





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
It has been a week and a half since our last update, and we are excited to share some progress on the development of the DLC that will serve as the game's finale. First and foremost, we have decided that the finale will be released as a DLC rather than a standalone episode. This decision is mainly due to the inability to pay the release fee on Steam due to current sanctions. However, we have learned that the fee does not apply to DLCs, which allows us to move forward with this approach. Secondly, since there wont be nearly enough content to call it a third episode of VC and keeping in mind that most people dont read any news posts, therell be millions of reviews saying the game is too short. Since the DLC will be built upon the second episode, it will seamlessly continue from where players left off. This eliminates the need for exporting and provides a smoother experience. In terms of content, we want to manage expectation. The DLC will not feature a full episode's worth of content, as it will primarily focus on Ilga, her mother, and Sarah, since DLC will be taking place in the castle. We had initially planned for a more extensive finale, but maybe its for the best this way. Wed been dragging this whole thing for far too long simply because we loved our characters and wanted to give time to each of them. One of the key reasons we decided to resume development was the support we received from individuals helping with the translation. We have successfully translated the game into Chinese, and the Spanish translation is currently underway. Their dedication and enthusiasm inspired us to continue working on the project. At present, we have five events in progress, with most of them being finished before the development was put on hold. Additionally, we have 412 arts ready, although during the past 10 days, I have only managed to create 70 new ones. It has been challenging for me to regain momentum in the development process. As a wise man once said, "You must write when you feel like you cant write anymore." While my personal connection to these characters have changed in a way that nothing connects me with them anymore, I am committed to seeing this project through to completion. The question remains how it will ultimately shape up, but I am persevering to create the necessary artwork for the game. We have a strong desire to finish this project and will work diligently to expedite its completion. However, due to recent changes, we have had to temporarily block payments through Steam. This is a result of difficulties encountered with the previous bank that processed payments in dollars. For now, we are relying on our sheer will to move forward. Fortunately, the funds remain with Steam, and hopefully well get them sooner or later. That's all for now. Thank you for your continued support.
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