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Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
Bitburner
Fulcrum Games Developer
Fulcrum Games Publisher
1970-01-01 Release
Game News Posts: 44
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive (6472 reviews)
Public Linux Depots:
  • Bitburner linux [206.87 M]
v2.8.0 Release: 5 March 2025

### MAJOR CHANGES - Grant Bladeburner API access to SF6 and "Blade's Simulacrum" augmentation to SF7.3 (#1926) (@Sphyxis) - Move tail-related APIs to ns.ui namespace (#1935) (@catloversg) - Support scripts playing against each other on "No AI" board (#1917) (@ficocelliguy) - Add key binding feature (#1830) (@catloversg) ### UI - Fix: Company name in Job tab is not updated when switching companies in edge cases (#1828) (@Nerdpie) - Make minor changes in buttons and error messages of tutorial (#1837) (@catloversg) - Infiltration remembers faction choice for reputation reward (#1860) (@catloversg) - Add filter tool to list of installed augmentations (#1833) (@catloversg) - Disable buttons when player cannot buy things in tech vendor (#1881) (@catloversg) - Show warning message for deprecated API Server feature (#1903) (@catloversg) - Change "overclock" to "Boosted by bonus time" in Sleeves tab (#1901) (@catloversg) - Hide spoiler content in Soft Reset popup (#1898) (@catloversg) - Change how hacking level requirement is shown in "Create program" tab (#1900) (@catloversg) - Fix: "Import Save Comparison" popup is shown after reloading (#1659) (@catloversg) - Fix: Editor shows "+1 overload" with all NS APIs (#1883) (@catloversg) - Fix multiple problems with editor (#1893) (@catloversg) - Editor becomes laggy and autocomplete may not work when player has too many scripts - Edited code disappears in editor after switching tab - Editor shows error popup when opening scripts on "." server - Add UI to share RAM to boost reputation gain (#1862) (@catloversg) - Fix: Sleeves UI shows and sets wrong task (#1807) (@catloversg) - Add Grafting tab to sidebar (#1809) (@catloversg) - Improve UX of Remote API setting page (#1870) (@catloversg) - Add reward info to intro page of infiltration (#1835) (@catloversg) - Fix: Wrong plural form in modal of coding contract (#1939) (@catloversg) - Show all jobs instead of only one in Job tab (#1945) (@catloversg) - Fix: Cursor position in editor is moved undesirably in edge cases (#1952) (@catloversg) - Show Save ID in Options tab (#1964) (@catloversg) - Warn player if they are editing and saving files on non-home servers (#1968) (@catloversg) - Improve performance of April Fools Easter egg (#1977) (@catloversg) - Add disambiguation to the confusing "1s / ls" tutorial step (#1972) (@ficocelliguy) ### MISC - Fix: Tail log does not render multiline logs properly in edge cases (#1838) (@catloversg) - Fix: Game takes too long to process crime work with large number of cycles (#1821) (@catloversg) - API: Add "No AI" to GoOpponent type (#1845) (@catloversg) - Add raw command string to autocomplete data (#1846) (@catloversg) - Show user-friendly error message when running empty script (#1848) (@catloversg) - Fix: ns.weaken reports wrong result when server security is near min value (#1887) (@nanogyth) - Use same multiplier to calculate server's reduced money for all hacking methods (NS APIs and manual hack via UI) (#1868) (@catloversg) - Add ns.ui.setTailFontSize API to change tail font size (#1852) (@G4mingJon4s) - Fix: Running TypeScript scripts are not automatically started when game reloads (#1857) (@catloversg) - Clarify messages related to "buy" command (#1902) (@catloversg) - Remove RAM usage percentage in "free" CLI if it's NaN (#1897) (@catloversg) - Add more error info to error dialog and tail log (#1813) (@catloversg) - Fix: Grow log shows invalid values in edge cases (#1872) (@catloversg) - Log script kill immediately and identify the guilty script (#1907) (@yichizhng) - Add source map to transformed scripts (#1812) (@catloversg) - Fix: Static RAM calculator cannot process abstract methods (#1921) (@catloversg) - Include all executable types in error message of "run" command (#1918) (@PerpetuaLux) - Add ns.ui.renderTail API (#1815) (@catloversg) - Improve typing of coding contract API (#1892) (@G4mingJon4s) - Add ns.enums.FactionName API (#1457) (@catloversg) - Fix: Typo in API break notice of v2.6.1 (#1936) (@catloversg) - Clarify "Disable ASCII art" setting (#1937) (@catloversg) - Clarify availability of "buy" command (#1940) (@catloversg) - Allow using wss for RFA (#1942) (@catloversg) - Support non-Steam achievements (#1953) (@femboyfireball) - Add