New: - story tree editor: Validate player start region in server mod node - story tree editor: Autocheck for AI if human player dont exist Fixes: - Fixed loading and saving not working properly for some language settings - Fixed broken load/save page navigation - Fixed general switching / skill card reset bug - Fixed the AI usage of bridges - Fixed pasting large amounts of text into input box freezing the game - Fixed wall costs being different from what is deducted - Fixed skill tree card hover inconsistent audio - Fixed fixed tile seams due to sprite changes - Fixed AI rapid cycling card bug - Fixed stretched application surface w/ some resolutions - Fixed bottom GUI text misalignment. - Fixed obj_army crash mid-game - Fixed Inn only allowing 2 peasants - Fixed broken easy quick battle deck stacking - Fixed general icon pulling incorrect team color - Fixed a number of small button / menu graphical bugs - Fixed a few rare crashes Changes: - Changed improved colored battle scroll text readability - Modified debug card number for enemy cards so they have less of a chance to run together - Changed spectate button text and position - Modified defaultRegion of editor from 52 to 0 - Modified 110 region maximum in the editor to 100 to prevent future issues
Rising Lords
Argonwood
Deck13
2020-05-27
Strategy Simulation Singleplayer Multiplayer Coop EA
Game News Posts 92
🎹🖱️Keyboard + Mouse
Mostly Positive
(810 reviews)
https://www.Argonwood.com
https://store.steampowered.com/app/835650 
Rising Lords Depot [455.4 M]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Rising Lords is a medieval turn-based strategy game with card and board game elements. Send your serfs to fight and die in your name... or let them prosper, and use them to your advantage!
Collect taxes and resources. Dictate rations and field work. Forge weapons, reshape the battlefield, raise armies, and build mighty fortified cities. Help your people become knights, or dump them on a battlefield far away, but be careful: even the most humble peasants will revolt eventually…
In addition to its campaign mode, Rising Lords features robust multiplayer functionality. Play a quick game, or settle in for an evening or more. Play mind games with your friends with Rising Lords’ special figures and spread false infos. Let them pay for their insolence in questioning your right to rule!
Features
● Find the perfect balance - juggle production, resource gathering, diplomacy and treason, tax and rations - all vital in the success of your provinces
● Deep tactics - Use counters to troop types, morale, terrain and cards to get the upper hand even against seemingly impossible odds
● Strategic battles - besiege your enemy’s cities to starve them out, go all-out attack, or wait for them to come to you
● Up to 4-player simultaneous multiplayer - no need to wait for each individual player to take their turn
● The psychology of war - Play mind games by spreading false informations and use figures to pester your opponents
● Subtle variables - Morale, terrain and fortifications have a huge impact on battle, and the tide can turn quickly
● Customisation - Tailor your leader’s look and skills, and craft your perfect cities and troops
● Risks and opportunities - React to figures that visit your province. Find ways to take advantage, and work quickly to eliminate threats!
● Take your pick - React to many different events and collect unique cards to surprise your enemy!
- OS: Linux x86/x86_64
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