▶
Community Crunch 231: An Update on Genesis Pt 2
As we gear-up for the epic conclusion of ARK: Survival Evolveds storyline with ARK: Genesis Part 2, were checking in with the community on its progress. Near the beginning of this year, the studio transitioned to working remotely. While the development of Genesis Part 2 has been ongoing throughout, and significant progress has been made, going from a highly collaborative in-office workflow to remote comes with specific challenges. Upon further evaluation, we now have a better sense of the production timeline for Genesis Part 2. The new locked-in release date is now March 2021 simultaneously on all platforms. We understand that you are eager to get into it, and this news is disappointing; however, we are passionate about delivering something genuinely special, memorable, and suitably epic. This additional time allows us to ensure a better and unique experience and is well worth the investment. Well be showing an extensive first-look at Genesis Part 2 later this year, revealing more details about completing your quest for ultimate survival; the forthcoming preview will reveal some of the new creatures, items, locations, features, and more! We do however have other significant updates locked-&-loaded for this year! Just over the horizon, you can look forward to: The Crystal Isles Free DLC on console: This includes the map in its entirety as well as three new tamable and breedable Crystal Wyverns. We are planning to release this significant update during the last week of August 2020.
Tender Love and Care Pass 3: This patch will overhaul two classic creatures with a new makeover containing updated models, animations, visuals, and new gameplay functionality for them. We'll also be doing further general quality of life, balance, and gameplay changes to the core-game in this update. Our much anticipated TLC 3 pass is planned for a simultaneous release on all platforms in October 2020! More on that a little later ;) On behalf of the broader Wildcard team, we want to thank you for your ongoing support. We are continuously humbled and appreciative of the communitys creativity, passion, dedication! We're looking forward to sharing ARKs next chapter with you and a very exciting 2020 & 2021! Studio Wildcard
Weve spoken a lot about what players can look forward to in the future for ARK, now lets talk about the present! This Thursday, July 30th, well be releasing a minor version update on PC, Xbox, and PS4 which will contain a number of quality of life and balance changes. Heres some of what you can expect to get your hands on. We'll share the full set of notes on patch day:
[quote]Basilosaurus - Increased deep-sea-depth value at which damage taken by approximately 30% Bloodstalker - Reduced armour penetration by approximately 35% - Reduced durability damage by 50% Carno - Added 30% armour penetration to the Left Click attack - Added a Bleed effect to the right click attack which does up to 5% of targets health over 10 seconds, cannot be stacked but the timer can be reset. Carbonemys - Increased resistance to TEK Turrets by 10% Dunkleosteus - Reduced weight of Obsidian in inventory by approximately 75% - Reduced weight of metal, stone, crystal, and black pearls by approximately 50% - Increased swim speed by approximately 20% Liopleurodon - Increased buff timer from 30 minutes to 6 hours Megachelon - Reduced Shell Resistance by 30% (from 80% to 50%) - Reduced Health Per Level gains by approximately 15% Paracer - Reduced Health Per Level gains by approximately 15%[/quote]
[quote] - Reduced Mosasaur maturation time (now matches Yutyrannus) - Reduced Basilosaurus maturation time (now matches Gacha) - Reduced Tusoteuthis maturation time (now matches Yutyrannus) - Reduced Plesiosaur maturation time (now matches Gacha) - Reduced Compy maturation time (now matches Otter) - Reduced Equus maturation time (now matches Procoptodon) - Reduced Quetzal maturation time to approximately 5 and a half days - Reduced Phiomia maturation time (now matches Ovis) - Reduced Ichthyosaurus maturation time (now matches Roll Rat) - Reduced Dunkleosteus maturation time (now matches Mammoth) - Reduced Jerboa maturation time (now matches Otter) - Increased Rhino maturation time (now matches Doedicurus)[/quote]
