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0.15.5 (July 20) New: - Added AWS SSH key for maintence server connection - more logging data for crash reports - 'resign' button to challenge mode (and story tree) - Allow creating armies in end turn phase for the story tree - color-pulse hint w/ tutorial skill-tree - Added press P in the editor to toggle the grid index of numbers - full auto-paging support for mission story Fixes: - Fixed skill_tree card scaling / right-click - Fixed the maximum capacity of 9999999999 error. - Fixed chapel + bathhouse morale issue - Fixed garrison troop morale to assign morale to each unit rather than each army - Fixed not going to battle, when mouse was not hovering over the window. Now the game has to have focus. If it doesn't, it causes other issues. - Fixed tutorial general peeking over skill page - Fixed tutorial battle 'retry' crash - Fixed story tree custom buttons only adding first button - Fixed ultra-wide soft-lock going to battle - Fixed weird glowing tiles when placing for battle. - Fixed obj_mission_story 'option' alignment / minor mouse detection bug Changes: - maps support dictionary look-ups for their names - obj_mission_story dynamicall scales text / smaller text - Adjusted human taking over AI role in story tree. - Added back morale change at the start of each battle. - Added battle map editor to require town halls on regions that players own. - scaled down Japanese font in many areas to better match other fonts
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