Coming this July to an ARK near you!
Hello Survivors!
As the ARK continues to evolve throughout it's development process, something we've wanted to do is to make sure that we're able to introduce new features and gameplay mechanics that are not only beneficial and enjoyable to you as survivors, but also add to your immersive experience. Better grab your gear cause this July you'll be able to take to the seas and try your hand at catching a fish!
This patch will also include some new friends;
And of course we’re super excited about the Official Launch of Primitive Plus!
https://www.youtube.com/watch?v=NHdAebezB98
If you’d like to check out the full upcoming patch notes, with more to come, you can do so here:
http://steamcommunity.com/app/346110/discussions/0/594820656447032287/
Season One: Summer Cup Semi Final!
We’re excited to tell you that the date for the Semi Final match for the Season One: Summer Cup will take place on: Sunday, July the 3rd at 11AM EST The winning teams from the Semi Final Match will be invited to be flown out to the ARK Survival of the Fittest Season One: Summer Cup in Shanghai, China at ChinaJoy 2016 and get the chance to compete for over $40,000!
June Survivors League Championship
[img=http://images.akamai.steamusercontent.com/ugc/456361430270625980/143CD5950C4B69C31B139472013A2C1D338E9583/][/img] The ARK: Survival of the Fittest June Survivor League Championship matches will take place on 11 am EST to 2 pm EST on Saturday, July 2nd, with a bounty of more than $65,000 in prizes to the winners! Both the Summer Cup Semi Finals and Survivor League Championship match will be streamed on twitch.tv/survivetheark and shoutcasted by SotF expert, typeForced! We invite all ARK fans, and the newly curious, to come watch the epic battles and the chance to compete for thousands of dollars and an invite to the Summer Cup finals in China! To those competing for a qualification spot: may fortune smile upon you, brave Survivors! And may the fittest survivor be victorious! And for all the extra details, check out the announcement we made, here: https://survivetheark.com/index.php?/articles.html/sotf-summer-cup-survivors-league-ark-e3-biome-update-ark-digest-34-and-community-crunch-52-r258/
ARK Digest Q&A
Here is our question and answer session with Lead Designer, Lead Programmer, Co-Creative Director of ARK: Survival Evolved, and Co-Founder of Studio Wildcard: Jeremy "Drake" Stieglitz! Survivor, Mendoza asks, “Will we see different moon phases like a new moon, solar eclipse , lunar eclipses? and if so, will they make some nights darker than others and also affect dino behavior?” Sounds like a great mod. It may be beyond the scope of our current work a little bit. Though, maybe we’ll get around to something rather like that for this year’s Halloween event and see how it goes over. Lycanthropy, anyone? Survivor, SassinPr0ph3cy asks, “Would it be possible to have a multiple select feature in the inventory? Like if I have a decent amount of berries, meat, fish it would be much easier to select all and transfer them to Dino or food bin.” I’ll look into doing a drag-box and shift-multi selection, those would certainly be useful for advanced item management. However, I’m also going to make “folder rules” about items going into specific folders (basically, in an inventory, you’ll be able to tag an item class as “default” to the folder, and all subsequent new item pickups will then automatically go into that folder!). Survivor, Neizan asks, “Can we have a option to "hide learned engrams”?” Sounds useful, I’ll do that ;) Survivor, Rofelo asks, “Will there ever be a refrigerated food trough?” Tek Tier Survivor, Rulin asks, “Are we still getting the "no fog" server-feature for unofficial servers?” Yep, I’ll add that in v244. Survivor, Rulin also asks, “Do you have plans for tougher glass structures, or at least an optional boost option for unofficial servers? Currently we can only boost all structure types at once.” Sounds like a good idea, I’ll add a per-Structure stats multiplier. Survivor, Rulin also asks, “Can you please give us an auto-flight/run mechanic please (maybe via num key), so traveling long distances gets a bit more convenient?” Yeah, I’ll do a run toggle option. Survivor, Shadowenigma250 asks, “Will we get things such as animal bones or animal/creature blood (other than leech blood) as resources? Or perhaps milk production by female mammals?” I do plan to add more animal-centric resources in a second resource-focused pass towards the later stage of development. Survivor, Zachywilson asks, “With xbox cross platform play coming can we host a server with our PC and play on the Xbox with all the features, mods, etc.?” Initially at least, Mods won’t be supported when using the Windows-to-XboxOne cross-play feature. Survivor, Lo’ruke asks, “Will we get banners or flags that are attachable to non-platform saddles similar to what is in Survival of the Fittest? (Maybe with an option to hide / unhide the flag like the raft sail)” Yes, I plan to add that this summer! Survivor, jazzop asks, “Can we have the camera zoom out more when driving a raft i like to build extravagant rafts but can never see where im going” Yep, I’ll go ahead and make that change. Survivor, gabessdsp asks, “Will you ever offer proper support for