[quote] - Flying creatures will prioritise picking up friendly-creatures rather than dismounting friendly riders - Baby Creatures will no longer auto-wander when hatched - Mounting a flying creature will no longer instantly cause it to take off - Cryopods in a players inventory will now charge if a player is sleeping in a TEK Pod. - TEK Helm will now provide players with the Gas Mask bonus, protecting them from the Poison Wyvern and Basilisk spit. - TEK Turrets now require double the amount of shards per bullet - Metal Ingot stack size has been increased to 300 - Raw Metal stack size has been increased to 300 - Spoil time on Lesser Antidote has been increased to 3 days - Spoil time on Prime Meat and Prime Fish have doubled - Gasbags will no longer push Dinos around in PVE when landing to prevent griefing and exploits - HLNA and Chibi Creatures no longer disable the protection against Bees buff. - Yell and Whisper can now switch between the following modifier keys on PC: Left Shift, Left Ctrl, and Left Alt - Boss Fight timer on Valguero has increased from 20 minutes to 30 minutes. - We are also adding a configurable GameUserSettings.ini which allows server hosts to limit the amount of gateways that can be placed on platform saddles. This configuration is not retroactive, so applying this change will require some manual administration work to clear up any pre-existing platforms that exceed the limit. MaxGateFrameOnSaddles=2 Well be enabling this on our Official PvP Network and setting the limit to 2, on all platforms. Official PvP players will have approximately 30 days to adjust their current existing platforms to remove any that exceed the gateway limit. - Added an additional 15 seconds to all race missions on Xbox and PS4 - Added Event Emotes to the Hex Store at the cost of 50,000 hexagons [/quote]
Weve heard you loud and clear! Since March, our Official Networks across those 3 platforms have been under the effect of an Evolution Event as these increased rates have now become the norm and we are happy with the results, its time to make it a permanent change! Going forward, we'll be doubling the fun by doubling the Official Rates across PC, Xbox, and PS4 as standard along with some changes to our specialty servers. From the next major version, Official rates will now have increased default rates for Harvesting, Taming, and XP. What was previously 2x rates prior to today, will now become the new base rate (1x). The increased 2x rates will be implemented directly in the game build itself. This means that Non-Dedicated Servers, Single Player Sessions, and of course Unofficial Servers will also feel the increased rates. Therefore, if youre currently using customized rates, its something you will want to keep in mind before this change is in place -- specifically upon the release of the next Major Version on each of your respective platforms, you may wish to reduce your server/game rates by 50% to have the same effective values as before. Official rates will be adjusted accordingly:
As mentioned above, the Official Network rates will be increasing to 2X following the next major version update. Following the update, we'll have more information on EVO events. Until then, we'll be using the EVO event system to apply the bonuses.
Fan Art Cutscene by @Nightshade_404
Rock Drake by @DiN-the-Painter
Child Who Likes Rain by @sis_6193
Wear Your Mask by @PicturesofArk
Japanese-Style Castle by @sam_stimo
Who's Playing Crystal Isles by @DudeSolo1
Kanata Castle by @forbanana
El Galen Capitn Archer by @RikerPlays
See you next week! Studio Wildcard Twitter: twitter.com/survivetheark Facebook: facebook.com/survivetheark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark
[ 2020-07-28 00:57:57 CET ] [ Original post ]
An Update on Genesis Part 2
As we gear-up for the epic conclusion of ARK: Survival Evolveds storyline with ARK: Genesis Part 2, were checking in with the community on its progress. Near the beginning of this year, the studio transitioned to working remotely. While the development of Genesis Part 2 has been ongoing throughout, and significant progress has been made, going from a highly collaborative in-office workflow to remote comes with specific challenges. Upon further evaluation, we now have a better sense of the production timeline for Genesis Part 2. The new locked-in release date is now March 2021 simultaneously on all platforms. We understand that you are eager to get into it, and this news is disappointing; however, we are passionate about delivering something genuinely special, memorable, and suitably epic. This additional time allows us to ensure a better and unique experience and is well worth the investment. Well be showing an extensive first-look at Genesis Part 2 later this year, revealing more details about completing your quest for ultimate survival; the forthcoming preview will reveal some of the new creatures, items, locations, features, and more! We do however have other significant updates locked-&-loaded for this year! Just over the horizon, you can look forward to: The Crystal Isles Free DLC on console: This includes the map in its entirety as well as three new tamable and breedable Crystal Wyverns. We are planning to release this significant update during the last week of August 2020.