ns.formulas.reputation.donationForRep API (#1141, #1960) (@LJNeon) - Clarify advanced options (#1962) (@catloversg) - Fix invalid filenames upon loading save (#1147) (@LJNeon) - Show user-friendly error message when there is syntax error in scripts (#1963) (@catloversg) - Do not round return value of getBonusTime APIs (#1961) (@catloversg) - JetBrains Mono font shows wrong glyphs (#1971) (@catloversg) ### DOCUMENTATION - Fix typo in "Getting Started" page (#1836) (@catloversg) - Improve Infiltration docs (#1842) (@catloversg) - Clarify input and output of Square Root coding contract (#1839) (@catloversg) - Fix typo of CrimeStats (#1850) (@catloversg) - Add starter React documentation (#1888) (@danielpza) - Clarify return value of ns.getPurchasedServerCost and ns.getPurchasedServerUpgradeCost when input is invalid (#1884) (@NagaOuroboros) - Fix migration doc typo (#1896) (@esainane) - Clarify ns.exit (#1916) (@Mathekatze) - Make nuke and port opening functions return boolean (#1923) (@catloversg) - Document shorts in terms of actual finance terms (#1908) (@d0sboots) - Replace outdated links for v2 migration guide and changelog (#1934) (@catloversg) - Clarify ns.nuke (#1969) (@catloversg) - Clarify ns.scan (#1965) (@catloversg) ### SPOILER CHANGES - UI - Add visual cues to warn player of dangerous actions and status of population, chaos (#1856) (@catloversg) - Allow empty string in amount and price fields in sell modals before confirming (#1847) (@catloversg) - Show production multiplier of product in research popup (#1919) (@catloversg) - Show operation description in tooltip of completed BlackOps (#1941) (@catloversg) - Show exact reasons why player cannot bribe factions (#1967) (@catloversg) ### SPOILER CHANGES - MISC - Allow passing 0 SkillPoints to ns.formulas.bladeburner.skillMaxUpgradeCount (#1844) (@catloversg) - Change description and add tooltip for HackMoney-related multipliers (#1823) (@catloversg) - Clarify "Company Favor" hash upgrade (#1861) (@catloversg) - Increase number of displayed digits for "Base Size Modifier" of Stanek's Gift (#1871) (@catloversg) - Remove mention of passive reputation gain when player is in BN2 (#1859) (@catloversg) - Fix: Wrong warning of sellAmt being negative (#1819) (@catloversg) - Add ns.singularity.getSaveData API (#1390) (@catloversg) - Reword description of "Operation Tyrell" and "Operation Wallace" BlackOps (#1931) (@Hihahahalol) - Standardize behavior of "connect" command and ns.singularity.connect API (#1933) (@catloversg) - Decrease interval of check for faction invitation (#1943) (@TheAimMan) - Change multiplier of defense level in BN14 (#1927) (@ficocelliguy) - Fix: Sleeve takes on contracts without checking availability (#1946) (@catloversg) - Fix: ns.corporation.bribe can bribe faction that player is not member of (#1966) (@catloversg) - Return experience gain rate of gang member in GangMemberInfo.expGain (#1955) (@AdamAndreatta) ### SPOILER CHANGES - DOCUMENTATION - Clarify isBusy and stopAction Singularity APIs (#1822) (@catloversg) - Clarify ns.grafting.getGraftableAugmentations API (#1858) (@catloversg) - Clarify type of returned value of ns.gang.getOtherGangInformation (#1882) (@catloversg) - Clarify description of BN2 about gang and The Red Pill (#1878) (@catloversg) - Clarify returned value of ns.bladeburner.getActionCountRemaining (#1873) (@catloversg) - Fix incorrectly documented BusinessFactor (#1915) (@esainane) - Fix typo in proof of boost material optimizer (#1938) (@catloversg) - Clarify ns.singularity.softReset (#1980) (@catloversg) - Clarify ns.singularity.quitJob (#1979) (@catloversg) ### CODEBASE/REFACTOR - Fix: React warning of missing keys in CovenantPurchasesRoot.tsx (#1824) (@catloversg) - Fix: Flaky stock market test (#1834) (@catloversg) - Convert Literature entries and helper functions to TSX (#1854) (@NagaOuroboros) - Update webpack and its plugins (#1825) (@catloversg) - Dockerize Bitburner (#1891) (@romaswe) - Change signature of interpolate function in Infiltration code (#1843) (@catloversg) - Validate theme, editor theme, and styles (#1789) (@catloversg) - Fix React warning when using StatsTable (#1875) (@catloversg) - Remove unused type of parameter of Favor component (#1874) (@catloversg) - Merge TypeAssertion files (#1922) (@catloversg) - Refactor ns.singularity.purchaseAugmentation (#1879) (@catloversg) - Refactor Player.applyForJob (#1947) (@catloversg) - Move coding contract code to a separate folder (#1932) (@G4mingJon4s) - Update webpack and katex (#1975) (@catloversg) - Update api-extractor (#1982) (@catloversg)


