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Hi everyone! Exciting news for those of you who want to make an impact on Goodlands! If you've played the demo, then you might've bumped into Randy, who has a 2D cow... I want to give him a whole herd for the full release of Goodlands, and I'm hoping you all can help me out! Please submit original 2D cow drawings for use in the full release of Goodlands. All artistic abilities are welcome :) Some general guidelines:
Hi all! I got a bug report in the discord earlier today and this is the patch report for it :) I think it was caused by the recent QoL #2 update...
Hi everyone! I'm trying to shore up the demo in anticipation of Steam Next Fest next month. As such, I've been going through feedback I've received from all of you (along with things I've noticed streamers encounter) to make the demo that much better for future players. So, thank you to those of you who have left me feedback and bug reports they really help. As it stands, there's still a lot I want to implement, but here are the changes that come with this updated build:
Hi everyone! I passed my final exams last week (phew!), so that's freed me up to make some fixes to the demo. I have a few quality of life updates to the demo based on problems I've noticed through your amazing feedback, and by watching streams. The big points:
Hi again! Just wanted to drop in and say that the discord server for Goodlands is up and running! Join if you'd like to keep updated on development or chat more about the demo, dinos, etc. We hit 1,000+ unique players on the demo today, too! Really cool stuff. I'm also thinking that sometime in the next month or so I'll do a beta test for a new-and-improved version of the fossil cleaning minigame. Thanks to all of you for being so supportive. I hope to see you in the server soon :)
Hi everyone! I've heard from a lot of people that the mouse/look sensitivity kinda sucks! I've messed around with the settings and I think I've got the sensitivity to a much better place. One player who reviewed the demo pointed out that the mouse seemed to be clamped to a maximum speed (which was true!). So I've switched to a different setting for the camera, along with new sensitivity values, and I think it feels better. You may still need to adjust the sensitivity (and there is still no separate x vs. y slider), but I hope that the camera feels less unwieldy at this point. For those of you who have already played some, the camera sensitivity will be set to the new mode the next time you load the game. I hope it makes the demo more enjoyable/playable :) Please let me know if it feels worse, or if it's still not in a place that you would like! Thank you to all of you who have tried the demo and given me feedback! You're amazing! Additional changes in this patch:
Hi all! Thanks for playing the demo I hope you're having a good time with it :) Two players alerted me to a bug with the invertebrate fossil achievement: despite finding 8/8 invertebrate fossils, the steam achievement was logging it as 7/8. This patch fixes that issue, and it also should award players who have found all 8 invertebrate fossils with the achievement the next time they load their save file. If there's any issues with this, please let me know! Thanks for all the support, Josh
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