Tender Love and Care Pass 3: This patch will overhaul two classic creatures with a new makeover containing updated models, animations, visuals, and new gameplay functionality for them. We'll also be doing further general quality of life, balance, and gameplay changes to the core-game in this update. Our much anticipated TLC 3 pass is planned for a simultaneous release on all platforms in October 2020! More on that a little later ;) On behalf of the broader Wildcard team, we want to thank you for your ongoing support. We are continuously humbled and appreciative of the communitys creativity, passion, dedication! We're looking forward to sharing ARKs next chapter with you and a very exciting 2020 & 2021! Studio Wildcard
Upcoming Balance Pass
Weve spoken a lot about what players can look forward to in the future for ARK, now lets talk about the present! This Thursday, July 30th, well be releasing a minor version update on PC, Xbox, and PS4 which will contain a number of quality of life and balance changes. Heres some of what you can expect to get your hands on. We'll share the full set of notes on patch day:
Creatures
[quote]Basilosaurus - Increased deep-sea-depth value at which damage taken by approximately 30% Bloodstalker - Reduced armour penetration by approximately 35% - Reduced durability damage by 50% Carno - Added 30% armour penetration to the Left Click attack - Added a Bleed effect to the right click attack which does up to 5% of targets health over 10 seconds, cannot be stacked but the timer can be reset. Carbonemys - Increased resistance to TEK Turrets by 10% Dunkleosteus - Reduced weight of Obsidian in inventory by approximately 75% - Reduced weight of metal, stone, crystal, and black pearls by approximately 50% - Increased swim speed by approximately 20% Liopleurodon - Increased buff timer from 30 minutes to 6 hours Megachelon - Reduced Shell Resistance by 30% (from 80% to 50%) - Reduced Health Per Level gains by approximately 15% Paracer - Reduced Health Per Level gains by approximately 15%[/quote]
Breeding
[quote] - Reduced Mosasaur maturation time (now matches Yutyrannus) - Reduced Basilosaurus maturation time (now matches Gacha) - Reduced Tusoteuthis maturation time (now matches Yutyrannus) - Reduced Plesiosaur maturation time (now matches Gacha) - Reduced Compy maturation time (now matches Otter) - Reduced Equus maturation time (now matches Procoptodon) - Reduced Quetzal maturation time to approximately 5 and a half days - Reduced Phiomia maturation time (now matches Ovis) - Reduced Ichthyosaurus maturation time (now matches Roll Rat) - Reduced Dunkleosteus maturation time (now matches Mammoth) - Reduced Jerboa maturation time (now matches Otter) - Increased Rhino maturation time (now matches Doedicurus)[/quote]
General
[quote] - Flying creatures will prioritise picking up friendly-creatures rather than dismounting friendly riders - Baby Creatures will no longer auto-wander when hatched - Mounting a flying creature will no longer instantly cause it to take off - Cryopods in a players inventory will now charge if a player is sleeping in a TEK Pod. - TEK Helm will now provide players with the Gas Mask bonus, protecting them from the Poison Wyvern and Basilisk spit. - TEK Turrets now require double the amount of shards per bullet - Metal Ingot stack size has been increased to 300 - Raw Metal stack size has been increased to 300 - Spoil time on Lesser Antidote has been increased to 3 days - Spoil time on Prime Meat and Prime Fish have doubled - Gasbags will no longer push Dinos around in PVE when landing to prevent griefing and exploits - HLNA and Chibi Creatures no longer disable the protection against Bees buff. - Yell and Whisper can now switch between the following modifier keys on PC: Left Shift, Left Ctrl, and Left Alt - Boss Fight timer on Valguero has increased from 20 minutes to 30 minutes. - We are also adding a configurable GameUserSettings.ini which allows server hosts to limit the amount of gateways that can be placed on platform saddles. This configuration is not retroactive, so applying this change will require some manual administration work to clear up any pre-existing platforms that exceed the limit. MaxGateFrameOnSaddles=2 Well be enabling this on our Official PvP Network and setting the limit to 2, on all platforms. Official PvP players will have approximately 30 days to adjust their current existing platforms to remove any that exceed the gateway limit. - Added an additional 15 seconds to all race missions on Xbox and PS4 - Added Event Emotes to the Hex Store at the cost of 50,000 hexagons [/quote]
Official Rates