eyefinity/nvidia surround setups? I love gaming across my 3 monitors as to many others out there. I'd love to have proper support for this game.” Indeed, I’ll try to make sure we have better support for those implementations soon. Survivor, Ruenan asks, “Tech question for you guys. With the recently announced Project Scorpio, and Playstation Neo is there a possibility will we be seeing you guys use the power theses consoles will bring to the table to improve the game on the console side? We know there many many months away over a year that is and you guys still don't have an official release but if so what ideas may come to you guys that you may want to improve and target on these more powerful consoles?” If we get the support from Sony and Microsoft to make it happen, I’d love to do so. Survivor, Illuvater asks, “Would it be possible to make the RB button on xbox more usefull when mounted, maybe to switch the camera view from third person riding to first person riding and back? Cause if you are mounted the RB button do nothing and we have to go to the options to switch third person riding to first person riding.” Yeah, definitely, I’ll have it switch the camera mode. Survivor, Tomtoyer asks, “What species of fish we can catch? And the fishes will do animations to jump and trying to escape? How it will work the bait?” Coels and Salmon currently. And yes, they’ll try to escape, and yep, there will be multiple kinds of bait that have different effects. Leech Blood is one!
Full Digest & Crunch
If you guys would like to check out the full announcement with all the Community Content, head on over to our hub at survivetheark! Community Crunch 53 & ARK Digest 35
[ 2016-06-25 03:51:33 CET ] [ Original post ]
🎮 Full Controller Support
- The Center - ARK Expansion Map
- Primitive+ - ARK Total Conversion
- ARK: Scorched Earth - Expansion Pack
- Ragnarok - ARK Expansion Map
- ARK: Aberration - Expansion Pack
- ARK: Extinction - Expansion Pack
- Valguero - ARK Expansion Map
- ARK: Genesis Season Pass
- Crystal Isles - ARK Expansion Map
- Lost Island - ARK Expansion Map
- Fjordur - ARK Expansion Map
The following features are in the game on its Day-1 Early Access release. We have many more aspects and refinements planned for the long-term development roadmap, and here's what you get to experience right now in ARK:
Dinosaurs, Creatures, & Breeding! -- over 60+ currently at Early Access and 100+ planned for final release -- can be tamed using a challenging capture-&-affinity process, involving weakening a feral creature to knock it unconscious, and then nursing it back to health with appropriate food. Once tamed, you can issue commands to your Pet, which it may follow depending on how well you’ve tamed and trained it. Pets, which can continue to level-up and consume food, can also carry Inventory and Equipment such as Armor, carry prey back to your settlement depending on their strength, and larger pets can be ridden and directly controlled! Fly a Pterodactyl over the snow-capped mountains, lift allies over enemy walls, race through the jungle with a pack of Raptors, tromp through an enemy base along a gigantic brontosaurus, or chase down prey on the back of a raging T-Rex! Take part in a dynamic ecosystem life-cycle with its own predator & prey hierarchies, where you are just one creature among many species struggling for dominance and survival. Pets can also be mated with the opposite gender, to selectively breed successive generations using a trait system based on recombinant genetic inheritance. This process includes both egg-based incubation and mammalian gestation lifecycles! Or put more simply, breed & raise Dino Babies!
You must eat and drink to survive, with different kinds of plants & meat having different nutritional properties, including human meat. Ensuring a supply of fresh water to your home and inventory is a pressing concern. All physical actions come at a cost of food and water, long-distance travel is fraught with subsistence peril! Inventory weight makes you move slower, and the day/night cycle along with randomized weather patterns add another layer of challenge by altering the temperature of the environment, causing you to hunger or thirst more quickly. Build a fire or shelter, and craft a large variety of customizable clothing & armors, to help protect yourself against locational damage & extreme temperatures using the dynamic indoor/outdoor insulation calculation system!
By chopping down forests full of trees and mining metal and other precious resources, you can craft the parts to build massive multi-leveled structures composed of complex snap-linked parts, including ramps, beams, pillars, windows, doors, gates, remote gates, trapdoors, water pipes, faucets, generators, wires and all manner of electrical devices, and ladders among many other types. Structures have a load system to fall apart if enough support has been destroyed, so reinforcing your buildings is important. All structures and items can be painted to customize the look of your home, as well as placing dynamically per-pixel paintable signs, textual billboards, and other decorative objects. Shelter reduces the extremes of weather and provides security for yourself and your stash! Weapons, clothing & armor gear can also be painted to express your own visual style.
