Greetings pilots! This update brings a few much-requested features, quality-of-life tweaks and bug-fixes. The headline feature of this patch is a new set of flight indicators, primarily of use when flying around terrain worlds (and off by default in space environments, but that can be overridden if you really want to).
This has been requested a bunch and is one of those simple-at-first-glance-but-actually-nightmare-fuel features that I've been putting off for a while so I'm glad it's finally in the game. The colour of the HUD is configurable, as is the visibility and scale of the elements.
Enjoy! <3
- Juki
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Patch notes
0.6.2
(notes Include some fixes from unannounced hotfix release a week ago) New
- Flight orientation indicators for terrain worlds (and space if option is set)
- Forward vector crosshair (lots of people used the mouse widget as a de-facto crosshair)
- Options to tweak visibility of indicator HUD in various situations
- Added ability to modify colour of HUD elements (mouse widget, flight vector indicator, target outlines) to profile options
- Binding to toggle indicator HUD
- Moved some space dust toggle and drift cam settings into new Gameplay tab in Options menu as other areas were getting crowded
- Switched out renderer for UI handling to a more stripped-down forward renderer to simplify render passes of 2d and 3d UI elements
- Re-added quit button on main menu because some people have wacky devices which are always sending input which bypasses the "Press Any Button" screen
- Possible fix for terrain loader failure whereby one or more terrain tiles may initially load with incorrect seed
- ID conflict in some profile pride flags caused fallback to default `o7` flag
- Incorrect description of HUD color picker
- Fixed incorrect level hash generated for Fresh Hell resulting in loss of leaderboards
- Critical error causing keyboard input rebinds binds to fail on composite binds (e.g. "pitch up" as a component of pitch)
[ 2023-04-25 19:59:30 CET ] [ Original post ]
🎮 Full Controller Support
- Sixteen Content [2.32 G]
Fly Dangerous is a game where 60Gs of acceleration is just fine because who needs realism? Configure your flight stick (or mouse, keyboard, gamepad or ... steering wheel, no judgements here but good luck) and take to the skies at absurd speeds.
Test your skill on the leaderboards with drift, careful boost control and 6dof flight model! Use flight assists to keep your balance and work towards turning them off for the best times!
Put some music on and chill in the infinite free roam modes.
Party up with friends in the various online multiplayer modes!
Jump into VR for the full stomach-wrenching experience!
- OS: SteamOS. Ubuntu 18.04+. and CentOS 7
- Processor: Quad core x86/64 CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+ GPU with 2GB VRAM
- Storage: 2 GB available spaceAdditional Notes: VR is not supported on Linux. Infinite terrain generation benefits linearly with more cores
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