Weve heard you loud and clear! Since March, our Official Networks across those 3 platforms have been under the effect of an Evolution Event as these increased rates have now become the norm and we are happy with the results, its time to make it a permanent change! Going forward, we'll be doubling the fun by doubling the Official Rates across PC, Xbox, and PS4 as standard along with some changes to our specialty servers. From the next major version, Official rates will now have increased default rates for Harvesting, Taming, and XP. What was previously 2x rates prior to today, will now become the new base rate (1x). The increased 2x rates will be implemented directly in the game build itself. This means that Non-Dedicated Servers, Single Player Sessions, and of course Unofficial Servers will also feel the increased rates. Therefore, if youre currently using customized rates, its something you will want to keep in mind before this change is in place -- specifically upon the release of the next Major Version on each of your respective platforms, you may wish to reduce your server/game rates by 50% to have the same effective values as before. Official rates will be adjusted accordingly:
- Standard Official Servers: 1x harvesting, taming, and XP (which is equivalent to 4x when considering our old values)
- Small Tribes Servers: Smalls will have their taming, harvesting, and XP changed to 2.5x (which is equivalent to 5x when considering our old values)
- Apocalypse Servers: These will remain at 3x harvesting, taming, and XP (which is equivalent to 6x when considering our old values)
EVO Event
As mentioned above, the Official Network rates will be increasing to 2X following the next major version update. Following the update, we'll have more information on EVO events. Until then, we'll be using the EVO event system to apply the bonuses.
Community Fan Art
Fan Art Cutscene by @Nightshade_404
Rock Drake by @DiN-the-Painter
Child Who Likes Rain by @sis_6193
Wear Your Mask by @PicturesofArk
Japanese-Style Castle by @sam_stimo
Who's Playing Crystal Isles by @DudeSolo1
Kanata Castle by @forbanana
El Galen Capitn Archer by @RikerPlays
See you next week! Studio Wildcard Twitter: twitter.com/survivetheark Facebook: facebook.com/survivetheark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark
[ 2020-07-28 00:57:57 CET ] [ Original post ]
ARK: Survival Evolved
Studio Wildcard
Developer
Studio Wildcard
Publisher
2017-08-29
Release
FREE
Game News Posts:
346
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(529376 reviews)
The Game includes VR Support
Keyboard & mouse: 1
Gamepad support: 1
Seated: 1
Available DLCs:
- The Center - ARK Expansion Map
- Primitive+ - ARK Total Conversion
- ARK: Scorched Earth - Expansion Pack
- Ragnarok - ARK Expansion Map
- ARK: Aberration - Expansion Pack
- ARK: Extinction - Expansion Pack
- Valguero - ARK Expansion Map
- ARK: Genesis Season Pass
- Crystal Isles - ARK Expansion Map
- Lost Island - ARK Expansion Map
- Fjordur - ARK Expansion Map
As a man or woman stranded naked, freezing and starving on the shores of a mysterious island called ARK, you must hunt, harvest resources, craft items, grow crops, research technologies, and build shelters to withstand the elements. Use your cunning and resources to kill or tame & breed the leviathan dinosaurs and other primeval creatures roaming the land, and team up with or prey on hundreds of other players to survive, dominate... and escape!
The following features are in the game on its Day-1 Early Access release. We have many more aspects and refinements planned for the long-term development roadmap, and here's what you get to experience right now in ARK:
Dinosaurs, Creatures, & Breeding! -- over 60+ currently at Early Access and 100+ planned for final release -- can be tamed using a challenging capture-&-affinity process, involving weakening a feral creature to knock it unconscious, and then nursing it back to health with appropriate food. Once tamed, you can issue commands to your Pet, which it may follow depending on how well you’ve tamed and trained it. Pets, which can continue to level-up and consume food, can also carry Inventory and Equipment such as Armor, carry prey back to your settlement depending on their strength, and larger pets can be ridden and directly controlled! Fly a Pterodactyl over the snow-capped mountains, lift allies over enemy walls, race through the jungle with a pack of Raptors, tromp through an enemy base along a gigantic brontosaurus, or chase down prey on the back of a raging T-Rex! Take part in a dynamic ecosystem life-cycle with its own predator & prey hierarchies, where you are just one creature among many species struggling for dominance and survival. Pets can also be mated with the opposite gender, to selectively breed successive generations using a trait system based on recombinant genetic inheritance. This process includes both egg-based incubation and mammalian gestation lifecycles! Or put more simply, breed & raise Dino Babies!
