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Inspired by games like Else Heart.break(), Hacknet, Uplink, and Deus Ex, Bitburner is a programming-based incremental RPG where you, the player, take the role of an unknown hacker in a dark, dystopian world. The game provides a variety of mechanics and systems that can be changed through coding and solved or automated in whatever way you find suitable.
While a very basic programming background is recommended, it is not required to play the game!
  • Write scripts in JavaScript to automate your gameplay
  • Hack through a network of servers to train your abilities and earn money
  • Solve real programming questions to hone your skills and earn rewards
  • Improve your character with 100+ Augmentations
  • Trade in the stock market and write automated trading scripts
  • Interact with various gameplay mechanics to increase your stats and earn money
  • Explore the world and discover different companies, locations, and factions
  • Mini-games
  • Unlock secret perma-upgrades
  • Continuing development!
Bitburner
Fulcrum GamesDeveloper
Fulcrum GamesPublisher
1970-01-01Release
🎹🖱️ Keyboard + Mouse
Very Positive (5511 reviews)
Public Linux Depots:
  • Bitburner linux [206.87 M]
v1.6.0 - 2022-03-29 Grafting

** Vitalife secret lab **

* A new mechanic called Augmentation Grafting has been added. Resleeving has been removed.
* Credit to @nickofolas for his incredible work.

** Stanek **

* BREAKING: Many functions in the stanek API were renamed in order to avoid name collision with things like Map.prototype.get

** UI **

* Major update to Sleeve, Gang UI, and Create Program (@nickofolas)
* re-add pre tags to support slash n in prompt (@jacktose)
* Tabelize linked output of 'ls' (@Master-Guy)
* Add the ability to filter open scripts (@phyzical)
* Add minHeight to editor tabs (@nickofolas)
* Properly expand gang equipment cards to fill entire screen (@nickofolas)
* Add shortcut to Faction augmentations page from FactionsRoot (@nickofolas)
* Fix extra space on editor tabs (@nickofolas)
* Present offline message as list (@DSteve595)
* add box showing remaining augments per faction (@jjayeon)
* Add tab switching support to vim mode (@JParisFerrer)
* Show current task on gang management screen (@zeddrak)
* Fix for ui of gang members current task when set via api (@phyzical)
* Don't hide irrelevant materials if their stock is not empty and hide irrelevant divisions from Export (@SagePtr)
* Fix regex to enable alpha transparency hex codes (8 digits) (@surdaft)

** API **

* Added dark web functions to ns api
* BREAKING: purchaseTor() should returns true if player already has Tor. (@DavidGrinberg, @waffleattack)
* Implement getBonusTime in Corporation API (@t-wolfeadam)
* Added functions to purchase TIX and WSI (@incubusnb)
* purchaseSleeveAug checks shock value (@incubusnb)
* Fix bug with hacknet api
* Fix spendHashes bug
* Added 0 cost of asleep() (@Master-Guy)
* Fix some misleading corporation errors (@TheRealMaxion)
* expose the inBladeburner on the player object (@phyzical)
* added ram charge for stanek width and height (@phyzical)
* Fix sufficient player money check to buy back shares. (@ChrissiQ)
* Fix Static Ram Circumventing for some NS functions (@CrafterKolyan)
* added CorporationSoftCap to NetscriptDefinitions (@phyzical)
* Added definition of autocomplete() 'data' argument. (@tigercat2000)
* Adding support for text/select options in Prompt command (@PhilipArmstead)
* Added the ability to exportGame via api (@phyzical)

** Arcade **

* Added an arcade to New Tokyo where you can play a 4 year old version of bitburner.

