I have had a lot of questions regarding Oculus hardware and runtime requirements. Heres what you need: DK2 or any later model. Runtime 0.7 from Developer Center Nvidia 6 Series graphics card or higher or Ati 7 Series graphics card or higher Notes: Currently, VR is disabled for Mac builds. When running the oculus, you should unplug all other monitors except your primary. I have personally found that running 2 monitors and the Oculus causes serious graphics issues. While typically the oculus does a good job of autodetecting your position, sometimes it goes a bit rogue and places the camera too far back or too far forward. I will be addressing this in the next update. Using the Oculus will disable some in-game notifications. It is HIGHLY RECOMMEDED to try the game without oculus first, especially the tutorials. Once you understand the basic controls, the VR experience is much richer. Thanks and happy VRing, Ryan
[ 2015-10-23 22:47:36 CET ] [ Original post ]
🕹️ Partial Controller Support
- V36 Beta Linux [2.65 G]
- Vector 36 - Garage Upgrade 1(x2 slot)
- Vector 36 Racewear - Stratus One / Plateau
- Vector 36 Racewear- Grit Colonist / Dust
- Vector 36 Racewear- Vanguard Blitz / Grid
- Vector 36 Racewear- Forge Sinter / Polar
Race other pilots through various tracks on Mars. Compete in Sprint, Circuit, or Tournament modes to win credits, parts, or new Skimmers.
Each part of your Skimmer is bound by the laws of physics. Moving internal components will shift the center of gravity, adjusting angles to thrusters will affect its flight characteristics.
Fine tuning is the difference between winning and losing. Choose from a wide selection of parts, accessories, passive weapons, or support gear to adjust your Skimmer to its task. Whether it's a quick sprint at full boost, an endurance race with hardened parts, or a hill climb where lift is more important than thrust; evolve or get left behind.
Witness new skimmers, tracks, obstacles, support bots, parts, weapons, opponents and game modes. Vector36 will be growing over time.
Full Oculus Rift support will be followed by HTC Vive.
- OS: Ubuntu 12.04+. SteamOS+
- Processor: i5 or equivelentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1 GB card
- Storage: 3 GB available spaceVR Support: OpenXR. does not require motion Controllers
- Processor: i7 quad core or equivelentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 2 GB OpenGL 4.2 Nvidia 600 or Ati 7000 and up
- Storage: 3 GB available spaceVR Support: OpenXR. does not require motion Controllers
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