You must eat and drink to survive, with different kinds of plants & meat having different nutritional properties, including human meat. Ensuring a supply of fresh water to your home and inventory is a pressing concern. All physical actions come at a cost of food and water, long-distance travel is fraught with subsistence peril! Inventory weight makes you move slower, and the day/night cycle along with randomized weather patterns add another layer of challenge by altering the temperature of the environment, causing you to hunger or thirst more quickly. Build a fire or shelter, and craft a large variety of customizable clothing & armors, to help protect yourself against locational damage & extreme temperatures using the dynamic indoor/outdoor insulation calculation system!
By chopping down forests full of trees and mining metal and other precious resources, you can craft the parts to build massive multi-leveled structures composed of complex snap-linked parts, including ramps, beams, pillars, windows, doors, gates, remote gates, trapdoors, water pipes, faucets, generators, wires and all manner of electrical devices, and ladders among many other types. Structures have a load system to fall apart if enough support has been destroyed, so reinforcing your buildings is important. All structures and items can be painted to customize the look of your home, as well as placing dynamically per-pixel paintable signs, textual billboards, and other decorative objects. Shelter reduces the extremes of weather and provides security for yourself and your stash! Weapons, clothing & armor gear can also be painted to express your own visual style.
Pick seeds from the wild vegetation around you, plant them in plots that you lay down, water them and nurture them with fertilizer (everything poops after consuming calories, which can then be composted, and some fertilizer is better than others). Tend to your crops and they will grow to produce delicious and rare fruits, which can also be used to cook a plethora of logical recipes and make useful tonics! Explore to find the rarest of plant seeds that have the most powerful properties! Vegetarians & vegans can flourish, and it will be possible to master and conquer the ARK in a non-violent manner!
By bringing sufficient rare sacrificial items to special Summon locations, you can capture the attention of the one of the ARK’s god-like mythical creatures, who will arrive for battle. These gargantuan monstrosities provide an end-game goal for the most experienced groups of players and their armies of pets, and will yield extremely valuable progression items if they are defeated.
Create a Tribe and add your friends to it, and all your Pets can be commanded by and allied to anyone in your Tribe. Your Tribe will also be able to respawn at any of your home spawn points. Promote members to Tribe Admins to reduce the burden of management. Distribute key items and pass-codes to provide access your shared village!
All items are crafted from Blueprints that have variable statistics and qualities, and require corresponding resources. More remote and harsh locales across the ARK tend to have better resources, including the tallest mountains, darkest caves, and depths of the ocean! Level-Up your player character by gaining experience through performance actions, Level-Up your Pets, and learn new "Engrams" to be able to craft Items from memory without the use of blueprints, even if you die! Customize the underlying physical look of your character with hair, eye, and skin tones, along with an array of body proportion modifiers.
Everything you craft has durability and will wear-out from extended use if not repaired, and when you leave the game, your character remains sleeping in the persistent world. Your inventory physically exists in boxes or on your character in the world. Everything can be looted & stolen, so to achieve security you must build-up, team-up, or have pets to guard your stash. Death is permanent, and you can even knock out, capture, and force-feed other players to use them for your own purposes, such as extracting their blood to for transfusions, harvesting their fecal matter to use as fertilizer, or using them as food for your carnivorous pets!
