Hello everyone, I will be streaming Sokobos as part of the Czech & Slovak Games Week! I, Martin Firbacher will be your host. I invite you to join me and ask me anything you'd like to know about the game! Live stream schedule: November 16th, 13:00 - 14:00 GMT + 2 See you there! https://store.steampowered.com/app/1655890/Sokobos/
[ 2023-11-16 12:00:30 CET ] [ Original post ]
Hello everyone, in case you aren't aware, I have a new Sokoban game coming out in 2 weeks!
Sokoban meets Solitaire!
SokoSolitaire is a card-pushing puzzle game that combines Sokoban with Solitaire. You'll find yourself pushing, stacking or flipping cards and more across 60 different handcrafted levels. If you enjoyed the twists Sokobos brought to the Sokoban genre, you will enjoy SokoSolitaire as well!
Trailer
[previewyoutube=v0eisY_jPK4;full][/previewyoutube]
Coming August 3rd
https://store.steampowered.com/app/2318680/SokoSolitaire/
[ 2023-07-25 12:40:06 CET ] [ Original post ]
Hello everyone, Following yesterday's update, I learned of a bug that would cause issues when turning off a colorblind mode and also that the paint barrels from the Aphrodite's Trial DLC would not change their color when colorblind mode was on, both of these have been just fixed! https://store.steampowered.com/bundle/31442/Sokobos_GOLD/
[ 2023-06-30 15:00:23 CET ] [ Original post ]
I'm excited to announce that Sokobos and Sisypush, both Sokoban puzzle games set in Ancient Greece are now part of a bundle called, you guessed it, Sokobans in Ancient Greece! The bundle is complete your collection type, meaning if you already own one of the games, you can still get the other one with the bundle discount. The best part is the discount stacks with sale events!
Save extra 10%
https://store.steampowered.com/bundle/32130/Sokobans_in_Ancient_Greece/
[ 2023-06-29 17:19:26 CET ] [ Original post ]
Hello everyone, just updated Sokobos to version 1.2.0. This brings a couple of changes, but the most significant one is a the new Input system that I carried over from my upcoming game puzzle game SokoSolitaire.
New input system
This new input system allows for pressing and holding keys, which is something the old one did, but this one is improved. The old system would use a delay between inputs whenever you pressed or held the key. This new one uses delay for holding down a key but pressing a key will always move you, regardless of how long has passed since the last move.
No more settings require a level restart
Sokobos allows you choose a colorblind support mode and also adjust the transparency of the blueprints, however both of these changes required a level restart in order to take an effect. This is no longer the case.
Move optimization mode
In Sokobos you can choose to see a move counter and have a leaderboard displayed after you beat each level. This is a feature for those who enjoy not just solving levels, but also conquering them in as little moves as possible. Sokobos would start you on first time of turning your game if you'd like to have this mode on or off. Looking back, this was not the best choice, as you aren't familiar with the game itself, what its levels are like and so on. This has been changed and all new players will be offered this choice after beating level 10. However, if someone wants to turn it on before then, they can do so in the settings at any time.
Bug with setting default gamepad controls
Last but not least, I've fixed an issue where if you reset controls back to default the D-Pad right and D-Pad left (for moving right and left) would be set to the wrong direction.
[ 2023-06-29 16:42:35 CET ] [ Original post ]
Hello everyone, I just updated Sokobos to version 1.1.2!
Improved PRESS ONLY input
When using this (default) input method, there would be a short delay between the game reading input between moves. This would result in situations where you could press a key after moving, but it would not be read and you wouldn't move. This has been fixed.
Improved memory cache
Few patches back I added a memory cache system that would store game objects in memory so that when they appear for the first time during your gameplay session, the game wouldn't sometimes freeze for a split second to load the new object. Few objects were missing which could seldom cause short freezes, these objects have been added.
Typo fix
In the second cutscene in the base game, there's been a typo. This has been fixed. Thank you for playing my game & continuous reporting of issues! https://store.steampowered.com/bundle/31442/Sokobos_GOLD/
[ 2023-04-24 11:41:37 CET ] [ Original post ]
Hello everyone, it's hard to believe but a year ago Sokobos released on Steam, time sure flies! As you may know, last November I released Aphordite's Trial, a Sokobos DLC introducing 30 new levels, with new mechanics and a whole new story. To celebrate Sokobos' 1st anniversary I decided to bundle the base game and the DLC together. The bundle is complete your collection type, meaning if you only own the base game, you can still get the DLC through it and save extra 10%. https://store.steampowered.com/bundle/31442/Sokobos_GOLD/ Happy birthday/madeday Sokobos and many thanks to everyone who enjoyed the game!