Pick seeds from the wild vegetation around you, plant them in plots that you lay down, water them and nurture them with fertilizer (everything poops after consuming calories, which can then be composted, and some fertilizer is better than others). Tend to your crops and they will grow to produce delicious and rare fruits, which can also be used to cook a plethora of logical recipes and make useful tonics! Explore to find the rarest of plant seeds that have the most powerful properties! Vegetarians & vegans can flourish, and it will be possible to master and conquer the ARK in a non-violent manner!
By bringing sufficient rare sacrificial items to special Summon locations, you can capture the attention of the one of the ARK’s god-like mythical creatures, who will arrive for battle. These gargantuan monstrosities provide an end-game goal for the most experienced groups of players and their armies of pets, and will yield extremely valuable progression items if they are defeated.
Create a Tribe and add your friends to it, and all your Pets can be commanded by and allied to anyone in your Tribe. Your Tribe will also be able to respawn at any of your home spawn points. Promote members to Tribe Admins to reduce the burden of management. Distribute key items and pass-codes to provide access your shared village!
All items are crafted from Blueprints that have variable statistics and qualities, and require corresponding resources. More remote and harsh locales across the ARK tend to have better resources, including the tallest mountains, darkest caves, and depths of the ocean! Level-Up your player character by gaining experience through performance actions, Level-Up your Pets, and learn new "Engrams" to be able to craft Items from memory without the use of blueprints, even if you die! Customize the underlying physical look of your character with hair, eye, and skin tones, along with an array of body proportion modifiers.
Everything you craft has durability and will wear-out from extended use if not repaired, and when you leave the game, your character remains sleeping in the persistent world. Your inventory physically exists in boxes or on your character in the world. Everything can be looted & stolen, so to achieve security you must build-up, team-up, or have pets to guard your stash. Death is permanent, and you can even knock out, capture, and force-feed other players to use them for your own purposes, such as extracting their blood to for transfusions, harvesting their fecal matter to use as fertilizer, or using them as food for your carnivorous pets!
The mysterious ARK is a formidable and imposing environment, composed of many natural and unnatural structures, above-ground, below-ground, and underwater. By fully exploring its secrets, you’ll find the most exotic procedurally randomized creatures and rare blueprints. Also to be found are Explorer Notes that are dynamically updated into the game, written by previous human denizens of the ARK from across the millennia, creatively detailing the creatures and backstory of the ARK and its creatures. Fully develop your in-game ARK-map through exploration, write custom points of interest onto it, and craft a Compass or GPS coordinates to aid exploring with other players, whom you can communicate with via proximity text & voice chat, or long-distance radio. Construct & draw in-game signs for other players to help them or lead them astray... And yet.. how do you ultimately challenge the Creators and Conquer the ARK? A definitive end-game is planned.
On the 100+ player servers, your character, everything you built, and your pets, stay in-game even when you leave. You can even physically travel your character and items between the network of ARK's by accessing the Obelisks and uploading (or downloading) your data from the Steam Economy! A galaxy of ARKs, each slightly different than the previous, to leave your mark on and conquer, one at a time -- special official ARKs will be unveiled on
the World-map for limited times in singular themed events with corresponding limited-run items!
You can play single-player local games, and bring your character and items between unofficial player-hosted servers, back and forth from singleplayer to multiplayer. Mod the game, with full Steam Workshop support and customized Unreal Engine 4 editor. See how we built our ARK using our maps and assets as an example. Host your own server and configure your ARK precisely to your liking. We want to see what you create!
The over-the-top hyper real imagery of the ARK its creatures is brought to expressive life using a highly-customized Unreal Engine 4, with fully dynamic lighting & global illumination, weather systems (rain, fog, snow, etc) & true-to-life volumetric cloud simulation, and the latest in advanced DirectX11 and DirectX12 rendering techniques. Music by award-winning composer of "Ori and the Blind Forest", Gareth Coker!
- OS: Ubuntu Equivalent Distro
- Processor: 2 GHz 64-bit CPUMemory: 4000 MB RAM
- Memory: 4000 MB RAM
- Graphics: OpenGL 3 Compatible GPU with 1GB Video RAM
- Storage: 20000 MB available space
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