** Misc. **

* Add a warning triggered while auto-saves are off. (@MartinFournier)
* Log info for field analysis now displays actual rank gained. (@ApamNapat)
* Removed BladeburnerSkillCost from skill point cost description. (@ApamNapat)
* Fix handling for UpArrow in bladeburner console. (@dowinter)
* Add GitHub action to check PRs for generated files. (@MartinFournier)
* Cap Staneks gift at 25x25 to prevent crashes. (@waffleattack)
* Remove old & unused files from repository. (@MartinFournier)
* Factions on the factions screens are sorted by story progress / type. (@phyzical)
* Fix log manager not picking up new runs of scripts. (@phyzical)
* Added prettier to cicd.
* UI improvements (@phyzical)
* Documentation / Typos (@nanogyth, @Master-Guy, @incubusnb, @ApamNapat, @phyzical, @SagePtr)
* Give player code a copy of Division.upgrades instead of the live object (@Ornedan)
* Fix bug with small town achievement.
* Fix bug with purchaseSleeveAug (@phyzical)
* Check before unlocking corp upgrade (@gianfun)
* General codebase improvements. (@phyzical, @Master-Guy, @ApamNapat)
* Waiting on promises in NS1 no longer freezes the script. (@Master-Guy)
* Fix bug with missing ramcost for tFormat (@TheMas3212)
* Fix crash with new prompt
* Quick fix to prevent division by 0 in terminal (@Master-Guy)
* removed ip references (@phyzical, @Master-Guy)
* Terminal now supports 'ls -l'
* Fix negative number formatting (@Master-Guy)
* Fix unique ip generation (@InDieTasten)
* remove terminal command theme from docs (@phyzical)
* Fix 'Augmentations Left' with gang factions (@nickofolas)
* Attempt to fix 'bladeburner.process()' early routing issue (@MartinFournier)
* work in progress augment fix (@phyzical)
* Fixes missing space in Smart Supply (@TheRealMaxion)
* Change license to Apache 2 with Commons Clause
* updated regex sanitization (@mbrannen)
* Sleeve fix for when faction isnt found (@phyzical)
* Fix editor "close" naming (@phyzical)
* Fix bug with sleeves where some factions would be listed as workable. (@phyzical)
* Fix research tree of product industries post-prestige (@pd)
* Added a check for exisiting industry type before expanding (@phyzical)
* fix hackAnalyzeThreads returning infinity (@chrisrabe)
* Make growthAnalyze more accurate (@dwRchyngqxs)
* Add 'Zoom -> Reset Zoom' command to Steam (@smolgumball)
* Add hasOwnProperty check to GetServer (@SagePtr)
* Speed up employee productivity calculation (@pd)
* Field Work and Security Work benefit from 'share' (@SagePtr)
* Nerf noodle bar.

[ 2022-03-29 19:52:52 CET ] [Original Post]

Minimum Setup

  • OS: Linux
  • Processor: 1.5 GHzMemory: 512 MB RAM
  • Memory: 512 MB RAM
  • Graphics: Intel Integrated Graphics
  • Storage: 500 MB available space
GAMEBILLET

[ 6465 ]

7.54$ (16%)
8.38$ (16%)
15.11$ (24%)
9.33$ (38%)
7.07$ (12%)
16.57$ (17%)
5.27$ (12%)
12.42$ (17%)
16.57$ (17%)
12.59$ (16%)
8.27$ (17%)
16.57$ (17%)
4.95$ (17%)
17.75$ (11%)
33.19$ (17%)
5.03$ (16%)
33.17$ (17%)
16.57$ (17%)
13.34$ (11%)
49.77$ (17%)
8.39$ (16%)
41.47$ (17%)
20.72$ (17%)
5.87$ (16%)
17.75$ (11%)
44.45$ (11%)
20.72$ (17%)
19.99$ (60%)
53.95$ (10%)
12.44$ (17%)
GAMERSGATE

[ 1974 ]

2.7$ (91%)
2.25$ (85%)
0.64$ (87%)
3.4$ (91%)
0.56$ (81%)
3.83$ (87%)
1.7$ (91%)
2.13$ (79%)
5.95$ (83%)
1.53$ (87%)
1.58$ (77%)
2.25$ (89%)
1.84$ (74%)
1.58$ (77%)
8.49$ (58%)
1.84$ (74%)
1.84$ (74%)
6.75$ (55%)
0.43$ (91%)
0.51$ (83%)
1.84$ (74%)
1.28$ (87%)
1.28$ (91%)
12.74$ (58%)
1.28$ (79%)
0.26$ (91%)
0.94$ (81%)
8.5$ (66%)
10.63$ (79%)
0.56$ (81%)
MacGamestore

[ 1944 ]

5.99$ (85%)
2.49$ (88%)
1.24$ (75%)
21.99$ (27%)
1.09$ (95%)
1.19$ (88%)
1.19$ (76%)
3.39$ (92%)
1.10$ (93%)
4.99$ (88%)
13.49$ (10%)
4.99$ (83%)
4.99$ (50%)
1.19$ (94%)
1.19$ (88%)
21.49$ (14%)
2.98$ (85%)
27.49$ (8%)
2.98$ (80%)
1.19$ (76%)
1.99$ (89%)
1.28$ (87%)
1.09$ (96%)
3.99$ (69%)
1.59$ (68%)
53.99$ (10%)
1.19$ (88%)
13.99$ (7%)
1.99$ (90%)
1.19$ (87%)

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