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April Devlog: First steps on Mars, exploration fog and city names

Fellow Explorers, Recently youtube suggested to me the videos of Sen Doran who makes incredible montages of just space views with music. I was mesmerized by the recent one he did on Mars and I would absolutely recommend having a look.

First steps on Mars


These works of art always make us wonder, what will it be like when finally, someone will take the first steps on Mars. So we had our go at it! As you might know, before the game we will release, we will release a prologue called First steps on Mars where you will be able to try the game and set up a first base on Mars. We wanted a special key art to represent this moment and after brainstorming for a while we settled on two different possibilities. The first scene is the door of the rocket opening to the martian landscape. And the second is a zoomed in clip of the first persons face behind the helmet, with the landscape reflecting on it. Unable to choose, we decided to do both, and even better, to animate them into a short clip. [previewyoutube=sR4I83xL9Bw;full][/previewyoutube] In progress work of the small animation

Exploration fog


Another visual element which we have been working on is the exploration fog. This is a layer that is put over unexplored regions on the planet. It represents a significant challenge, because we want to provide the feeling of exploration and discovering the landscape, but of course, we already know what Mars looks like from space and we cannot just make the map all black. Our idea has been to make the unexplored area look more like a geographical map of the planet, that perhaps the astronauts have with them on their data-pads, and to make the explored regions more like the real visuals of Mars. Our initial test didnt convince us. It either didnt have a significant identity, or it was hard to read and differentiate between the two zones. But finally we reached a direction that we are happy with. The fog is still mostly dark, indicating clearly that it is unexplored territory. Though we do show the geography of mars through bright orange lines, giving it a futuristic map look.
Mars with the exploration fog

New city names and more


Otherwise, and as usual, a lot is being worked on in the background. In preparation for the prologue we have implemented a localisation system so that the game can be translated easily as well as a save system to be able to test specific scenarios and for the player to continue their on-going game. We are continuing the visual development of multiple aspects of the game such as the city-screen UI and the planet UI. The development goes through multiple iterations of design and integration and many more are still to come. Gameplay elements are also evolving and being added, adding to the iteration process. One surprisingly fun thing has been to add new random city names. In the game you can rename your cities as you want, but a random name is proposed in case you do not want to think of a name straight away. Up to recently we were only using a handful of names which were becoming redundant. We decided to add all the capitals of the world with the word New in front of them and so now the cities will be New Paris, New London and so on. There are 200 names and I have to admit I didnt know the vast majority of them. So it is often a surprise to get New Kigali or New Maputo and I find myself looking up which country they are from.
So which country has Colombo as capital? April was another month full of progress and as our little green buddy would say: excited to show more, we are! May the 4th be with you!
Until next month! Terraformers team


[ 2021-05-04 16:00:36 CET ] [ Original post ]

Terraformers
Asteroid Lab Developer
Goblinz Publishing Publisher
TBA - wishlist now Release
Game News Posts: 78
🎹🖱️Keyboard + Mouse
Very Positive (2502 reviews)
Public Linux Depots:
  • Terraformers Linux [7.5 G]

• Explore the Red Planet

Send your leaders to mysterious locations and be the first to discover rich resource depots, giant crystal caves and stunning natural wonders.

• Develop your cities

Found new cities on craters and in lava Tubes. Make them thrive and meet your population's rising demands.

• Manage your resources

Mine the rare metals of Mars, manufacture them into advanced goods and set up an effective transport system between your ever-growing cities.

• Terraform with ambitious projects

Restart a volcano, construct giant space mirrors or crash ice asteroids to geo-engineer the entire planet.

• Become a gardener of life

From spreading adaptive bacteria, to planting full-grown forests with bears. Each life form has specific requirements and provides strategic benefits.

• Join the Terraforming!

By making this game, we hope to inspire humankind to take its first steps out of the cradle and become an interplanetary species, starting with Mars! Do you want to join the terraforming movement, get updates about the game development, chat with us, and be the first to be considered for the closed alpha? Then join our Discord server!


MINIMAL SETUP
  • OS: Ubuntu 12.04+
  • Processor: 1.3 GHz CPU
  • Graphics: Graphics card: DX9 (shader model 2.0) capabilities
RECOMMENDED SETUP
  • OS: Ubuntu 12.04+ Desktop only
  • Processor: Dual-core 2Ghz CPU
  • Graphics: Graphics card: DX9 (shader model 2.0) capabilities
GAMEBILLET

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2.47$ (17%)
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GAMERSGATE

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18.74$ (25%)
19.99$ (20%)
13.59$ (32%)
23.99$ (40%)
14.05$ (44%)
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0.83$ (92%)
3.0$ (70%)
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10.0$ (75%)
19.99$ (20%)
12.0$ (60%)
1.72$ (87%)
2.61$ (83%)
4.0$ (75%)
10.79$ (28%)
13.59$ (20%)

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