






FEATURES:
- Strategic Deckbuilding: In order to survive and complete your mission, craft multiple decks from a growing collection of cards. Different decks will allow for different strategies and gameplay experiences.
- Choose Your Experience: The way you build your deck determines everything. Want a challenge? Or a more laid back run? You get to decide.
- Multiple Playable Characters: Try out different cards and ways of playing by playing as one of four unique playable characters, with more to come!
- Story-driven Campaign: Dive into an exciting story about a mysterious planet, mercenary dinosaurs, and shadowy corporations.
- Infinite Challenge: Want less story and more action? Try infinite mode and see how long you can survive. The more rounds you complete, the higher your score.
I've got some fixes, adjustments, balancing, etc.! Hopefully these tweaks all improve the gameplay experience. There are still a number of things I'm experimenting with, and should be able to release those soon!
- Smaller band of effect levels: +3x <-> -2x
- Add "none" slot in the middle
- Modified damage profiles, but I will likely continue to revisit these
- Fixes for Armor Bash & Energy Lash cards
- Greatly increase bleeding and toxic gas damage
- Increase (double) the effects of all status cards (panicked, dazed, etc.)
- Lower all max stats, give characters and enemies lower max defensive stats overall
- You now start runs with only 250 supplies to spend
- Double cost of removing cards from deck, cost increases by +500 supplies each time to remove a card
- Increase the cost of all cards (+250), and fix some card costs that didn't match rarities
Minimum Setup
- OS: Ubuntu 14.04 LTS
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