also fixing bugs and design issues as they arise. We're not doing a let's play video this month so that we can focus on these final tasks.
Animation vlog
Danny's been uploading some short animation behind the scenes videos. In each video Danny shows an animated asset and explains which Spine (animation tool) features he used for creating some of the effects. We added a bunch of these videos to our Game Development playlist on YouTube - check them out if you're interested in animation: https://www.youtube.com/watch?v=CGqZrp8ol1g&index=10&list=PLtN-gbT-0zFIf7J4Q_MGlOt3FACDS7BD2
T-Shirt
We designed a t-shirt! Actually, we wore these during MomoCon while we were exhibiting the game a few months ago. Buy one and represent your corvid spirit!
Press Previews
If youre part of the press and would like to preview the game, please email us at crows@sheado.net.
Stay Tuned!
Thats it for this progress update. If you have any questions, please feel free to contact us at crows@sheado.net or start a discussion in our community hub. And dont forget to wishlist the game and follow us on Twitter @AQuiverOfCrows for more frequent updates!
[ 2016-08-24 01:29:22 CET ] [ Original post ]
A Quiver of Crows
Sheado.net
Developer
Sheado.net
Publisher
2016-10-19
Release
Game News Posts:
30
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(23 reviews)
The Game includes VR Support
Public Linux Depots:
- A Quiver of Crows - Linux [164.1 M]
A twin-stick shmup set in a grim world cursed by demons and ghouls.
Frantic Battles in a Grim World
- Unlike most shmups, this world is made up of flesh, bones, and dirt instead of the common rigid objects such as ships set in space.
- Each enemy type has a unique set of behaviors.
- Most foes do not follow preset patterns. Instead, they try to hunt you down.
- Some enemies fly in close for melee combat. Others will shoot from a far away range.
Co-op Twin-Stick Action
- The game blends the insanity of shmups with the free range of motion of twin-stick shooters.
- Find a friend. Find a couch. Have tons of fun with the optional single-screen couch co-op!
Upgradeable Weapons, Bombs, and Shields
- Collect and enhance a variety of weapons. Influenced by traditional shmups, watch as your weapons’ firing trajectory and pattern change with each upgrade.
- From heat seeking quills to things that go BOOM, collect them all and use them to crush your foes!
- Upgrade your shields to withstand relentless attacks.
Coming to Windows, Mac, Linux
- Best played with a twin-stick controller. Steer with the left stick, aim with the right.
- Never fear! You can also use your keyboard and mouse.
MINIMAL SETUP
- OS: Linux
- Processor: Dual-core 2.2 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce GTX 260 / ATI Radeon 4870 HD / Intel HD 4600 / or equivalent with at least 512 MB VRAM
- Storage: 250 MB available space
- OS: Ubuntu 16.04 LTS
- Processor: Dual-core 2.4 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Equivalent of GeForce 9800 GTX / Radeon HD 5000 / Intel HD 5200
- Storage: 250 MB available spaceAdditional Notes: Twin-stick controller highly recommended.
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