Without giving away any spoilers, the secret path issues from Episode 2, Level 2, have been fixed. Passage displays properly on every stage now Unlocking of the secret path issues fixed There are other issues that we're aware of, and more updates are planned, including the Secret Level for Episode 3. We are not done yet, we are just busy. Keep bashing!
[ 2023-05-26 20:14:10 CET ] [ Original post ]
Johnny, all cozy lying on the sofa under a pile of warm sheets, staring at the fireplace in their living room, shuddered at the thought that Big Red Demon almost made a soup of him once. He can still taste the hellish vegetables thrown in the same huge boiling cauldron he was soaking in.
All of a sudden, he shouted, "Big Red Demon!! Where did that demon go? What if he's trying to make a meal out of the pets?! I must go back, there must be a hidden entrance to his realm!"
Second secret level was added to the Episode 2 - can you find secret entrance to the Big Red Demon's domain? Do you have what it takes to save all the pets from the Hell's Kitchen?
In addition to the secret level, the following changes were done:
- Steam Workshop Level & User Level browsers issues fixed
- Steam Workshop levels now show finished level and downloaded maps are colored differently
- Multiple Stun issues fixed
- Missing heart added to the end of E1L03
- Some art pieces were improved to match the overall style
- Fixed incorrect tile placements in some maps
- Level Editor improvements
- Attribute browser & placement (explanation for each attribute added)
- New zoom out level added for better overview of the map (TAB)
- You can now scroll the map by holding middle mouse button
- Various quality of life improvements
[ 2022-05-19 19:30:33 CET ] [ Original post ]
Have you heard about very special Mushrooms growing in the underworld? You may have found one and experienced something magnificent...
For those of you who did, you can now enable special effect from the game settings and play the whole game in that style. Next to that, you can also access Gore level setting to make your adventures even more messy (or less for that matter).
If you haven't found it yet, good luck! cc_candle
Other fixes and updates:
- Local Level browser added to play local levels which you shared with others manually without using Steam. That way you don't have to run them through level editor.
- Secret Level score is now added to overall score. If you've finished the Secret Level already, score will be automatically updated after starting the game.
- Level editor is now showing tool bar in the right order
- Level editor level browser is properly showing only .map files now.
- Plenty of missing / invalid / wrong tiles fixed
- Some objects that kept moving on pause are fixed
- E1L03 - Added escape route to the spikes on the bottom left corner.
- E3L03 & E3L04 - Backgrounds updated
- Skeleton collision adjustment
- Possessed Trap fixed - it can be blocked by pushing objects over it and collision position fixed.
- Knife Thrower hand will hurt you now if you stand next to when it throws knife.
- House wall faces will properly damage you now
- When opening Status screen on Custom levels it will show only available challenges
- Zombies rising from the ground can be smashed with the pushing block now
[ 2021-11-25 21:07:44 CET ] [ Original post ]
How is the Secret Level hunt going? Have you solved the mystery? CotcGrave Here is another Patch to make your adventures more pleasant. Thank you for all your reports! Following issues fixed
- Invisible collisions, gaps and tiles fixed in multiple levels
- "Dizzy Stars" never disappear after getting thrown in the air or die while stunned
- Ground Cannon not shooting at Johnny when standing
- Secret Level 2nd invalid exit
- Purple (not killable spiders) not hurting Johnny
- Achievement 'Witchiepoo' not counting witch kills properly
- Getting pulled into the wall when climbing upwards from the Ground with wall next to you
- Getting stuck in house broken grounds
- Achievement 'Lord of the Flies' getting achieved even when flies are killed
- When placing Saw in level editor, it will be show a preview of rat instead one of the saw
- Saws will now change direction when reaching the gap or hitting the invisible object collision
- Your last Compass position will carry over to the next level and even to the next game session
[ 2021-11-15 23:41:04 CET ] [ Original post ]
It's another stormy night and Johnny dreams about his past adventures in the Under World. Johnny is standing on top of the bone which is rising tall above the thick poisonous cloud. Skeletal figure flies towards him and in an attempt to dodge it, Johnny slips and falls into the chasm screaming...
Still screaming, Johnny awakes in his bed and shouts: "Nooo, I haven't been there before! I must go back to find that place and save all the pets."
