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Announcement.

So, the story of Forlan has come to an end. The king is dead long live the king. For some players, this is sad, but for us, its more of a relief. Doing the same thing for many years is extremely exhausting. We crave new experiences, new locations, new stories. The release of the final update obviously brought nothing new. Since I wasnt expecting anything, I wasnt disappointed either. Weve entertained you, brought the project to a decent conclusion, and now we can put a bold period on it. Anything left unresolved, feel free to imagine the rest yourselves. How the upcoming conflict between the mages and the Pure Ones will end, whether Foran will meet his Ilga, and what the outcome of that meeting will be. Now, lets turn to the presentation of the new project. This is the story of a girl, or rather, a young woman named Emmaher twists and turns, her problems, her relationships, and her career. Why such a change? When the problems began, it became clear that episodes based on VC were no longer needed by players. As many will remember, the decision was made to freeze the project. Novel Games would have ceased to exist, but a new developer with a new game would have emerged. Why was this particular setting chosen? Different options were considered. In general, everyone knows that nearly all the money is in family games. Any, even the weakest game, will make a lot more money than most games without it. Are there exceptions? Yes, there are. But the exception only confirms the rule. So why not choose it as well? When I started my journey of being a game developer, I was first hired as a screenwriter for another developer. I was writing a family game, a mother-son relationship. At the time, I thought money was tight. Now I look at things a little differently... however, I would do it. But nobody on the team wants to do it. Could I have gone ahead without asking the others? Sure, but its not something that resonates with me either. Teenage themes, for writers in their 40s... were too old for that and have long forgotten what the problems of puberty are like. Let's leave that subject to those who truly understand it. A daughter and father relationship is a taboo for me. I dont want to get my hands dirty with that, no matter the money. Brother and sister? Well, that's possible in this project, too. Again, not teenagers. So, the game is about a woman. Now, many will say they wont play a game with a female protagonist. We understand and were not forcing it on anyone. I love you all, but Im not going to redo over 1,000 renders that are already finished just because of that. Let me repeat, the project was chosen for the new developer we would have become, and with the new developer, this setting would have posed far fewer problems. Now were approaching the most delicate topic: gameplay and story. Im working on a rather complex parameter system that can influence the heroine. Im not sure if it will work, but Im going to try. Let me clarify: the complexity isnt for the player, but for the developer. There will be two modes: Game Mode and Story Mode. In Story Mode, well turn off all checks, so you can just watch the images, and all scenes will unlock regardless of the heroine's development. Weve heard your feedback, no problem. In Game Mode, youll have to balance things. Whats my goal here? The main issue with games featuring female protagonists is that the woman often turns into a complete slut way too quickly, which makes her uninteresting. But at the same time, we cant avoid including that kind of content altogether. Heres how I hope to tackle this issue: 1.A well-developed home for the heroine, with plenty of scenes featuring her husband. One of the biggest problems in such games is that youre often not given a real choice. You dont want to explore other options because the husband is a dumb impotent with a small dick. Thats not the case here. While their relationship is somewhat strained by routine, they love each other, and the husband is decent looking as well (though it's hard for me to judge men). Their sex life is good. The challenge is that well be putting them in situations that create problems and temptations. Will it work? Well see, but I believe an alternative is necessary. 2.Ill try to build and balance a system to prevent the heroines rapid moral decline. First, theres no need for it to happen quickly. Second, potential love interests will be normal people. Not every rival will accept a completely fallen heroine. Yes, there will be some casual encounters, but for that, the heroine will first need to significantly lower her moral standards (this wont apply to Story Modethere you can do whatever you want). Again, Ill try to balance the system. It sounds complicated, and in reality, its even more so, but Im eager to try. As a rough reference, Im looking at some old QSP games. That doesnt mean youll have to manually go to the bathroom or do other tedious tasks. No, Im referring to a few games where gradual corruption was implemented quite well. Plus, corruption can happen with her husband, too. For example, they might post their home videos or have sex in public places. So, the plans are ambitious, and I dont know how it will turn out, but Im really excited to give it a shot.


[ 2024-09-29 10:12:04 CET ] [ Original post ]



Void's Calling ep. 2
Novel
  • Developer

  • Novel
  • Publisher

  • 1970-01-01
  • Release

  • Indie RPG Singleplayer EA
  • Tags

  • Game News Posts 53  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (406 reviews)


  • Review Score

  • https://store.steampowered.com/app/1797300 
  • Steam Store



  • [0 B] [0 B]

  • Public Linux depots

  • "Void's Calling" - is a visual novel game with RPG elements where every decision you make can drastically change the course of game's story.

    The story continues. Forlan will meet a lot of new faces, experience new things and go through an array of challenges. Sometimes it's not an easy task to figure out who's your enemy and who's your friend, especially when your life depends on it.

    In the second episode we will reveal new dimensions of the World: mysterious forests and rivers, dangerous and enigmatic mountains. Fate will bring Forlan to a lot of new places but his main goal is always the same; he's there to make sure his close and loved ones are safe from the imminent threat hanging above everyone's head.
    An eternal fight between heart and mind, debt and feelings, cowardice and courage. Every step he takes brings him closer to the point of no return with only two possible outcomes, victory or death.
    And only you can help to either save or destroy this World...

    Game features:
    - Non-linear storytelling;
    - Your choices influence the story;
    - A number of parallel evolving story lines;
    - Beautiful graphics;
    - Interesting main story;
    - Animated erotic scenes.

    To be Pure isn't always about having clean hands. If you decided to become a mage's hunter, you'll see all sorts of things, shitty and bloody things. You just can't sit idle knowing that the high art that was prohibited by a royal edict can easily cause disturbance to the world's harmony crafted by the Almighty and let Void enter our realm, can you?

    Lone warriors, led by mysterious Call and who go under the name of The Pure Ones, travel around the continent, always looking for those who decided to violate the world's harmony with the help of their "wonderful" gift. It doesn't mean a thing whether they're doing it out of selfish motives, simple curiosity or desire to help everyone.

    A man or a woman, all the same. The punishment is inescapable. No mercy for no one! No mercy for no one!

    Forlan is only 32 but he's already seen a lot and it may seem like he's up to anything the world can throw at him. However, at one point he stumbles upon a small town called Krazengoph while following the call of Void, that place turns out to be a real test to the hunter's abilites since Void has already wormed its way into the citizens' souls and poisons them, effect similar to post-mortem poison.

    To find a sorcerer who broke the law in the town, citizens of which are slowly but steadily losing their minds and are falling into the cesspool of madness and lust, isn't going to be an easy thing to do. Will the Pure One be able to cope with it alone or should he look for a help from one of the town's citizens? Not matter what turn these events might take, there's one thing to be sure of. Forlan will never be the same after visiting this town, Krazengoph...
    MINIMAL SETUP
    • OS: Linux
    • Processor: 1 GHzMemory: 1 GB RAMStorage: 2 GB available space
    • Memory: 1 GB RAMStorage: 2 GB available space
    • Storage: 2 GB available space
    GAMEBILLET

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    0.48$ (52%)
    7.88$ (74%)
    2.25$ (85%)

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