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Development news.

Hello everyone! A bit of news about the final DLC Void's Calling: Last Stand. At the moment I'm actively working on the final scene. There are a lot of characters in it, it's always labour intensive. I made the decision to finish it now because of its technical complexity. It's better to do it now, while I'm not too tired and burned out. The rest of the events will be quicker and easier to finish later. There's not much left to do. One erotic scene, a few event-linking scenes and some small scenes, I don't even know exactly how many. Not much. A lot of things are finished already. Then the programmer will create the necessary code, and hopefully hell be able to start earlier while I finish the rest of the events.
Those who do not follow us too closely, the programmer works on several projects, not only on ours. Firstly, because I can't afford a full-time programmer, and secondly, most of the time he doesn't have much work to do anyway. This of course creates some problems when fixing bugs, because of some small things I cant pull him away from his projects, but if there are serious problems, I can always ask for his help. This is the exact reason why the "scene 19" that doesn't appear in memories hasn't been fixed yet, even though I've already found the problem. It's very hard to find the right people. I know bigger teams who cannot find the right person. It is rare to find a person who is invested in the project and doesnt just work on technical assignments, and also communicates adequately. So, despite all the problems, we will not change anything. An old friend is better than two new ones.
In general, I really like our work on paper. It will be interesting to see how it turns out in the game. On the other hand, I also like the second episode much more than the first one. This is the first game that I've enjoyed testing. Apparently, there is a certain difference in tastes between me and our audience. Any project is always a reflection of the inner world of the person who creates it. The inner world can change over time, and apparently now I and many of you have differences in what we find interesting. But there are also such opinions: https://steamcommunity.com/id/GrimReaper0406/recommended/1797300/ https://steamcommunity.com/id/pierrard/recommended/1797300/ https://steamcommunity.com/profiles/76561198392643517/recommended/1797300/ Too bad you weren't here earlier and that there are so few of you, maybe the game would have been finished differently.
Overall, like I said, everything with the ending isn't bad. It's not worse or better than intended, it's different. We made significant changes to the original story, it was inevitable. Some events we will leave to your imagination. Don't worry, everything about Krazengoph, its inhabitants and Forlan's mission will be fully revealed. I'm talking about more global events embedded in the worlds lore and plot.
Release Date: We aim to release the final between the sales (autumn and winter). It is important that our release does not overlap with other major projects. If this situation arises, we will move even a fully finished release to a more appropriate time. This is a strategic decision, and we are not taking any more risks, even if it means breaking our promises. We have already made a mistake before (VC2), and we want to avoid repeating it.
Since 8th of September, the project has grown by 202 renders and 3 animations. In 21 days, that's an average of 9.6 renders per day. Quite an acceptable pace for me. I have of course more things to do than just art, this includes improving post-processing, working as a scriptwriter, and doing gameplay design documents for the programmer. I'm quite happy with myself, the work I need to do I still manage in quite a good time. Achievements:
Its a long, torturous, and time-wasting process. Yes, it would probably earn some money, but that's time I could spend on interesting content. I'm not good at coming up with this kind of activity. Some people are good at making beautiful renders, some people are good at making a good story, and some people are good at selling games. I'm not good at selling games. There are of course exceptions, and there are bigger teams with more resources and funds. We don't have the resources. Personally, I buy games when I like them, not for the "achievements". So, when I dont like something, I dont buy and spend my money on something more useful. All I can say is that we have no current plans for achievements. This needs to be planned more in advance and not now, when it would only cause new bugs. That's all, thank you for your support. Don't forget to write positive reviews if you like what we do and have a nice day.


[ 2023-09-30 12:26:25 CET ] [ Original post ]

Void's Calling ep. 2
Novel Developer
Novel Publisher
1970-01-01 Release
Game News Posts: 55
🎹🖱️Keyboard + Mouse
Very Positive (426 reviews)
Public Linux Depots:
  • [0 B]
  • [0 B]

"Void's Calling" - is a visual novel game with RPG elements where every decision you make can drastically change the course of game's story.

The story continues. Forlan will meet a lot of new faces, experience new things and go through an array of challenges. Sometimes it's not an easy task to figure out who's your enemy and who's your friend, especially when your life depends on it.

