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Scrapvival 0.2.3 Hotfix |
Bringing some minor hotfixes for Scrapvival!
- Fixed bugs and optimized in-game chat
- Optimized robot AI system
- Fixed vending machines getting stuck
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[ 2023-05-01 15:24:06 CET ] [ Original post ] |
Dry Grass 2.0 is on the way! |
Dry Grass 2.0, is going to bring whole new visuals! Completely reworked and remade most of the mechanics and updated whole lighting system. Dry Grass is now using realtime global ilumination with screen space reflections combined! Here is a little snippet about how the new visual is going to look like, stay tuned!
[previewyoutube=PuQWsP-I7zA;full][/previewyoutube]
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[ 2022-05-22 21:06:43 CET ] [ Original post ] |
Master Server Outtage |
Hello fellow players! I'm sorry for yesterday's problems with server browser and servers in general, there was a power ottage which turned off the whole server pc, problem is all fixed now!
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[ 2022-01-15 13:39:41 CET ] [ Original post ] |
Scrapvival 0.2.0 Update |
- Added placeable turrets
- Added perk system (Speed Soda, Rage Soda, Health Soda)
Speed Soda (gives you fast running speed and very slow stamina decrease)
Health Soda (gives you up to 250% HP and fast regeneration)
Rage Soda (gives you 10 times more strength on fist punches and slightly faster running speed)
Each soda effect will last only 2 minutes, after that your abilities will return to normal
In order for vending machine to work the nearest generator to it needs to be running
- Jumping now requires stamina (not less than 20%)
- Default sprint time was prolonged to 10 seconds
- Added controls overview in options menu
- Glock bullets are no longer physics projectille based, improved glock aiming
- Fixed bug with escape menu appearing while leaving generator UI
- Added UI stats indicators to generators and turrets
- Added sitting animation when player is in the helicopter
- Robots can no longer walk through yellow barrels
- Added antiflip mechanism to helicopter
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[ 2022-01-06 03:24:11 CET ] [ Original post ] |
Scrapvival 0.1.0 Update |
- Improved helicopter controls
- Players can now only have one bat
- Fuel cans and bats will now drop after players is dead
- All pickable items are glowing to make them more visible
- Added "Waiting for other players" mechanic to start of the game
- Robots will now drop scrap after players destroy them
- Player spectate cam, players can now spectate other players once dead
- Improved Glock bullet accuracy
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[ 2021-11-29 02:03:15 CET ] [ Original post ] |
Scrapvival 0.0.7 Update |
- Fixed helicopter gas not updating on client side
- Major "Fly Here" red circle different position on each client fixed
- Added inner lights to helicopter once all assembled
- Better helicopter handling
- Added timer countdown once helicopter engine is on, players need to fly to red circle in under 2 minutes or they'll lose the game
- Added helicopter distance boundaries if player fly too far from map they will automatically lose
- Made robots a little less harder to beat
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[ 2021-11-28 02:46:36 CET ] [ Original post ] |