[ 2023-04-01 15:16:48 CET ] [ Original post ]
Hello everyone, I just released a quick hotfix for Sokobos. List of changes
- Fixed a rare gate bug related to a single gate having 2+ plates where an open gate would close even though one of its plates was pressed. This most commonly occured in Aphrodite's Trial Level 15.
- Final Aphordite cutscene had a wrong text formatting in one of its lines, also fixed displaying an incorrect sprite for Nikephoros during one of its parts.
[ 2022-11-24 10:14:07 CET ] [ Original post ]
Hello everyone, just updated Sokobos to version 1.1.1. Here's the list of changes
- Aphrodite's Trial - Moved the tutorial explaining interaction between Fire pots and Wooden frames to level 12 from level 11, since level 11 did not contain any Fire pots
- When you would open the Level Select in-game, if you would switch between Original and DLC levels or pages of levels a bug could occur that would return you back to menu instead of game in case you decided to back out
- Internal code clean ups
[ 2022-11-18 14:56:22 CET ] [ Original post ]
Hello everyone, after Monday's update, level 15 from the Original level set was displaying incorrect story text, this has been fixed. Sorry for the inconvenience! https://store.steampowered.com/app/1655890/Sokobos/
[ 2022-11-16 21:48:27 CET ] [ Original post ]
Hello everyone, since Sokobos is part of the Czech & Slovak Games Week, I, Martin, the solo developer, will be streaming it and all my other games during this event! Come and ask me anything you'd like!
All my other games are on sale as well!
https://store.steampowered.com/app/1960400/SokoChess/ https://store.steampowered.com/app/1706170/Dark_Crypt/ https://store.steampowered.com/app/1576490/Dark_Sheep/ https://store.steampowered.com/app/1543290/Hack_Grid/
[ 2022-11-14 18:21:40 CET ] [ Original post ]
Hello everyone, I'm excited to announce Aphrodite's Trial just released! You can look forward 30 new levels, new puzzle elements and a whole new story with brand new characters. I'm looking forward to hearing your thoughts on the DLC!
Save 10% on launch!
https://store.steampowered.com/app/2170620/Sokobos__Aphrodites_Trial/
[ 2022-11-14 17:57:14 CET ] [ Original post ]
Hello everyone, I'm excited to announce that I'm currently working on new content for Sokobos.
What you can expect
- 30 New challenging levels
- Puzzle elements before unseen in Sokobos that are inspired by real history
- Original story featuring new characters
- 4 new achievements to earn
Coming November 14th
https://store.steampowered.com/app/2170620/Sokobos__Aphrodites_Trial/
[ 2022-10-08 11:04:00 CET ] [ Original post ]
Hello everyone, I just updated Sokobos to v1.0.2. List of changes
- You can now switch between windowed/fullscreen with ALT+ENTER
- Fixed a bug where the game wouldn't save after skipping a level and not beating the new one.
- Fixed a rare bug where the gate would stay open regardless of the pressure plate's state after undoing. I will be removing some leaderboard scores on levels 41 and 53 because they were achieved using this bug. Now that the bug is fixed, they will be impossible to get.
- Added a memory cache system for game objects to fix rare short freezes when loading a new level
- Some sounds were tied to the wrong audio bus. So even if you turned Sounds down to 0, they would still play because Master was above 0
- Level 28 was missing a water texture where you are supposed to push a bridge.
[ 2022-10-05 11:12:40 CET ] [ Original post ]
Sokoban meets Chess!
SokoChess is a minimalistic puzzle game about pushing chess pieces. Use your pieces to push the black figures to their destination, but be careful! The opposing pieces will capture yours if you give them the chance!
Coming August 12th with a 10% launch discount!
Wishlist now!
https://store.steampowered.com/app/1960400/SokoChess/
[ 2022-07-23 13:23:23 CET ] [ Original post ]
Hello everyone, I'm happy to announce I've had the awesome opportunity to support the upcoming charity event Safe in our Raids that is hosted by Safe In Our World, the video game mental health charity. I've donated Steam keys of all my games. They will be part of a game giveaway hosted at the end of the event.
What is Safe in our Raids?