[ 2025-03-05 10:08:48 CET ] [ Original post ]

Inspired by games like Else Heart.break(), Hacknet, Uplink, and Deus Ex, Bitburner is a programming-based incremental RPG where you, the player, take the role of an unknown hacker in a dark, dystopian world. The game provides a variety of mechanics and systems that can be changed through coding and solved or automated in whatever way you find suitable.

While a very basic programming background is recommended, it is not required to play the game!

  • Write scripts in JavaScript to automate your gameplay
  • Hack through a network of servers to train your abilities and earn money
  • Solve real programming questions to hone your skills and earn rewards
  • Improve your character with 100+ Augmentations
  • Trade in the stock market and write automated trading scripts
  • Interact with various gameplay mechanics to increase your stats and earn money
  • Explore the world and discover different companies, locations, and factions
  • Mini-games
  • Unlock secret perma-upgrades
  • Continuing development!

MINIMAL SETUP
  • OS: Linux
  • Processor: 1.5 GHzMemory: 512 MB RAM
  • Memory: 512 MB RAM
  • Graphics: Intel Integrated Graphics
  • Storage: 500 MB available space

GAMEBILLET

[ 6034 ]

13.14$ (12%)
24.79$ (17%)
7.44$ (17%)
16.79$ (16%)
16.59$ (17%)
8.46$ (15%)
25.46$ (15%)
26.39$ (12%)
16.96$ (15%)
12.44$ (17%)
16.96$ (15%)
19.97$ (20%)
16.79$ (16%)
8.47$ (15%)
24.89$ (17%)
52.19$ (13%)
25.46$ (15%)
5.03$ (16%)
12.44$ (17%)
17.17$ (14%)
16.79$ (16%)
35.14$ (12%)
33.19$ (17%)
41.96$ (16%)
12.59$ (16%)
19.59$ (22%)
24.87$ (17%)
8.74$ (13%)
25.19$ (16%)
16.79$ (16%)
GAMERSGATE

[ 1507 ]

0.85$ (91%)
0.51$ (91%)
0.42$ (79%)
0.85$ (91%)
6.38$ (57%)
9.34$ (53%)
8.5$ (83%)
1.91$ (87%)
0.68$ (91%)
3.06$ (83%)
0.43$ (91%)
6.8$ (66%)
4.5$ (85%)
1.05$ (85%)
2.03$ (86%)
1.02$ (74%)
0.85$ (91%)
1.28$ (91%)
0.68$ (91%)
10.2$ (74%)
0.51$ (83%)
2.55$ (74%)
3.06$ (74%)
1.13$ (96%)
1.53$ (91%)
0.51$ (91%)
4.4$ (78%)
5.95$ (70%)
1.28$ (87%)
1.13$ (91%)
MacGamestore

[ 1901 ]

1.99$ (87%)
1.09$ (84%)
11.49$ (71%)
1.79$ (90%)
1.19$ (88%)
1.19$ (94%)
1.99$ (90%)
1.29$ (84%)
1.10$ (93%)
22.49$ (10%)
1.09$ (93%)
1.24$ (75%)
1.69$ (83%)
1.49$ (75%)
3.99$ (80%)
8.99$ (10%)
1.99$ (80%)
17.49$ (12%)
4.99$ (75%)
1.99$ (80%)
3.49$ (91%)
2.49$ (83%)
0.99$ (80%)
3.74$ (75%)
26.99$ (10%)
6.49$ (84%)
1.19$ (87%)
2.49$ (75%)
1.19$ (76%)
1.19$ (92%)

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