A fun game where you play as a ball
in a cube world trying to find the exit
without falling or bump into traps.
Challenge yourself in hazardous islands
scattered in a gorgeous cube world
with dozens of puzzles to solve,
traps to avoid and mysteries to discover.
Change yourself into a suitable ball and
travers forward through barriers and obstacles,
collect some pickups and keys on the way
to open doors and clear areas.
Try to beat your own high score
by extracting as fast as you can
or go slowly and spectate this beautiful world sights.
in a cube world trying to find the exit
without falling or bump into traps.
Challenge yourself in hazardous islands
scattered in a gorgeous cube world
with dozens of puzzles to solve,
traps to avoid and mysteries to discover.
Change yourself into a suitable ball and
travers forward through barriers and obstacles,
collect some pickups and keys on the way
to open doors and clear areas.
Try to beat your own high score
by extracting as fast as you can
or go slowly and spectate this beautiful world sights.
Update Notes April 22
Additions:
- A demo is now available!
- Levels 2-1 and 2-2 are now available.
- Moving to beta builds.
- Added that nice LOD cross-fade animation to vegetation too.
Changes:
- Added light calculation in shaders to respect mesh deformation.
- Small changes to ambient occlusion.
- Slight color change to the bonus time indicator.
Fixes:
- Fixed bonus time pickups double indicator.
- Fixed checkpoint lights.
- Fixed light color in bulbs.
- Fixed object detector states.
[ 2022-04-15 22:12:11 CET ] [Original Post]
Minimum Setup
- OS: Mint 20
- Processor: Core i5 4th GenMemory: 1 MB RAM
- Memory: 1 MB RAM
- Graphics: Dedicated GPU with 500 mb RAM
- Storage: 2 MB available space
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