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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Wrought Flesh 

 

Developer

 Narayana Walters 

 

Publisher

 Narayana Walters 

 

Tags

 

RPG 

 

Singleplayer 

Release

 2021-11-10 

 

Steam

 16,79€ 15,49£ 19,99$ / 0 % 

 

News

 17 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/1762010 

 
Public Linux depots

 Wrought Flesh Linux Depot [541.35 M] 




LINUX STREAMERS (0)




Patch 1.1.6 Live

Patch 1.1.6
- Fixed horde mode not being playable
- Added dev console cheat for setting horde mode wave
- Fixed incorrect GUI alignment in player inventory
- Optimised grenade movement
- Fixed pause state breaking when returning to main menu while inventory is open
- Fixed Oasis smuggler contraband being accessible before quest is complete
- Fixed Oasis scavenger ship achievement not being unlockable


[ 2023-04-06 05:39:46 CET ] [ Original post ]

Patch 1.1.6 on Beta branch

Patch 1.1.6
- Fixed horde mode not being playable
- Added dev console cheat for setting horde mode wave
- Fixed incorrect GUI alignment in player inventory
- Optimised grenade movement
- Fixed pause state breaking when returning to main menu while inventory is open
- Fixed Oasis smuggler contraband being accessible before quest is complete
- Fixed Oasis scavenger ship achievement not being unlockable

-----
This update is on the beta branch
To switch to the branch in the Steam client, right-click on the game from the library page and select "Properties". Among the available tabs will be the "BETAS" tab.
The beta branch should be listed in the dropdown menu under "Select the beta you would like to opt into:"


[ 2023-03-28 23:25:58 CET ] [ Original post ]

Patch 1.1.5 Live on Beta Branch

Patch 1.1.5
- Using the dev console now pauses the game
- Added dev console cheats:
- God mode
- Teleporting between areas
- Warping to position in area
- Forcing progression flags (this one is very non-user friendly so feel free not to include this)
- Fixed "bullet whizzing past head" SFX not playing
- Fixed M1 Mac shader issues
- Fixed Turn axis inversion bug
- Optimised bullet performance
- Added further logging statements


-----
This update is on the beta branch
To switch to the branch in the Steam client, right-click on the game from the library page and select "Properties". Among the available tabs will be the "BETAS" tab.
The beta branch should be listed in the dropdown menu under "Select the beta you would like to opt into:"


[ 2023-01-20 04:23:25 CET ] [ Original post ]

Patch 1.1.4 Live on Main Branch

Patch Notes
- Fixed crash preventing player from loading their save in the purple sands area
- Added a logging library and added log statements around inventory actions, NPC deaths, and save file loading
- Scroll wheel up/down now toggles weapon
- MMB, M4, M5 can now be bound in the input settings
- Bullets no longer cast shadows
- Optimised auto-aim


[ 2022-11-01 19:44:17 CET ] [ Original post ]

Patch 1.1.4 on Beta Branch

Patch Notes
- Fixed crash preventing player from loading their save in the purple sands area
- Added a logging library and added log statements around inventory actions, NPC deaths, and save file loading
- Scroll wheel up/down now toggles weapon
- MMB, M4, M5 can now be bound in the input settings
- Bullets no longer cast shadows
- Optimised auto-aim

-----
This update is on the beta branch
To switch to the branch in the Steam client, right-click on the game from the library page and select "Properties". Among the available tabs will be the "BETAS" tab.
The beta branch should be listed in the dropdown menu under "Select the beta you would like to opt into:"


[ 2022-10-28 22:59:12 CET ] [ Original post ]

Patch 1.1.3 live on main

Fixed crash when terraworm kills player
Misc small performance optimizations


[ 2022-09-13 20:52:03 CET ] [ Original post ]

Patch 1.1.3 - On Beta Branch

Fixed crash when terraworm kills player
Misc small performance optimizations

-----
This update is on the beta branch
To switch to the branch in the Steam client, right-click on the game from the library page and select "Properties". Among the available tabs will be the "BETAS" tab.
The beta branch should be listed in the dropdown menu under "Select the beta you would like to opt into:"


[ 2022-09-08 21:47:49 CET ] [ Original post ]

Patch 1.1.2 Live On Main now

I've moved patch 1.1.2 from the beta branch to the main branch, you should all get an option to update soon

more info on the patch: https://store.steampowered.com/news/app/1762010/view/3336624562988362974


[ 2022-08-25 21:44:34 CET ] [ Original post ]

Patch 1.1.2 - (Beta)


[h2]NEW HIRE[/h2]
Everyone welcome Callum Mackay(https://twitter.com/MenacingMecha) who I've hired to do bug fixing and performance improvements on Wrought Flesh.