First secret level was added to the Episode 1 - can you find it and see what Johnny saw in his dreams? Can you conquer it and save all the pets?
In addition to the secret level, the following changes were done:
- Castle ceiling spikes will deal damage
- Spiky bones from E3L06 will deal damage
- Zombie arm rising from the grave will properly damages player
- Knife Throwing hand will shoot at the player if standing on top of it
- Floating jump pad removed from E3L04
- Holding jump on jump pad won't send Johnny flying anymore
- Sliding on jump pad fixed
- "Get all Johnnies" challenge removed from E2L08 since there are no Johnnies
- Finishing level on higher difficulty will mark lesser difficulties as beaten by default.
- Few new tiles added
- Text typos fixed
[ 2021-11-12 20:16:15 CET ] [ Original post ]
New day, new patch! CotcShovel
- E1L05 - Small stalactites hanging from the air removed and big stalactite with big collision fixed
- E3L04 - "Skull Watcher" challenge removed
- E3L08 - "Collect All Johnnies" challenge removed
- E3L09 - Fixed checkpoint position
- "4 Cages 1 Stone" achievement fixed
- "Dungeon Master" achievement fixed
- Increased idle animation interval
- Fixed text typos in level ending
- Growing plant won't play the "Grow" sound more than once now
- Snakes damage collision improved and they will keep attacking Johnny if he'll be standing on top of them
- Some tiles improved
- Achievements counters issue fixed - counters shouldn't reset anymore after quitting the game.
[ 2021-11-09 22:10:54 CET ] [ Original post ]
More updates and fixes are here, just in time to enjoy the game fully over the weekend! Updates:
- Idle animations added
- Hints prompt will be shown at the top of the screen when you're playing level that you haven't finished yet.
- Level editor is now showing some shortcuts in the bottom right corner
- Map validation added to level editor to check if map has everything it needed in order to be played and finished
- Achievement 'Dirty Rat' can be achieved now
- Achievement '4 Cages 1 Stone' can be achieved now
- Achievement 'Bones Undisturbed' can be achieved now
- Achievements 'Fresh Breath' and 'Big Kiss' are properly counted now
- 'Splattered Skulls' achievement is triggered under right conditions now
- Issue where you could walk into the ground from the branch is fixed ( bug could be found in E3L02)
- Background in E3L01 improved to match the original
- When you have Achievements menu shown, you can't navigate the Main Men anymore
- Some missing PC-Speaker sounds added (including die sfx)
- Some tiles fixed
- Some stalactites were not properly removed when block is dropped on them so they could still hurt you even when walking over the stone block - that is fixed now.
[ 2021-11-05 20:44:21 CET ] [ Original post ]
Another day, another patch! cc_explosion Changes & updates
- Fish will properly damage player on touch now (after landing)
- Episode 3 hints are readable now (open hints with 'H')
- While riding a broom, you can destroy stone blocks & trigger switches with lightning shots
- Various typos fixed
- Fixed issue where you could get stuck/glitch in Difficulty, Level & Episode selection screens
- Doors improved in E2L08 - some doors looked like you could enter them although they were designed to be one-way only (design from classic version). Doors without return were changed visually to avoid confusion
- Doors glitches (mostly in E2L08) fixed - it could happen that you could not enter the usable doors
- Doors input delay fixed where you had to press UP key twice before entering.
- Rumble effect should resemble settings option now
- "Feet Mystery" achievable now! Can you unlock it?
- Achievement "God like!" will trigger properly now.
- Missing Zombies added to E1L03 in right spike area.
- Big rotating bone is now platform and not wall.
[ 2021-11-03 22:59:37 CET ] [ Original post ]
New fixes and updates from the Under World are here! CotcSkull
- [Fix] Pushing blocks won't erase background tiles anymore
- [Fix] Finishing last level of Episode 3 will mark it as done now
- [Fix] Vulture will start falling down when it has 1 health point left instead of exploding
- [Fix] Achievement "Fire With Fire" is fixed
- [Fix] Achievement "Going Down The Fast Way" is updated- Now you need to kill Count Chuck in less than 2 minutes on medium or hard difficulty.
- All levels in level selection have display images now
- Hint box appears when you jump on hot oven now
- On Game Over screens on Ep1 & Ep2, witch's laugh will be heard
Thank you for playing!