The mysterious ARK is a formidable and imposing environment, composed of many natural and unnatural structures, above-ground, below-ground, and underwater. By fully exploring its secrets, you’ll find the most exotic procedurally randomized creatures and rare blueprints. Also to be found are Explorer Notes that are dynamically updated into the game, written by previous human denizens of the ARK from across the millennia, creatively detailing the creatures and backstory of the ARK and its creatures. Fully develop your in-game ARK-map through exploration, write custom points of interest onto it, and craft a Compass or GPS coordinates to aid exploring with other players, whom you can communicate with via proximity text & voice chat, or long-distance radio. Construct & draw in-game signs for other players to help them or lead them astray... And yet.. how do you ultimately challenge the Creators and Conquer the ARK? A definitive end-game is planned.
On the 100+ player servers, your character, everything you built, and your pets, stay in-game even when you leave. You can even physically travel your character and items between the network of ARK's by accessing the Obelisks and uploading (or downloading) your data from the Steam Economy! A galaxy of ARKs, each slightly different than the previous, to leave your mark on and conquer, one at a time -- special official ARKs will be unveiled on
the World-map for limited times in singular themed events with corresponding limited-run items!
You can play single-player local games, and bring your character and items between unofficial player-hosted servers, back and forth from singleplayer to multiplayer. Mod the game, with full Steam Workshop support and customized Unreal Engine 4 editor. See how we built our ARK using our maps and assets as an example. Host your own server and configure your ARK precisely to your liking. We want to see what you create!
The over-the-top hyper real imagery of the ARK its creatures is brought to expressive life using a highly-customized Unreal Engine 4, with fully dynamic lighting & global illumination, weather systems (rain, fog, snow, etc) & true-to-life volumetric cloud simulation, and the latest in advanced DirectX11 and DirectX12 rendering techniques. Music by award-winning composer of "Ori and the Blind Forest", Gareth Coker!
The following features are in the game on its Day-1 Early Access release. We have many more aspects and refinements planned for the long-term development roadmap, and here's what you get to experience right now in ARK:
Dinosaurs, Creatures, & Breeding! -- over 60+ currently at Early Access and 100+ planned for final release -- can be tamed using a challenging capture-&-affinity process, involving weakening a feral creature to knock it unconscious, and then nursing it back to health with appropriate food. Once tamed, you can issue commands to your Pet, which it may follow depending on how well you’ve tamed and trained it. Pets, which can continue to level-up and consume food, can also carry Inventory and Equipment such as Armor, carry prey back to your settlement depending on their strength, and larger pets can be ridden and directly controlled! Fly a Pterodactyl over the snow-capped mountains, lift allies over enemy walls, race through the jungle with a pack of Raptors, tromp through an enemy base along a gigantic brontosaurus, or chase down prey on the back of a raging T-Rex! Take part in a dynamic ecosystem life-cycle with its own predator & prey hierarchies, where you are just one creature among many species struggling for dominance and survival. Pets can also be mated with the opposite gender, to selectively breed successive generations using a trait system based on recombinant genetic inheritance. This process includes both egg-based incubation and mammalian gestation lifecycles! Or put more simply, breed & raise Dino Babies!
You must eat and drink to survive, with different kinds of plants & meat having different nutritional properties, including human meat. Ensuring a supply of fresh water to your home and inventory is a pressing concern. All physical actions come at a cost of food and water, long-distance travel is fraught with subsistence peril! Inventory weight makes you move slower, and the day/night cycle along with randomized weather patterns add another layer of challenge by altering the temperature of the environment, causing you to hunger or thirst more quickly. Build a fire or shelter, and craft a large variety of customizable clothing & armors, to help protect yourself against locational damage & extreme temperatures using the dynamic indoor/outdoor insulation calculation system!
By chopping down forests full of trees and mining metal and other precious resources, you can craft the parts to build massive multi-leveled structures composed of complex snap-linked parts, including ramps, beams, pillars, windows, doors, gates, remote gates, trapdoors, water pipes, faucets, generators, wires and all manner of electrical devices, and ladders among many other types. Structures have a load system to fall apart if enough support has been destroyed, so reinforcing your buildings is important. All structures and items can be painted to customize the look of your home, as well as placing dynamically per-pixel paintable signs, textual billboards, and other decorative objects. Shelter reduces the extremes of weather and provides security for yourself and your stash! Weapons, clothing & armor gear can also be painted to express your own visual style.