[h2]BETA BRANCH:[/h2]
I've set up a beta branch so you can all test changes before I put them live.

To switch to a custom branch in the Steam client, right-click on the game from the library page and select "Properties". Among the available tabs will be the "BETAS" tab.
The beta branch should be listed in the dropdown menu under "Select the beta you would like to opt into:"

[h2]CLASSIC BRANCH[/h2]
I've also added a 'classic' branch where you can play wrought flesh from before the Oasis of Cumulun update.

[h2]PATCH NOTES[/h2]
(these are all on the beta branch, I'll put them on main after a week)
Updated to Godot Engine 3.5
Fixed priests only accepting herbs if you had exactly 3
Fixed position resetting in crashed arcship level
Fixed typo in post-Terraworm boss dialogue
Fixed quelushe dialogue typo
Fixed item duplication bug - this also fixes a major crash that happened often
Fixed being able to swap to both weapon slots on the same tick
Improved pathfinding multithreading


Be sure to continue using the #wrought-flesh-bug-reports channel on my discord to report bugs.
https://discord.gg/JXA74uG


[ 2022-08-18 13:30:36 CET ] [ Original post ]

patch 1.1.1

fixed random crash when picking up dropped weapon
fixed lung_left being picked up as a flawed lung
fixed random crash bug
fixed bug where quests weren't showing as complete after reloading the game
fixed holes in oasis city plateau mesh
fixed weird vibrating npc in orvian temple
fixed dialog path in horde mode terminal


[ 2022-07-11 08:58:42 CET ] [ Original post ]

Wrought Flesh: The Purple Sands of Cumulun - Major Update Release

[previewyoutube=g4QIzqoSjjI;full][/previewyoutube]

The new content update is finally here!

Featuring:
Completely reworked oasis area
Tons of new quests
New guns
New music tracks
A new monster called the Choir
Reworked ai and enemies
Bioguns now deal elemental damage based on organs equipped
Lots of new achievements
All writing reworked by an actual writer


What's next:
I'll be taking a break from Wrought Flesh to work on my next game, a small horror game I'm hoping to have done by halloween. While I do that I'm planning to hire someone to improve performance in Wrought Flesh.
Later in fall I'll be finishing up another Wrought Flesh content update being done in collaboration with Breogan Hackett and Val Loughcrewe. It will be a new area set in the tundra that will replace the existing tundra section and have new quests and enemies.


[ 2022-07-05 01:49:50 CET ] [ Original post ]

hotfix for patch 1.0.4

again, a last minute change broke something vital :/
hotfix published so waterways are accessible again


[ 2022-02-11 18:06:41 CET ] [ Original post ]

Patch 1.0.4 - New Creature, Aim Assist



NEW STUFF
added aim assist - can adjust it under 'Gameplay' in 'Settings'
added new passive creature to desert with new organ

CHANGES
renamed 'speed' to 'agility' to make it clearer that it affects jump height as well
improved textures on double barrel grenade launcher and double barrel shotgun
improved double barrel shotgun fire animation
placed a sand dune between desert town and nearby enemies so they don't trigger a long distance fight
added burrow attack back to terraworm
Improved performance when lots of bullets are flying around
hid journal in horde mode
improved character creator ui at lower resolutions
beetle bombers now move around a little between attacks
added some more cliffs to desert

