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There is a consistent issue with certain PCs and Vector 36 performance. Some users are reporting bad framerates or oculus judder, regardless of FX or resolution settings. I have spent a lot of time trying to solve this, but it is clear now that the issue not something I can solve on my end. This is an interoperability issue between new Unity, Oculus, Nvidia, AMD, and Windows 10 software and is currently being delt with externally to Vector 36. Please see this forum post if you believe you are experiencing it: https://forums.oculus.com/viewtopic.php?f=34&t=26029 At this stage, I would ask anyone with these issues to refrain from posting negative reviews in regard to system performance related to Oculus as it is out of my control at the moment. Please keep in mind that ALL VR DEVELOPMENT IS STILL IN BETA. Oculus is working hard to improve the experience: https://forums.oculus.com/viewtopic.php?f=20&t=27342&p=304355#p304355 I apologize for any inconvenience. -Ryan
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