A full 48 hour weekend of streaming entertainment and fundraising for Safe In Our World, jam packed with a variety of streamers; from AAA to indie games, from chilled out to chaotic vibes, there is something for everyone! Learn more about the event
Schedule in EST
Schedule in GMT
Let's do some good together! - Martin
[ 2022-04-20 13:35:27 CET ] [ Original post ]
Leaderboards
Menu Leaderboards would show only results up to level 20 instead of 60.
Credits
If you watched Credits till the end, the Continue button would not be clickable by mouse, forcing you to use the keyboard shortcut to "press" it and exit the credits screen.
Final Cutscene
Wall colors were the wrong color in the final cutscene. If you run into any issues, feel free to submit the bug on Steam or contact me at DaisyGamesStudio@gmail.com. Thank you and enjoy the game! - Martin
[ 2022-04-07 14:10:46 CET ] [ Original post ]
The wait is finally over and Sokobos is now available for Windows, Linux and Mac! I'm very excited about the release, everyone's reactions and reviews! Thank you all for following my game and your interest in it. Have a great time with it!
Save 15% with the launch discount!
https://store.steampowered.com/app/1655890/Sokobos/
[ 2022-04-01 15:02:42 CET ] [ Original post ]
Learn what Sokobos' gameplay and story is about!
Watch Martin, Sokobos' solo developer show off Sokobos! [previewyoutube=Ab1Gd9dizT4;full][/previewyoutube]
Sokobos will release April 1st with 10% discount
https://store.steampowered.com/app/1655890/Sokobos/
[ 2022-03-25 10:28:55 CET ] [ Original post ]
Join the discord server and chat with me, the solo developer of Sokobos and other puzzle games! The community is already growing and there are other like minded people who enjoy puzzle games just like you.
Join through this invite link!
Hope to see you there! - Martin
[ 2022-03-17 14:55:25 CET ] [ Original post ]
I'm excited to announce that Sokobos will release on 1st of April 2022 as planned! The game will be launching with a week long 15% launch discount too. The game is nearly ready to release. I am currently sending the game to press and content creators for coverage and of course I'm making sure no bugs or glitches go unfound so Sokobos is the best game it can be on release! I'm looking forward to hearing your thoughts on the game when it's out! - Martin https://store.steampowered.com/app/1655890/Sokobos/
[ 2022-03-11 10:00:24 CET ] [ Original post ]
Thank you for the demo feedback you provided so far during Next Fest February 2022! The demo just updated to version 1.3.0 including following QoL features!
- Smoother controls
- Adjustable transparency for blueprints
- Colorblind mode
[ 2022-02-24 15:53:55 CET ] [ Original post ]
Sokobos will be streamed during the Steam Next Fest February 2022. Watch Martin Firbacher, the solo-member of Daisy Games play Sokobos and ask him anything you'd like to know!
Stream Schedule
February 22nd- 7:00 till 8:30 PM CET February 23rd - 8:00 till 9:30 PM CET See you there! https://store.steampowered.com/app/1655890/Sokobos/
[ 2022-02-11 12:22:14 CET ] [ Original post ]
Sokobos will be streamed during the Steam Next Fest February 2022. Watch Martin Firbacher, the solo-member of Daisy Games play Sokobos and ask him anything you'd like to know!
Stream Schedule
February 22nd- 7:00 till 8:30 PM CET February 23rd - 8:00 till 9:30 PM CET See you there! https://store.steampowered.com/app/1655890/Sokobos/
[ 2022-02-11 12:17:20 CET ] [ Original post ]
- Sokobos Linux [183.49 M]
Sokobos takes the timeless block-pushing Sokoban formula and expands on it with new exciting and brain twisting elements.
Assemble gardens, statues and even a temple for Zeus himself
Some parts need to be painted
Rotate the parts
Remove obstacles for your path and more
You took an oath to the Greek gods. You're blessed with inhuman strength and tasked with building a temple for Zeus all by yourself. Once this task is complete, your town will flourish and outshine even the Athens. However, this is a tale of Greek tragedy, not everything will go as planned.
- 50+ challenging levels
- Infinite undos
- Unique mechanics not found in other Sokoban titles
- See how you did move-wise in each level compared to other players
https://store.steampowered.com/app/1655890/Sokobos/
- OS: Any distribution
- Processor: Requires a 64-bit processor and operating system
- Graphics: Support for OpenGL 3.3
- OS: Any distribution
- Processor: Requires a 64-bit processor and operating system
- Graphics: Support for OpenGL 3.3
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