[ 2021-11-02 20:24:09 CET ] [ Original post ]
Linux and Steam OS users rejoice, Monster Bash HD is now available on your platform! Join other players in a fight against Count Chuck - bash the monsters, save all the pets and bring back your beloved pet Tex! See you on the leaderboards! CotcTorch
[ 2021-11-01 21:39:03 CET ] [ Original post ]
New patch to make your adventures more pleasant is out! [Fix] Johnny won't get stuck while shooting rockets at Swamp Dragons & Fish in Swamp levels [Fix] Mandatory "Boots" enemy was added to E3L04 which is necessary to finish the level [Fix] Finishing custom level after playing any episode level will not override the progress to that episode level anymore [Fix] E3L04 terrain issues fixed [Fix] Swamp Dragon will damage you now on touch & won't keep moving while paused [Fix] Nemesis will hurt you on touch now [Fix] After picking up Heart Johnny will now say "Awesome" instead of "Excellent" [Fix] Haunted Horse toy is not doing damage anymore after getting "killed" [Fix] Rumble settings are now properly saved [Fix] Broom rider achievement fixed Nightmare levels for Episode 3 updated If you ever come across a nasty bug, please tell us about it on Discord or in Forum section on Steam. As always, if you're enjoying the game, we would appreciate if you could leave a review for it. It will help the game greatly, thank you! CotcHeart
[ 2021-11-01 19:25:22 CET ] [ Original post ]
The second patch v1.0.2 with some mandatory fixes & updates is out!
- Custom key bindings is now available (sorry for the delay)
- Rumble effects are now present
- Nightmare difficulty updated - there are more enemies present now to challenge your Bashing skills
- [Fix] New secrets in E1L05 & E2L08 (before unreachable)
- [Fix] Level ending loot % calculations are adjusted now & fixed (bonus items count towards 60%, Chests 20% and Johnnies another 20%)
- [Fix] If you used more than 1 hour on the level, it will show full time in the level selection now instead of only minutes
- [Fix] Some level backgrounds issues fixed
- [Fix] Story text typos
[ 2021-10-31 17:10:13 CET ] [ Original post ]
Hello Bashers, we hope you're all enjoying the Johnny's adventure so far! Some of you might have experienced a bump or two in the road (bugs!) and we are doing our best to fix them as soon as possible, we apologize for the troubles! So, the first patch is now out - v1.0.1
- Story screen added
- Music is now looping without fading
- [Fix] Getting stuck in level editor when playing and exiting an empty level
- [Fix] Blocks achievement is now working
- [Fix] Rat Race achievement is fixed where rat didn't run or where you could achieve it by default by finishing E1L03
- [Fix] Secret place in E1L09 is now reachable
- [Fix] Selecting 4th, non-existent episode was breaking the game
- [Fix] Dizzy stars stayed if you get kicked in the air while stunned
- [Fix] Few text corrections
- [Fix] Other tiny bugs & updates
[ 2021-10-30 17:39:46 CET ] [ Original post ]
🎮 Full Controller Support
- Monster Bash HD Linux Depot [162 M]
About
Monster Bash was one of the most challenging games of the 90's, full of scary action and haunting puzzles, and now it's been remastered in HD! Monster Bash HD features include: multiple layers of parallaxing, environmental effects, smooth gameplay, and retouched graphics that preserve the nostalgic look of the game while enhancing the overall experience! Help Johnny rescue all the kidnapped pets, especially his beloved dog Tex by fending off more enemy creatures than you can shake a stick at, or in Johnny's case... a slingshot.Features
- Help Johnny rescue all the kidnapped pets by guiding him through all 3 original episodes in HD!
- Uncover hidden achievements in previously unknown areas of the game and be the first to earn all of the achievements!
- Try and keep your number one seat on the online leaderboards as players discover all the extra points that can be achieved throughout the game!
- Challenge your friends to beat your own haunted adventures using our built-in level editor from the Steam Workshop!
- New difficulty options, improved gameplay dynamics and cloud saves!
- And don't worry, we didn't touch the OST or any of the sound effects!
- OS: Ubuntu or equivalent
- Processor: Intel Core Duo 2Memory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: Resolution 1280x800 or higherNetwork: Broadband Internet connection
- Storage: 250 MB available spaceAdditional Notes: Internet connection required for Steam features
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