WorldBox - God Simulator
Maxim Karpenko Developer
Maxim Karpenko Publisher
What’s the deal with WorldBox? It’s too small to be a world and it doesn’t really have a box. So why do they call it WorldBox? Better look inside the box - on December 2nd! What’s the deal with December 2nd? It’s not the first it’s not the 3rd. So why are people freaking out about it? That’s right because WorldBox is coming on December the 2nd. Isn’t it great Kramer? Release
🎹🖱️Keyboard + Mouse
Very Positive
(35372 reviews)
Monolith fix 1 - 0.50.1 - when when
hey liths! First patch is live. Thanks for testing!
added:
- when you rain biome seeds on units - their subspecies will get the adaptation trait for that biome automatically, so they can settle there
- meta tooltip now shows when hovering over nameplates!
- can open meta window by clicking on nameplates
- new map zones button toggle. Now you can turn on/off meta names and zones separately
- new world law to toggle magic rites
changes:
- death from old age won't happen for all at the start of a year. Instead, it's more organically spread out
- bowling boulder refactored to work the same way at any game speed
- comma in minefield achievement description
- angle, demon, etc. towers will now spawn adult units
- plague from rats won't start if natural disasters are off
- changed plague start requirement from 10 rats nearby to 20
- traits locked under achievements can now be removed from creatures even if not unlocked
- adjusted plot editor buttons' look
- some plot order in plot menu
- plots that are not possible to start will be greyed out
- adjusted when you can force some of the plots
- metas of characters will stay after evolution event
- king won't be removed after evolution event, when he evolves
- when a unit transforms into zombie, skeleton, evolves, etc. they will keep genealogy, parents, lovers, best friends, loot, money, level, etc. now
- adjusted rating values used for equipment switching after kills
- fewer small celestial trees will spawn
- increased amount of progress needed for plots to finish
- removed sand adaptation trait
fixes:
- typo "when when"
- antimatter bomb damages tiles with Gaia's Covenant world law
- clone wars signal checks not-alive units
- equipment unlocking by drag and drop
- loading background game load resize glitch
- earthquake event damages tiles with Gaia's Covenant world law enabled
- "storm of a hundred twisters" achievement unable to be received
- scroll to trait group not scrolled fully
- minefield achievement checked for 100 years instead of 1000
- GMO subspecies trait added to all subspecies on spawn
- favorite icon bugged when unit is on a boat/inside house
- incorrect amount of traits to unlock achievement
- unlocking any fire elemental except humanoid doesn't unlock their spawn button
- just-unlocked genes aren't able to be drag and dropped
- trait and equipment rain shows non-unlocked items
- stats from traits sometimes didn't activate after loading the game due to cache issue
- connections in gene pool having different colors after loading saves
- ascension plot didn't work usually for civ units
- fixed ascension plot not evolving other clan members, only the plotter
- crash when baby tries to write a book but doesn't know a language?
- glitches with "talking" sounds on higher speeds
- cities built over monoliths
- cities built over big celestial trees
- some species like insects having lifespan more than defined in genes
- trait rain editor scroll to section not working
- tornado damages tiles with Gaia's covenant law
[ 2025-04-04 20:23:43 CET ] [ Original post ]
WorldBox is the ULTIMATE god simulator and sandbox game!Create your own world or destroy it using different powers:
- God Simulator. There are a lot of powers in your toolbox that can be used without mana or resources.
- Living world. Creatures have traits and needs. Animals will look for food. Greedy kings will try to get more lands.

Use different tools and brushes to design and populate your world:
- Fantasy Races. There are 4 civilized races in WorldBox. Humans, orcs, elves and dwarves. Each with its own design and specific race traits.
- Civilizations. Races will form kingdoms, colonize new lands and will sail to far continents that you'll create.
- Diplomacy system. Kingdoms will fight with each other. Towns will rebel. Empires will fall. It's your choice to help or watch them fight.

Many fun and crazy abilities that you can use:
- Destruction powers. Lightning, tornadoes, acid rain, nukes, meteorites, plague, dragons and even UFOs.
- Different creatures. Demons, skeletons, zombies, tumors, cold ones, dragons, UFOs and even a giant Crabzilla that you can control yourself!

Interact with your world and create various scenarios:
- Interact. Interact with your world with the divine magnet. Use your powers to start wars or create huge tornadoes! You can affect the world in unique ways.
- Share your maps. Show your creations to other players of the WorldBox community!
- Procedural Generation. Generate worlds of different sizes and find kingdoms with unique flags and names.
MINIMAL SETUP- Processor: 2.0 GhzMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: 128mb Video Memory. capable of Shader Model 2.0+
- Storage: 300 MB available spaceAdditional Notes: (
RECOMMENDED SETUP- Processor: Dual Core 3.0 GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 256mb Video Memory. capable of Shader Model 2.0+
- Storage: 300 MB available spaceAdditional Notes: (
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FANATICAL BUNDLES

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HUMBLE BUNDLES

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