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The development of our long-suffering project continues.

Why do we call it "long-suffering"? Initially, when Steam didn't yet accept games of this kind, we had planned it as a large sandbox with a multi-year development scope, much like other projects on Patreon. It was designed to have numerous branching paths and a wide range of characters. However, it didn't generate much interest or support on Patreon. Eventually, we released the VC (everything that we had ready at that point) on Steam as the first episode, and it was a great success. However, the original VC1 had too many storylines and characters, leading to a drawn-out experience in the long run. Now, we need to take the exact opposite approach and trim down as much as possible. The challenge lies in tying everything together logically, as we have hinted at a lot stuff in the past and now we need to make sure it at least makes sense. Either way, well do our best. Currently, we have 500 arts ready and 7 events in various stages of completion, with approximately 9.2k of words. Some of these were already prepared before the project was put on hold, so you may come across side events that were originally intended for the second episode. Please keep in mind that our main focus is on the main story, and these side events have been cut from the episode. Regarding the release date, all I can say is that we aim to release the DLC in October, after which we can continue working on another project that is ready for release. While we have considered the possibility of additional DLC focusing on side characters, we are not certain if that idea will come to fruition. Our expectations for the DLC with the conclusion of the storyline are not centered around making profits, but rather recouping the costs involved in its production. If it fails to even break even, we may consider the DLC matter closed, as our main satisfaction will come from successfully completing the main storyline. That's all for now. Goodbye.


[ 2023-07-07 17:38:19 CET ] [ Original post ]

Void's Calling ep. 2
Novel Developer
Novel Publisher
1970-01-01 Release
Game News Posts: 54
🎹🖱️Keyboard + Mouse
Very Positive (422 reviews)
Public Linux Depots:
  • [0 B]
  • [0 B]
"Void's Calling" - is a visual novel game with RPG elements where every decision you make can drastically change the course of game's story.

The story continues. Forlan will meet a lot of new faces, experience new things and go through an array of challenges. Sometimes it's not an easy task to figure out who's your enemy and who's your friend, especially when your life depends on it.

In the second episode we will reveal new dimensions of the World: mysterious forests and rivers, dangerous and enigmatic mountains. Fate will bring Forlan to a lot of new places but his main goal is always the same; he's there to make sure his close and loved ones are safe from the imminent threat hanging above everyone's head.
An eternal fight between heart and mind, debt and feelings, cowardice and courage. Every step he takes brings him closer to the point of no return with only two possible outcomes, victory or death.
And only you can help to either save or destroy this World...

Game features:
- Non-linear storytelling;
- Your choices influence the story;
- A number of parallel evolving story lines;
- Beautiful graphics;
- Interesting main story;
- Animated erotic scenes.

To be Pure isn't always about having clean hands. If you decided to become a mage's hunter, you'll see all sorts of things, shitty and bloody things. You just can't sit idle knowing that the high art that was prohibited by a royal edict can easily cause disturbance to the world's harmony crafted by the Almighty and let Void enter our realm, can you?

Lone warriors, led by mysterious Call and who go under the name of The Pure Ones, travel around the continent, always looking for those who decided to violate the world's harmony with the help of their "wonderful" gift. It doesn't mean a thing whether they're doing it out of selfish motives, simple curiosity or desire to help everyone.

A man or a woman, all the same. The punishment is inescapable. No mercy for no one! No mercy for no one!

Forlan is only 32 but he's already seen a lot and it may seem like he's up to anything the world can throw at him. However, at one point he stumbles upon a small town called Krazengoph while following the call of Void, that place turns out to be a real test to the hunter's abilites since Void has already wormed its way into the citizens' souls and poisons them, effect similar to post-mortem poison.

To find a sorcerer who broke the law in the town, citizens of which are slowly but steadily losing their minds and are falling into the cesspool of madness and lust, isn't going to be an easy thing to do. Will the Pure One be able to cope with it alone or should he look for a help from one of the town's citizens? Not matter what turn these events might take, there's one thing to be sure of. Forlan will never be the same after visiting this town, Krazengoph...

MINIMAL SETUP
  • OS: Linux
  • Processor: 1 GHzMemory: 1 GB RAMStorage: 2 GB available space
  • Memory: 1 GB RAMStorage: 2 GB available space
  • Storage: 2 GB available space
GAMEBILLET

[ 6144 ]

20.99$ (16%)
15.27$ (15%)
8.49$ (15%)
50.39$ (16%)
1.81$ (77%)
17.19$ (14%)
30.44$ (13%)
11.02$ (15%)
24.89$ (17%)
4.95$ (17%)
20.89$ (16%)
17.59$ (56%)
5.03$ (16%)
4.44$ (11%)
16.79$ (16%)
14.07$ (65%)
8.47$ (15%)
8.89$ (11%)
8.39$ (16%)
8.27$ (17%)
4.97$ (17%)
24.87$ (17%)
8.49$ (15%)
13.34$ (11%)
7.11$ (11%)
33.59$ (16%)
19.39$ (68%)
16.52$ (17%)
17.19$ (14%)
4.44$ (11%)
GAMERSGATE

[ 1449 ]

11.68$ (53%)
1.28$ (91%)
3.92$ (87%)
8.91$ (70%)
1.28$ (91%)
9.41$ (69%)
26.99$ (46%)
4.11$ (81%)
5.0$ (75%)
4.25$ (57%)
3.4$ (83%)
5.4$ (64%)
2.13$ (91%)
3.83$ (62%)
2.98$ (91%)
3.0$ (80%)
5.31$ (79%)
4.14$ (86%)
10.58$ (47%)
24.0$ (60%)
1.7$ (91%)
2.55$ (83%)
26.99$ (33%)
0.37$ (63%)
0.26$ (91%)
5.1$ (83%)
2.25$ (91%)
10.0$ (75%)
1.0$ (80%)
3.04$ (70%)

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