BUG FIXES
fixed lag spikes that appear when first shooting something
fixed characters playing aim animation on grab
fixed some random crashes
fixed some ui graphics reverting to engine default
fixed bug where switching to journal while dragging item made item get stuck
fixed crash that happened when you picked up a body and pause then unpause
made so 'hide_ui' option doesn't hide essential ui like dialog and death screen
made so main menu doesn't keep playing after loading a save
fixed some sliders in settings not having sfx
fixed bug where lenhe would not attack you if placed acid or fire next to him
fixed bug where you'd see two killfuck needles on use if your fov wasn't 70
fixed bug where shotgun at the end of tutorial would be missing if you loaded the autosave opening the chest triggered
fixed bug where skii sound kept playing if you read a terminal while skiing
fixed a small error in player textures
fixed bug where you sometimes had less than max hp after changing scenes with max hp


[ 2022-02-11 00:19:48 CET ] [ Original post ]

Actual Patch 1.0.3 + Notes on future content

So apparently I uploaded the wrong builds for the last patch and none of those issues were actually fixed :/

The actual patch is now live along with some other fixes:

fixed weapons not using loot seed
fixed rabbit organs using wrong texture on decay
fixed seams in level meshes
added hint at entrance of spinecat fight

ALSO, I've hired a writer for the new content I'm working on, commissioned Jazz to make some more tracks, and am hiring a QA person to help me with fixing bugs. Thanks for all your support; your money is directly going to making Wrought Flesh better.


[ 2022-01-11 23:40:32 CET ] [ Original post ]

Patch 1.0.3 - Performance Improvements and Bug Fixes

CHANGES
big performance improvements (thanks @lawnjelly)
massively improved performance in Terraworm fight
added more increments to mouse sensitivity setting
renamed wizard to pollop

BUG FIXES
fixed bug where things weren't being saved on returning to scene
fixed bug where you would get infinite slow motion if you died in horde mode with killfuck enabled
fixed bug where fires do 0 damage on easy


[ 2022-01-01 04:27:06 CET ] [ Original post ]

Patch 1.0.2 - Horde Mode, Stun mechanics, New Organs, Other Stuff


NEW STUFF
added horde mode
added 3 new achievements for horde mode
added 1x1 intestines and lungs as quest rewards in desert area
added stun mechanic, electric damage now stuns enemies, making them move slower
added skip dialog scroll button

CHANGES
made intestines increase max hp in addition to digestion
changed tundra level mesh so you can skii through most of it
reordered computer terminals for unlocking maintenance hatch in arcship
reworked lung durability so it's lower and decreases less often
attached biokeys to chest lids so it's easier to see them
moved desert town save point to center of town
changed terraworm fight entrance note to be more clear how the fight works
added note hinting what levers in desert town do
changed fog color
increased intestines durability
decreased terraworm health
made terraworm only do arc attacks as the burrow ones were too hard to see
made fov setting not change first person weapon fov
changed default difficulty to normal
changed splash screen
make spinecat fight more difficult
made dragging organ outside of inventory drop it

BUG FIXES
fixed bug where bosses were dead and quest items picked up on new game
fixed bug where null ref exceptions were getting thrown when you went out of range of enemies
fixed bug where all crates were searchable
fixed some typos
fixed bug where opening inventory next to lever caused a crash
fixed bug where frox hitting you can cause a crash
fixed floating rocks in oasis
fixed bug where you can drag organs while in journal







[ 2021-12-17 22:37:35 CET ] [ Original post ]

Patch Released 1.0.1

fixed explosions not doing splash damage (woops lol)
fixed bug where picking up quest items while standing on them causes a crash
added mouse invert setting
added note at entrance of terraworm fight explaining how it works
fixed floating tents
fixed bug where you can still talk to someone mid combat
fixed holes in walls in terraworm fight
fixed issue where you could get stuck on ramp
made max sensitivty lower
Moved tutorial prompts to center of screen
added a note on character creator saying you can hover over the stats part
moved dialog up a little so options dont go offscreen
nerfed tickler by making it take more health to reload
made grid render over body on player in inventory
fixed biokey journal entries having wrong numbers
added tickler in storage room before final boss fight
fixed bug where you could get stuck running forward when interacting with a dialog object


[ 2021-12-11 02:43:55 CET ] [ Original post ]