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Steinstern
Steinstern Spiele Developer
Steinstern Spiele Publisher
~2023 Release
Game News Posts: 15
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
No user reviews (0 reviews)
Public Linux Depots:
  • [0 B]
Update 1.1.7 - Menu navigation improvements

  • Fixed Escape, menu and back button behaviour in menus. Buttons should now behave more intuitively.
  • Weapon sell list now always gets filled up the same size as the inventory. That way scrolling down with gamepad works as expected.
  • Adjusted enemy health scaling, in higher levels the value increases slower now.


[ 2025-04-15 22:23:18 CET ] [ Original post ]

Steinstern - Update 1.1.6.2

  • 'max level size' can now be configured on game start. Mazes don't get larger than this setting - valid values are 5-20). This also limits the amount of doors.
  • Weapons can now be equipped also by activating the item in the inventory first and then selecting a weapon slot in the weapons menu.


[ 2025-04-13 15:14:58 CET ] [ Original post ]

Steinstern - Update 1.1.6 - improved muzzle flashes, optional right stick fire

Improvements:

  • weapon muzzle flash particles and projectile spawn locations have been improved
  • 'right stick fire' is now disabled by default and can be enabled in the weapon set configuration (gamepad only)
  • the enemy melee fighters now bounce back after an attack to give the player more space to evade
  • balancing changes: received exp, health and damage scaling of enemies have been adjusted
Fixed bugs:
  • lost enemy trails should no longer occur.


[ 2025-04-07 21:52:09 CET ] [ Original post ]

Steinstern Update 1.1.5 - Homing missiles and save game deleting

  • Fixed homing of cruise missiles. Missiles now correctly steer towards enemies again.
  • Fixed a bug with Steam Cloud. Deleted save games now still remain deleted after game restart.


[ 2025-03-31 21:43:53 CET ] [ Original post ]

Steinstern Update 1.1.4 - Bug fixes

Fixed bugs:

  • Enemies spawning from portals were not firing correctly in some cases.
  • Gamepad focus was lost after redrawing cards in the level up screen.
  • Gamepad focus was lost after deleting a save file.
  • Tweaked Gained Exp scaling


[ 2025-03-30 22:07:28 CET ] [ Original post ]

Steinstern Update 1.1.3 - Emergency Hotfix - Special Attacks

  • Fixed a bug that prevented special attacks from doing proper damage
  • Fixed jumping UI in level up dialog
  • UI update for the ship stats menu (in progress)


[ 2025-03-29 20:18:19 CET ] [ Original post ]

Steinstern Update 1.1.2 - Level Up & Skills fixes and improvements

  • It's now possible on level-up to redraw the cards for a cost of 50 gold.
  • The rank of a skill is now visible in the ship stats and on the level-up cards:
  • The level up cards are now non-interactive until the reveal animation is finished. This should reduce unintended selection of a level-up.
  • Fixed enemy ship trails.


[ 2025-03-29 07:30:54 CET ] [ Original post ]

Steinstern 1.1.1 Update

  • Added a new weapon: grenade launcher
  • Rocket launcher (and grenade launcher) cause area damage now
  • More experience points from high level enemies
  • Limited maze size to level 10 (this should become a setting in the create maze dialog, but is currently always set to 10)
  • Projectiles now leave a trail


[ 2025-03-27 07:59:46 CET ] [ Original post ]

Total ball-locks update 0.2.2.40!

Happy 2025! Things are going forwards strongly. The new ball-locks mechanism fit the game nicely and add some variety in door opening.

  • New door opening mechanics. Move the ball into the locks to unlock doors. [previewyoutube=lswh9QuGpgE;full][/previewyoutube]
  • Some more variation for the maze background walls. The elements now spawn randomly rotated.
  • Occasional shooting stars appear in the space background.


[ 2025-01-02 12:52:34 CET ] [ Original post ]

Steinstern Developer Livestream (local coop gameplay)

The developer shows local coop gameplay of the current beta version.


[ 2024-02-14 18:02:46 CET ] [ Original post ]

Steinstern Demo Update 0.1.2

  • Newly introduced map type: mazes with hexagonal grid-cells are now playable in the demo version as well.
  • Generally improved maze generation to add even more variation.


[ 2023-10-07 19:28:59 CET ] [ Original post ]

Beep beep! Weapons can now be upgraded at the work shop (0.1.1.3)

Weapons can now be upgraded for gold at the work shop at the start of each level.


[ 2023-03-21 21:54:17 CET ] [ Original post ]

Ingame-Shop opens and offers new weapons! New skill and lock systems.

  • shop is open! You can now buy and sell weapons. Safety checks for buying and selling have been added.
  • updated skill system: when leveling-up time freezes and a skill is being selected.
  • adapted colors of the enemies for easier reading
  • new door open mechanism:
    instead of just destroying the locks, now the correct order has to be found
  • fixed a bug where the resolutions of the split-screen cameras in coop did not match up
  • many smaller and larger improvements


[ 2023-02-28 21:39:23 CET ] [ Original post ]

Update to alpha version 0.0.33.1

The background of the stars was changed to be a bit lighter on the hardware and now scale with the quality settings. Bugs with collision and behaviour of enemies were fixed.


[ 2022-06-21 20:46:40 CET ] [ Original post ]

Big update for the Demo Version of SteinStern!

Weapons now come with different rarity and special effects. Items can be sold at the ingame workshops! (You still cannot buy anything apart from ship repairment yet, but this will change soon.) Also many other smaller and larger improvements have been made particulary with UI and controller support. The extensive demo version has close to no restrictions! So check it out right now!


[ 2022-05-23 20:59:15 CET ] [ Original post ]

Retro Space Action Shooter with RPG elements. Fight alone or together local couch coop!
Prove your skills with many different weapons and several spaceships with different weapon layouts!


GAMEBILLET

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43.94$ (12%)
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MacGamestore

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