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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
0.13 (November 11) New: - Added region name where you took peasants from for the warning when you try to place peasants in a different region. - Show notice when player eliminated from game - page up + page down cycle through owned regions - Added notification when trying to place too many peasants. Fixes: - Fixed mustering an army would remove all horses - Fixed units attacking walls and using ladders - fixed half-house issue near single-tile water - fixed 'stakes' being displayed when decoy is hit - Fixed inconsistent issue where auto-govern not having peasants on sheep. - Fixed rare immigration crash from immigration not being setup - Prevent wrong map colours and missing tiles when initially loading a game - fixed zoom out-of-bounds bug - Prevent city battles autoresolving - fixed victory condition banner placement - fixed tutorial card text drift w/ zoom in battle - fixed an infinite battle loop - fixed a battle load crash Changes: - Modified wanderers to have half their click radius to prevent accidental clickings. - Aggressive AI less likely to offer treaties - Harvest etc. aren't lost after defeating beasts - victory card text adjustments - campaign setup text adjustments - adjust some HUD element render order - Adjust general xp gain when idle to be related to army size (max at 500+ soldiers) - Improve level loading time - adjusted card size calculations / renders
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