
Abandoned Archive is a uniquely crafted, fast-paced, spellcasting roguelike. Set in an archive that has been long forgotten and sealed away, the player must venture deep below ground to uncover the dark secrets tucked away.
Spells & Relics

Discover the many schools of magic, and utilise their spells to fight your way down the tower you are sealed in. Battle with anything from lightning and air to gravity and time. Becoming powerful requires you to synergise your spells by carefully choosing upgrades and collecting rare relics that offer passive effects to be combined with your finest abilities.
Descend with Oblome

When one day you find yourself sealed in a tower, a strange, sentient Orb proposes a deal. With Oblome the Orbite, who claims to be one with science, you forge onwards in an attempt to escape your imprisonment and find the city of Orbites. Tied to your pact, you must protect Oblome at any cost if any danger arises, and in turn, he will protect you. There is definitely something stowed away, some kind of synthetic horror at the base of this archive. Will you delve deep and decipher the mysteries? Or will you simply succumb to your surroundings?
Story

Set in the country of Gratissia in the tower named “Turrim”, Abandoned Archive has the player exploring fragments of a species’ past, floor by floor. With an exiled ex-scientist as your guide and protector, there seems to just be many burning questions, with answers hiding in the cracks of the archive.
Changes
The controls settings menu now automatically scrolls when navigating with a controller
[/*]
Bug Fixes
Fixed Rufus forcing the player out of bounds
[/*]Pocket void no longer damages Oblome
[/*]You can no longer get damaged by walking into one of Lemures\' minions whilst they are dying
[/*]If a Lemures minion is using their beam attack and they die, the beam now immediately disappears
[/*]Gem Propulsion shrapnel can no longer get stuck on the player
[/*]The player can no longer get stuck charging Zephyr Propulsion
[/*]Fixed Rodh travelling at extremely fast speeds during his charge attack
[/*]You can no longer scroll off of the settings menu whilst in the main menu when using a controller
[/*]Fixed spelling mistake
[/*]
Changes
\n- \n
- Redid localisation for all languages except simplified and traditional Chinese\n
- Beam attacks are now more fair and shouldn\'t really hit you behind walls\n
Bug Fixes
\n- \n
- Fixed Rufus\' floorboard hitboxes\n
- Fixed edge case for unpausing in the spell menu\n
Changes
\n- \n
- Added the ability to drop spells in the spell menu\n
Bug Fixes
\n- \n
- Fixed bug where Halt Time would never recharge\n
- Fixed some out of bounds bugs on Floor 4\n
- Fixed issue where changing stances rapidly would cause buffs to stack\n
- Fixed bug caused by closing spell menu and selecting an upgrade at the same time\n
- Fixed bug in cartography relic event room\n
- Fixed Lemures\' minions not dying when the boss fight ends\n
- Fixed Black Eyeball relic covering too much\n
Changes
\n- \n
- When playing on controller your spells will now auto-aim when not aiming the joystick\n
- Added a setting for controlling the camera cursor influence in \"More Options\"\n
- Slightly increased Crylia\'s health\n
- Slightly decreased The Lost Apparition\'s health\n
- Slightly nerfed Sir Veltrine\n
Bug Fixes
\n- \n
- Fixed being able to upgrade a spell multiple times for the price of one\n
- Fixed some issues in the credits\n
- Fixed it being too easy to accidentally exit an event room\n
- Fixed not teleporting correctly when co-op players enter an event room\n
- Fixed inconsistency when swapping out spells\n
- Fixed controller issue when pressing cancel on cancelling your upgrade\n
- Fixed modal background for widescreen when cancelling an upgrade\n
- Fixed not being able to rebind controls in the main menu\n
Changes
Updated wording of spending knowledge for a relic\n
[/*]Slightly nerfed Sir Veltrine, The Failed Magician\n
[/*]
\n
Bug Fixes
Fixed colliders for floor 2 boss room\n
[/*]Fixed map generation bug causing rooms to overlap on floor 2\n
[/*]Fixed Pressure Prison generating repeated explosions
[/*]Fixed word wrapping of \"Wake Up\" text in other languages\n
[/*]Fixed position of event room for a room on floor 2\n
[/*]Fixed Aqua Javelin collision detection for faster upgrades\n
[/*]Fixed missing characters in font\n
[/*]Fixed max spell upgrade cost integer overflow\n
[/*]Fixed error in Rufus floor board attack\n
[/*]Fixed \"Enemies\" spelling mistake\n
[/*]
- Fix credits UI scaling\n- Fix tutorial breaking in Chinese
Abandoned Archive has officially launched, and the long-forgotten tower of Turrim is finally open to be explored. This fast-paced, spellcasting roguelike invites you to delve deep into an underground archive sealed away for reasons left unspoken. Within its crumbling halls, you will uncover fragments of a civilisations past and face the dangers that have taken root in its depths.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/41505764/7b23019b55fa19f0c94625fbfb7be241dc33e62d.png\"][/img]
Spellcraft and Relics
Discover multiple schools of magic, each offering a unique set of spells to shape your combat style. Bend lightning, manipulate air, distort gravity, or even tamper with time itself. As you descend, youll choose upgrades and gather powerful relics that provide passive bonuses, enabling countless combinations and synergies to refine your build with every run. No two descents will ever feel the same.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/41505764/45cab0ed89458dee4e0efd28fdc2841076c23d78.png\"][/img]
Descend with Oblome
Early in your journey, you encounter Oblome the Orbite, a sentient sphere claiming to be one with science. Bound together by circumstance, you must protect him from harm, and in return, he offers protection of his own. With Oblome as both companion and guide, you will venture deeper into Turrim, where something far more sinister stirs at its base, some form of synthetic horror waiting to be awakened.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/41505764/69adf4d6a44335e788a4bf2987ccf256ba3c762c.png\"][/img]
Now go forth!
- Vedal
Using Steam Remote Play you can now explore the archives with your friends anywhere in the world! Only one player will be able to use the mouse and keyboard, meaning other players will need to play with their controllers - we promise you get used to playing with controller.
You can also play locally with your friends in real life (if you have those)! Either way, to get started press the following button from the main menu:

Then just press any button on your connected controller or keyboard/mouse and another player will spawn (Art Temporary)! Currently you can play with up to 3 players, although we recommend sticking with 2.

For more details on how to use Steam's Remote Play please visit https://store.steampowered.com/remoteplay .
If you are a beta user, you will have access to this feature right away! Demo users will be able to use this when the game releases in early access this year.
Steam Next Fest Live Stream
Come join us on Thursday, 24th of February at 12pm Pacific to watch us play the developer build of Abandoned Archive, as we talk about the future of the game and answer some questions from chat.
What is Abandoned Archive?
Abandoned Archive is a uniquely crafted, fast-paced, spellcasting roguelike, inspired by games such as Enter the Gungeon and Wizard of Legend. Set in an archive that has been long forgotten and sealed away, the player must venture deep below ground to uncover the dark secrets tucked away. Cast and customise spells to your liking, while scouring various floors to find powerful relics, each with a history of its own. Fight to protect Oblome - a self-proclaimed scientist and resident of the archive - as he spares no effort in his attempts to protect you. There is definitely something stowed away, some kind of synthetic horror at the base of this archive. Will you delve deep and decipher the mysteries? Or will you simply succumb to your surroundings?
Steam Next Fest Live Stream
Come join us on Tuesday, 22nd of February at 12pm Pacific to watch us play the developer build of Abandoned Archive, as we talk about the future of the game and answer some questions from chat.
What is Abandoned Archive?
Abandoned Archive is a uniquely crafted, fast-paced, spellcasting roguelike, inspired by games such as Enter the Gungeon and Wizard of Legend. Set in an archive that has been long forgotten and sealed away, the player must venture deep below ground to uncover the dark secrets tucked away. Cast and customise spells to your liking, while scouring various floors to find powerful relics, each with a history of its own. Fight to protect Oblome - a self-proclaimed scientist and resident of the archive - as he spares no effort in his attempts to protect you. There is definitely something stowed away, some kind of synthetic horror at the base of this archive. Will you delve deep and decipher the mysteries? Or will you simply succumb to your surroundings?
Minimum Setup
- OS: Ubuntu 12.04+Memory: 4 MB RAMGraphics: Integrated GraphicsStorage: 500 MB available space
- Memory: 4 MB RAM
- Graphics: Integrated Graphics
- Storage: 500 MB available space
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