In the second episode we will reveal new dimensions of the World: mysterious forests and rivers, dangerous and enigmatic mountains. Fate will bring Forlan to a lot of new places but his main goal is always the same; he's there to make sure his close and loved ones are safe from the imminent threat hanging above everyone's head.
An eternal fight between heart and mind, debt and feelings, cowardice and courage. Every step he takes brings him closer to the point of no return with only two possible outcomes, victory or death.
And only you can help to either save or destroy this World...

Game features:
- Non-linear storytelling;
- Your choices influence the story;
- A number of parallel evolving story lines;
- Beautiful graphics;
- Interesting main story;
- Animated erotic scenes.

To be Pure isn't always about having clean hands. If you decided to become a mage's hunter, you'll see all sorts of things, shitty and bloody things. You just can't sit idle knowing that the high art that was prohibited by a royal edict can easily cause disturbance to the world's harmony crafted by the Almighty and let Void enter our realm, can you?

Lone warriors, led by mysterious Call and who go under the name of The Pure Ones, travel around the continent, always looking for those who decided to violate the world's harmony with the help of their "wonderful" gift. It doesn't mean a thing whether they're doing it out of selfish motives, simple curiosity or desire to help everyone.

A man or a woman, all the same. The punishment is inescapable. No mercy for no one! No mercy for no one!

Forlan is only 32 but he's already seen a lot and it may seem like he's up to anything the world can throw at him. However, at one point he stumbles upon a small town called Krazengoph while following the call of Void, that place turns out to be a real test to the hunter's abilites since Void has already wormed its way into the citizens' souls and poisons them, effect similar to post-mortem poison.

To find a sorcerer who broke the law in the town, citizens of which are slowly but steadily losing their minds and are falling into the cesspool of madness and lust, isn't going to be an easy thing to do. Will the Pure One be able to cope with it alone or should he look for a help from one of the town's citizens? Not matter what turn these events might take, there's one thing to be sure of. Forlan will never be the same after visiting this town, Krazengoph...

MINIMAL SETUP
  • OS: Linux
  • Processor: 1 GHzMemory: 1 GB RAMStorage: 2 GB available space
  • Memory: 1 GB RAMStorage: 2 GB available space
  • Storage: 2 GB available space
GAMEBILLET

[ 5975 ]

16.79$ (16%)
21.23$ (15%)
8.49$ (15%)
17.99$ (28%)
21.24$ (15%)
13.57$ (15%)
12.74$ (15%)
18.47$ (16%)
16.97$ (15%)
3.29$ (18%)
13.34$ (11%)
16.97$ (15%)
8.59$ (14%)
21.21$ (15%)
4.21$ (16%)
16.79$ (16%)
27.16$ (15%)
16.79$ (16%)
16.99$ (15%)
16.97$ (15%)
3.29$ (18%)
17.99$ (40%)
2.51$ (16%)
31.14$ (11%)
21.24$ (15%)
18.91$ (14%)
21.24$ (15%)
16.59$ (17%)
33.57$ (16%)
11.04$ (15%)
GAMERSGATE

[ 1709 ]

8.0$ (60%)
1.25$ (75%)
6.8$ (66%)
0.56$ (81%)
2.62$ (47%)
18.68$ (47%)
9.75$ (39%)
1.25$ (75%)
9.0$ (55%)
4.5$ (82%)
34.99$ (30%)
6.99$ (30%)
2.6$ (80%)
10.2$ (66%)
9.74$ (51%)
6.0$ (60%)
8.91$ (70%)
3.84$ (81%)
5.0$ (75%)
21.99$ (45%)
0.56$ (81%)
3.75$ (75%)
0.75$ (85%)
3.75$ (75%)
11.99$ (40%)
1.32$ (91%)
6.0$ (60%)
1.5$ (85%)
1.25$ (75%)
0.42$ (79%)
MacGamestore

[ 1755 ]

2.48$ (75%)
19.99$ (33%)
9.39$ (62%)
32.49$ (19%)
9.99$ (71%)
12.74$ (15%)
29.99$ (14%)
24.99$ (17%)
17.95$ (10%)
1.19$ (70%)
1.89$ (81%)
39.99$ (20%)
42.99$ (28%)
17.99$ (10%)
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19.99$ (20%)
1.09$ (91%)
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11.99$ (20%)
61.99$ (27%)
14.99$ (50%)
3.99$ (73%)
1.19$ (88%)
1.29$ (91%)
41.99$ (30%)
1.99$ (90%)
16.99$ (15%)
1.19$ (88%)
53.99$ (10%)

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