WorldBox - God Simulator
Maxim Karpenko Developer
Maxim Karpenko Publisher
What’s the deal with WorldBox? It’s too small to be a world and it doesn’t really have a box. So why do they call it WorldBox? Better look inside the box - on December 2nd! What’s the deal with December 2nd? It’s not the first it’s not the 3rd. So why are people freaking out about it? That’s right because WorldBox is coming on December the 2nd. Isn’t it great Kramer? Release
🎹🖱️Keyboard + Mouse
Very Positive
(35372 reviews)
0.21.1 - Picking Eggshells UpdateThe long-awaited patch for MEGABOX is finally out!

This patch should solve the biggest issues from the previous MegaBox patch that was one of the biggest patches in WorldBox history!
Enjoy 0.21.1!
PATCHLOG IS BELOW:
#ADDED:
- option to adjust the intensity of the night
- option to adjust the intensity of the color of some ages
#CHANGES:
- dragons now friendly with fire elementals
- dragon attacks have now a small force effect with damage
- added bigger timeout for alliance plot creation
- removed whoosh sound when map is moved
- ufo disaster changed to appear only at age of moon
- dragons will prefer flying to lava or ground tiles
- added font for simplified chinese
- added sliders in the settings menu
- adjusted how kingdoms join alliance. Now small kingdoms would join non connected border alliance, only if they don't have any other kingdoms at their borders. Less alliance border gore
- opinion because of clans changed from 30 to 40
- opinion because of different species changed from -20 to -50
- humans don't like orcs now too(for opinion check)
- opinion - same species bonus changed from 5 to 15
- opinion - close borders changed from -50 to -25
- opinion - far borders changed from 35 to 25
- clan layer would show only villa clans, not kingdom clan on capital city. Because it was confusing
- druid and super pumpkins now friends
- snowman is now friends with many species
- more hp for crabzilla
- changed how edges on minimap are shown
#FIXES:
- crabzilla didn't shake on hit
- sometimes the crabzilla laser sound kept playing after his death
- mobs still trying to go broken golden brain
- sometime AoE attacks didn't resolve correctly
- flame sword had a lot of armor bonus, instead of damage
- mad clan members can be chosen to be kings/leaders and would then bug out
- dead trees and ruins sometimes won't show on mini map as that
- earthquake removes buildings instead of making ruins
- sometimes units had negative health and became unkillable
- sometimes diplomacy didn't work at all on big maps with many clans
- war lines acting weird on mobiles
- mini map got dirty
- some brushes showing in wrong order
- ghost cities sometimes not removed from the map
- alliances get dissolved right away. 50% fixed and related to ghost cities bug
- culture title not translated in tooltip
- some issues with language translations
- opinions not aligned to the right for RTL languages
- opinion of baby king was wrong
- pt-br language errors
- venomous trait didn't give poison
- civs could build farms on snow hills
- save slot numbers were showing wrong sometimes
- cities have holes in their borders on load
- rare soft crash when mad unit with AoE damage attacks itself with projectile weapons
- dragons didn't damage other units directly and didn't register kills
- if musicbox ( fmod ) fails to initialize, we'll turn off sounds and music instead of crashing the game
- small fix that should correctly calculate units targeted by AoE damage
- game crashing when trying to show a map with a broken preview
- mobile zoom stuck after crabzilla died while lasers were active
- crabzilla hiding behind trees before his first step
- it took ages to damage crabzilla
#MODDING:
- mods are only loaded into memory if their dll ends with "_memload.dll". E.g. ncms.dll -> ncms_memload.dll. They will keep their original namespace
- modded games will show a yellow version number on screenshots
- modded games that have an active error will show a cyan version number on screenshots
[ 2023-03-21 02:49:25 CET ] [ Original post ]
WorldBox is the ULTIMATE god simulator and sandbox game!Create your own world or destroy it using different powers:
- God Simulator. There are a lot of powers in your toolbox that can be used without mana or resources.
- Living world. Creatures have traits and needs. Animals will look for food. Greedy kings will try to get more lands.

Use different tools and brushes to design and populate your world:
- Fantasy Races. There are 4 civilized races in WorldBox. Humans, orcs, elves and dwarves. Each with its own design and specific race traits.
- Civilizations. Races will form kingdoms, colonize new lands and will sail to far continents that you'll create.
- Diplomacy system. Kingdoms will fight with each other. Towns will rebel. Empires will fall. It's your choice to help or watch them fight.

Many fun and crazy abilities that you can use:
- Destruction powers. Lightning, tornadoes, acid rain, nukes, meteorites, plague, dragons and even UFOs.
- Different creatures. Demons, skeletons, zombies, tumors, cold ones, dragons, UFOs and even a giant Crabzilla that you can control yourself!

Interact with your world and create various scenarios:
- Interact. Interact with your world with the divine magnet. Use your powers to start wars or create huge tornadoes! You can affect the world in unique ways.
- Share your maps. Show your creations to other players of the WorldBox community!
- Procedural Generation. Generate worlds of different sizes and find kingdoms with unique flags and names.
MINIMAL SETUP- Processor: 2.0 GhzMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: 128mb Video Memory. capable of Shader Model 2.0+
- Storage: 300 MB available spaceAdditional Notes: (
RECOMMENDED SETUP- Processor: Dual Core 3.0 GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 256mb Video Memory. capable of Shader Model 2.0+
- Storage: 300 MB available spaceAdditional Notes: (
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