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1.0.4 (February 12)

1.0.4 (February 12) New: - difficulty can now be adjusted when restarting a chapter (2+) - Added build menu click toggle to the graphics menu. - F5 saves the game in singleplayer to the last used save slot Fixes: - Fixed 'blank tiles' / missing render w/ battles on slower machines - Fixed rare case of temporary fog not removing on slower machines w/o camera movement - Fixed numerous inventory sync bugs between menus and generals - Fixed treaty 'reject' acting as 'accept' - Fixed a rare crash in chapter 3 - Fixed an issue with the hunter spawn being inconsistent - Fixed ability to place ally-focused cards on enemy units in 3+ way battles - Fixed wedge carde related battle crash - Fixed an issue where the "french" faction would not always win the tie break for figures - Fixed incorrect gamepad icons for cycling regions in campaign. Should have been LT + RT and ZL + ZR. - Fixed 2 rare campaign related crashes that were user reported - Fixed some issues with the new restart chapter functionality - Fixed mouse hover & clicks on mission tasks passing through mission book - Fixed a battle crash related to raiders on water - Fixed an issue with corrupted casche - Fixed a crash due to invalid arrow spawn slotid - Fixed xbox keyboard input cause crash when entering unusual characters for number input - Fixed grab-pan clicking through popups and menus - Fixed word-wrap newline issues; most notably w/ chinese + tool-tips - Fixed chinese overflowing under buttons w/ some helper cards - Fixed end-turn text missing and/or flicker / pop-in when changing languages - Fixed an issue with disbanding garrisons in conquered territory that lost by morale Changes: - enabled autosave by default on PC for new players - minor adjustments to some story pictures - Added more hints - Added AI to have livestock priorities when there are more types than fields. Player's auto-govern and Knightly prioritizes horses first. Default is Cows > Sheep > Horses. - 'quick restore options' changed to 'continue' known issues for the next patch: - a few remaining display issues with chinese font - automatic battles still happening in rare cases where regions are oddly shaped or too small


[ 2024-02-12 22:11:49 CET ] [ Original post ]



Rising Lords
Argonwood
  • Developer

  • Deck13
  • Publisher

  • 2020-05-27
  • Release

  • Strategy Simulation Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 92  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mostly Positive

    (810 reviews)


  • Review Score

  • https://www.Argonwood.com
  • Website

  • https://store.steampowered.com/app/835650 
  • Steam Store



  • Rising Lords Depot [455.4 M]

  • Public Linux depots


  • Game is not tagged as available on Linux on Steam.


    Linux is not in the OS list.

    If you are viewing this page in your browser and want to open it with your Steam Account instead, you can do that here: steam://openurl/https://store.steampowered.com/app/835650/Rising_Lords/



    Rising Lords is a medieval turn-based strategy game with card and board game elements. Send your serfs to fight and die in your name... or let them prosper, and use them to your advantage!



    Collect taxes and resources. Dictate rations and field work. Forge weapons, reshape the battlefield, raise armies, and build mighty fortified cities. Help your people become knights, or dump them on a battlefield far away, but be careful: even the most humble peasants will revolt eventually…

    In addition to its campaign mode, Rising Lords features robust multiplayer functionality. Play a quick game, or settle in for an evening or more. Play mind games with your friends with Rising Lords’ special figures and spread false infos. Let them pay for their insolence in questioning your right to rule!



    Features
    Find the perfect balance - juggle production, resource gathering, diplomacy and treason, tax and rations - all vital in the success of your provinces
    Deep tactics - Use counters to troop types, morale, terrain and cards to get the upper hand even against seemingly impossible odds
    Strategic battles - besiege your enemy’s cities to starve them out, go all-out attack, or wait for them to come to you
    Up to 4-player simultaneous multiplayer - no need to wait for each individual player to take their turn
    The psychology of war - Play mind games by spreading false informations and use figures to pester your opponents
    Subtle variables - Morale, terrain and fortifications have a huge impact on battle, and the tide can turn quickly
    Customisation - Tailor your leader’s look and skills, and craft your perfect cities and troops
    Risks and opportunities - React to figures that visit your province. Find ways to take advantage, and work quickly to eliminate threats!
    Take your pick - React to many different events and collect unique cards to surprise your enemy! 
    MINIMAL SETUP
    • OS: Linux x86/x86_64
    GAMEBILLET

    [ 5946 ]

    1.00$ (90%)
    8.47$ (15%)
    14.27$ (16%)
    2.03$ (80%)
    16.74$ (33%)
    16.17$ (60%)
    6.79$ (15%)
    3.76$ (81%)
    1.15$ (81%)
    14.44$ (15%)
    17.59$ (12%)
    2.98$ (93%)
    21.24$ (29%)
    20.99$ (16%)
    1.11$ (78%)
    12.74$ (15%)
    10.00$ (80%)
    14.99$ (25%)
    8.75$ (78%)
    0.84$ (72%)
    16.57$ (17%)
    3.93$ (21%)
    24.27$ (60%)
    16.57$ (17%)
    33.97$ (15%)
    12.74$ (15%)
    11.99$ (25%)
    19.69$ (21%)
    0.50$ (90%)
    0.68$ (86%)
    GAMERSGATE

    [ 3178 ]

    6.0$ (85%)
    1.35$ (89%)
    1.84$ (74%)
    3.19$ (79%)
    0.96$ (88%)
    9.99$ (50%)
    9.99$ (50%)
    6.0$ (70%)
    4.95$ (67%)
    4.25$ (79%)
    10.13$ (77%)
    1.5$ (90%)
    5.78$ (66%)
    20.99$ (48%)
    10.62$ (58%)
    1.0$ (90%)
    2.25$ (89%)
    2.13$ (79%)
    8.99$ (10%)
    0.53$ (95%)
    2.0$ (80%)
    4.8$ (60%)
    4.95$ (67%)
    0.9$ (92%)
    5.0$ (75%)
    4.0$ (90%)
    15.99$ (20%)
    0.75$ (85%)
    8.79$ (56%)
    1.5$ (85%)

    FANATICAL BUNDLES

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