List of changes
- Reworked gunship model.
- Various changes to visuals.
- Various bug fixes.
List of changes
- Various changes to visuals.
- Fix the horde mode menu not showing up.
List of changes
- Visual changes for some maps.
- Various bug fixes.
- Various performance optimizations and fixes.
- Some visual and control changes.
List of changes.
- General performance improvements.
- Minor bug fixes.
- Gameplay balance changes.
List of changes
- Added FOV option and changed default FOV.
- Physics performance optimizations.
- New graphics default.
- Fix exposure dropping to a low value.
- Various other fixes & optimizations.
This update adds the first couple of campaign missions in alpha state. The update also contains a significant rework of graphical assets and bug fixes.
List of changes
- General visual improvements.
- Changed "Foundations" horde mode map.
- Grappling hook physics improvements.
- Engine version upgrade.
List of changes:
- Fixed performance bug.
- Improved cockpit model.
- Improved sound effects.
- Improved some models.
List of changes
- Changed some visuals.
- Added more body parts to some enemies.
- Minor bug fixes.
VR Support brings a new level of experience to Outer Space: War Gears. Floating in space and fighting hordes of machines has never been so immersive. [previewyoutube=hSpLs7WDaQA;full][/previewyoutube] The support doesn't include controllers and requires a mouse and keyboard. Settings are provided to adjust the player's position inside the cockpit and depth perception,
List of changes
- General improvement in performance.
- Introduced cockpit view.
- Various minor visual changes.
List of changes
- General improvement in performance.
- Introduced cockpit view.
- Various minor visual changes.
List of changes
- Fixed the game crashing in some maps.
- Fixed bugs in netcode.
- Optimized netcode.
- Improved some VFXs.
- Some minor visual changes.
- Changed damage sensitivity in multiplayer mode.
- Increase the inventory space taken up by some ammo & increase inventory space.
List of changes
- Fixed the game crashing in some maps.
- Fixed bugs in netcode.
- Optimized netcode.
- Improved some VFXs.
- Some minor visual changes.
- Changed damage sensitivity in multiplayer mode.
- Increase the inventory space taken up by some ammo & increase inventory space.
- Improved gunship model.
- Made the "Asteroid Mine" deathmatch map smaller.
- New soundtrack for deathmatch.
- Improved netcode stability & performances.
- Various bugfixes.
- Improved gunship model.
- Made the "Asteroid Mine" deathmatch map smaller.
- New soundtrack for deathmatch.
- Improved netcode stability & performances.
- Various bugfixes.
List of changes
- Optimized netcode
- Changes to "Asteroid Mine" deathmatch map.
List of changes
- Optimized netcode
- Changes to "Asteroid Mine" deathmatch map.
- Improved the stability of the multiplayer mode.
- Redesign the "Asteroid Mine" deathmatch map.
- Various other bug & performance fixes.
- Improved the stability of the multiplayer mode.
- Redesign the "Asteroid Mine" deathmatch map.
- Various other bug & performance fixes.
List of changes:
- Improved performances when using GI in multiplayer maps.
- Added a second map for the deathmatch mode.
- Fixed missiles that never run out of fuel.
- Synchronize gunship lights in multiplayer mode.
List of changes:
- Improved performances when using GI in multiplayer maps.
- Added a second map for the deathmatch mode.
- Fixed missiles that never run out of fuel.
- Synchronize gunship lights in multiplayer mode.
List of changes:
- New lobby map for online mode.
- Changes to the deathmatch map.
- Makes it easier to equip weapons in online mode.
- Net code improvements.
- Adds more sounds.
- Various other minor changes.
List of changes:
- New lobby map for online mode.
- Changes to the deathmatch map.
- Makes it easier to equip weapons in online mode.
- Net code improvements.
- Adds more sounds.
- Various other minor changes.
- Fixed items not being consumed from inventory upon use. - Autoselect the first item if no item is selected. - Selected item is shown in HUD. - Fixed item icons in the item selection list.
- Fixed items not being consumed from inventory upon use. - Autoselect the first item if no item is selected. - Selected item is shown in HUD. - Fixed item icons in the item selection list.
- Performance fixes. - Improve net code. - Show other players' names in multiplayer mode.
- Performance fixes. - Improve net code. - Show other players' names in multiplayer mode.
[olist]
[olist]
- New default gunship model! - Balanced Gatling Gun sound. - Increased accuracy of railgun when using plasma projectiles. - Improve legibility of various bars in HUD. - Improve description of items. - Various bug fixes. - Various changes to materials.
- New default gunship model! - Balanced Gatling Gun sound. - Increased accuracy of railgun when using plasma projectiles. - Improve legibility of various bars in HUD. - Improve description of items. - Various bug fixes. - Various changes to materials.
Outer Space: War Gears
Game Fabric
Game Fabric
2022-02-15
Indie Adventure Simulation Singleplayer
Game News Posts 32
🎹🖱️Keyboard + Mouse
1 user reviews
(1 reviews)
https://store.steampowered.com/app/1715040 
[873.82 M]
Pilot a fighter spaceship and manage a corporation operating within the business of fighting rogue AI systems.
Maneuver the Ship in all six degrees of freedom. The physics of the Ship are realistically simulated.
Customize ships with weapons and frames, all of which have different characteristics.
Conquering an asteroid and returning it to the owner is a lucrative business. Use what you earn on the field to develop new technologies and purchase new parts, weapons, and items.
Synopsis:
Year 22xx. No new laws of physics have been discovered that allow for Faster-Than-Light travel. However, the development of Nuclear Propulsion and AI Systems allowed humankind to expand its operations to the entire Solar System.
Asteroid Mining, once not more than a dream for some, is now a reality. AI Systems equipped with Artificial General Intelligence carry out most space operations.
These AI Systems could develop their own objectives, and often Companies lost control of their colonies.
Both Governments, through regulations, and Companies, through engineering efforts, had attempted to create AI Systems capable of carrying out the mining and exploration tasks without developing AGI. All those attempts failed. The resulting systems were either not intelligent enough or managed to develop AGI over time.
When there is a problem financially worth solving, the market responds. Thus, a new type of Company was born with the only task of bringing back the colonies that went rogue to their human owners.
You work for one of such Companies.
Initially, owning a simple Fighter Ship and few weapons, you'll complete missions and expand your ship capabilities, develop and buy more powerful weapons while uncovering the mystery underlying a surge in machine rebellions.
- OS: GNU Linux 5 / SteamOS 3.0
- Processor: Ryzen 5 / Intel Core i5Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Geforce GTX 1060 / AMD RX 480
- Memory: 16 GB RAM
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