Pick seeds from the wild vegetation around you, plant them in plots that you lay down, water them and nurture them with fertilizer (everything poops after consuming calories, which can then be composted, and some fertilizer is better than others). Tend to your crops and they will grow to produce delicious and rare fruits, which can also be used to cook a plethora of logical recipes and make useful tonics! Explore to find the rarest of plant seeds that have the most powerful properties! Vegetarians & vegans can flourish, and it will be possible to master and conquer the ARK in a non-violent manner!
By bringing sufficient rare sacrificial items to special Summon locations, you can capture the attention of the one of the ARK’s god-like mythical creatures, who will arrive for battle. These gargantuan monstrosities provide an end-game goal for the most experienced groups of players and their armies of pets, and will yield extremely valuable progression items if they are defeated.
Create a Tribe and add your friends to it, and all your Pets can be commanded by and allied to anyone in your Tribe. Your Tribe will also be able to respawn at any of your home spawn points. Promote members to Tribe Admins to reduce the burden of management. Distribute key items and pass-codes to provide access your shared village!
All items are crafted from Blueprints that have variable statistics and qualities, and require corresponding resources. More remote and harsh locales across the ARK tend to have better resources, including the tallest mountains, darkest caves, and depths of the ocean! Level-Up your player character by gaining experience through performance actions, Level-Up your Pets, and learn new "Engrams" to be able to craft Items from memory without the use of blueprints, even if you die! Customize the underlying physical look of your character with hair, eye, and skin tones, along with an array of body proportion modifiers.
Everything you craft has durability and will wear-out from extended use if not repaired, and when you leave the game, your character remains sleeping in the persistent world. Your inventory physically exists in boxes or on your character in the world. Everything can be looted & stolen, so to achieve security you must build-up, team-up, or have pets to guard your stash. Death is permanent, and you can even knock out, capture, and force-feed other players to use them for your own purposes, such as extracting their blood to for transfusions, harvesting their fecal matter to use as fertilizer, or using them as food for your carnivorous pets!
The mysterious ARK is a formidable and imposing environment, composed of many natural and unnatural structures, above-ground, below-ground, and underwater. By fully exploring its secrets, you’ll find the most exotic procedurally randomized creatures and rare blueprints. Also to be found are Explorer Notes that are dynamically updated into the game, written by previous human denizens of the ARK from across the millennia, creatively detailing the creatures and backstory of the ARK and its creatures. Fully develop your in-game ARK-map through exploration, write custom points of interest onto it, and craft a Compass or GPS coordinates to aid exploring with other players, whom you can communicate with via proximity text & voice chat, or long-distance radio. Construct & draw in-game signs for other players to help them or lead them astray... And yet.. how do you ultimately challenge the Creators and Conquer the ARK? A definitive end-game is planned.
On the 100+ player servers, your character, everything you built, and your pets, stay in-game even when you leave. You can even physically travel your character and items between the network of ARK's by accessing the Obelisks and uploading (or downloading) your data from the Steam Economy! A galaxy of ARKs, each slightly different than the previous, to leave your mark on and conquer, one at a time -- special official ARKs will be unveiled on
the World-map for limited times in singular themed events with corresponding limited-run items!
You can play single-player local games, and bring your character and items between unofficial player-hosted servers, back and forth from singleplayer to multiplayer. Mod the game, with full Steam Workshop support and customized Unreal Engine 4 editor. See how we built our ARK using our maps and assets as an example. Host your own server and configure your ARK precisely to your liking. We want to see what you create!
The over-the-top hyper real imagery of the ARK its creatures is brought to expressive life using a highly-customized Unreal Engine 4, with fully dynamic lighting & global illumination, weather systems (rain, fog, snow, etc) & true-to-life volumetric cloud simulation, and the latest in advanced DirectX11 and DirectX12 rendering techniques. Music by award-winning composer of "Ori and the Blind Forest", Gareth Coker!
MINIMAL SETUP
- OS: Ubuntu Equivalent Distro
- Processor: 2 GHz 64-bit CPUMemory: 4000 MB RAM
- Memory: 4000 MB RAM
- Graphics: OpenGL 3 Compatible GPU with 1GB Video RAM
- Storage: 20000 MB available space
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