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Update Notes for Oct 22
This month's update brings a new level for you to test. As you can tell from the latest levels, some things aren't done, like decorations, vegetation and in some places some pickups missing. This is to make level development a bit faster leaving all those missing elements to the fine tuning and tweaking at the end. I hope you enjoy! please report any issue, here or at the Discord channel.
Level 2-5 is now available for you to test. Please provide feedback, any feedback..
Added a forgiveness threshold to the jump ability to allow the ball to jump up to ~200ms after it leaves the ground. Changes to lasers to make them look better when they reflect a surface.
Fixed shield abilitys pickup still spawns after subsequent plays of level 2-4, even if you have already picked it up and finished the level. Added a workaround to Unitys known issue (which they simply wont fix) for the water shader that causes wrong lighting and shadows. Fixed ripples not being rendered correctly.
[ 2022-10-30 19:33:04 CET ] [ Original post ]
So the holidays are gone and updates are back!
This month's update brings a new level for you to test. As you can tell from the latest levels, some things aren't done, like decorations, vegetation and in some places some pickups missing. This is to make level development a bit faster leaving all those missing elements to the fine tuning and tweaking at the end. I hope you enjoy! please report any issue, here or at the Discord channel.
Additions
Level 2-5 is now available for you to test. Please provide feedback, any feedback..
Changes
Added a forgiveness threshold to the jump ability to allow the ball to jump up to ~200ms after it leaves the ground. Changes to lasers to make them look better when they reflect a surface.
Fixes
Fixed shield abilitys pickup still spawns after subsequent plays of level 2-4, even if you have already picked it up and finished the level. Added a workaround to Unitys known issue (which they simply wont fix) for the water shader that causes wrong lighting and shadows. Fixed ripples not being rendered correctly.
[ 2022-10-30 19:33:04 CET ] [ Original post ]
Being Ball
Roy Barina
Developer
Roy Barina
Publisher
Apr 2022
Release
Game News Posts:
29
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
3 user reviews
(3 reviews)
Public Linux Depots:
- [2.28 G]
A fun game where you play as a ball
in a cube world trying to find the exit
without falling or bump into traps.
Challenge yourself in hazardous islands
scattered in a gorgeous cube world
with dozens of puzzles to solve,
traps to avoid and mysteries to discover.
Change yourself into a suitable ball and
travers forward through barriers and obstacles,
collect some pickups and keys on the way
to open doors and clear areas.
Try to beat your own high score
by extracting as fast as you can
or go slowly and spectate this beautiful world sights.
in a cube world trying to find the exit
without falling or bump into traps.
Challenge yourself in hazardous islands
scattered in a gorgeous cube world
with dozens of puzzles to solve,
traps to avoid and mysteries to discover.
Change yourself into a suitable ball and
travers forward through barriers and obstacles,
collect some pickups and keys on the way
to open doors and clear areas.
Try to beat your own high score
by extracting as fast as you can
or go slowly and spectate this beautiful world sights.
MINIMAL SETUP
- OS: Mint 20
- Processor: Core i5 4th GenMemory: 1 MB RAM
- Memory: 1 MB RAM
- Graphics: Dedicated GPU with 500 mb RAM
- Storage: 2 MB available space
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