![Steam Image](https://cdn.akamai.steamstatic.com/steam/apps/346460/ss_6d0d8bcd3855bf6b1fa0b5c4b547024aaa3d234d.1920x1080.jpg)
![Steam Image](https://cdn.akamai.steamstatic.com/steam/apps/346460/ss_993f4995c79e35361c88556cb3e01923f039bc17.1920x1080.jpg)
![Steam Image](https://cdn.akamai.steamstatic.com/steam/apps/346460/ss_4e46778e4e452a14310df0c21e36c05a20ff3dc6.1920x1080.jpg)
![Steam Image](https://cdn.akamai.steamstatic.com/steam/apps/346460/ss_ecd43f8d2c5db84ea332fbbb0be105e0f41912a3.1920x1080.jpg)
![Steam Image](https://cdn.akamai.steamstatic.com/steam/apps/346460/ss_2a696e3373192ce7dcb19d38fb89be18fecc8082.1920x1080.jpg)
![Steam Image](https://cdn.akamai.steamstatic.com/steam/apps/346460/ss_bd1fd9b06ebf3c5187a5103ede9681877b2b6f71.1920x1080.jpg)
This update features multiple major and minor changes to the game that should improve the experience. Most notably: The physics system has been updated (again) to change the way the skimmers perform at higher speeds. Instead of a being a drag value placed on all parts, there is now a single drag value on the chassis. Initially, all parts were given very minute drag values to create a more robust simulation experience. There's not much air on mars, but I figured a small enough value wouldn't hurt anything. I was wrong, at 1200 kph. Top mounted parts would eventually torque the chassis upwards, low mounted, downward, etc at high enough speeds, leading to a lot of instability. The new model MAY UPSET some of your skimmers dynamics. And for this I apologize, but after tweaking your skimmer to accommodate, you will hopefully find that your skimmer and all skimmers are much more stable than they used to be. Heat warning moved down to 50% instead of 75%. This means much earlier warning that fire is coming, but I also leave the chime on longer. Various garage updates. UI has been changed to make more sense. Test Area has been relit, various garage tweaks have yielded better stability. The Steam interface has been vastly improved. There was an issue with a duplicate steam manager bungling data. Challenge events are allowing loser skimmer purchases in store again. Repair bots finally warp to your location to help assemble faster. This was a long time coming, and I didnt want to fake any motion, but it is really clear that the bots take way too long. Hopefully this will remedy that. Other various tweaks and improvements to the game. Oh, and Multiplayer Beta (Beta!) is now live. Go here for instructions: https://discord.gg/NKPjBMZ :D Thanks! -Ryan
[ 2019-03-26 23:55:48 CET ] [ Original post ]
🕹️ Partial Controller Support
- V36 Beta Linux [2.65 G]
- Vector 36 - Garage Upgrade 1(x2 slot)
- Vector 36 Racewear - Stratus One / Plateau
- Vector 36 Racewear- Grit Colonist / Dust
- Vector 36 Racewear- Vanguard Blitz / Grid
- Vector 36 Racewear- Forge Sinter / Polar
Race other pilots through various tracks on Mars. Compete in Sprint, Circuit, or Tournament modes to win credits, parts, or new Skimmers.
Each part of your Skimmer is bound by the laws of physics. Moving internal components will shift the center of gravity, adjusting angles to thrusters will affect its flight characteristics.
Fine tuning is the difference between winning and losing. Choose from a wide selection of parts, accessories, passive weapons, or support gear to adjust your Skimmer to its task. Whether it's a quick sprint at full boost, an endurance race with hardened parts, or a hill climb where lift is more important than thrust; evolve or get left behind.
Witness new skimmers, tracks, obstacles, support bots, parts, weapons, opponents and game modes. Vector36 will be growing over time.
Full Oculus Rift support will be followed by HTC Vive.
- OS: Ubuntu 12.04+. SteamOS+
- Processor: i5 or equivelentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1 GB card
- Storage: 3 GB available spaceVR Support: OpenXR. does not require motion Controllers
- Processor: i7 quad core or equivelentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 2 GB OpenGL 4.2 Nvidia 600 or Ati 7000 and up
- Storage: 3 GB available spaceVR Support: OpenXR. does not require motion Controllers
[ 5949 ]
[ 1499 ]