When I started writing this devlog in mid-March, I began with a list of features I had added since the previous devlog. There are performance optimizations, new content, and by far the biggest feature: a yet-unreleased VR mode.
I also saw this as a good day for a stunt post, it being April 1st. I considered a tryhard unfunny rap, but I ended up deciding that it was so tryhard and so unfunny that it would overshadow any ironic comedic value with genuine shame. I also considered posting a manifesto on the microscopic niche of Linux VR, but the manifesto ended up as a series of how-to guides that I am incrementally posting to Reddit. Therefore, rather than pleading in a chapter-length devlog for the reader to take interest, I give you a list of important changes since March 1st:
- Added more buildings
- Lighting and performance tweaks
- Dynamic resolution scaling
- Added remotely operated doors
- Added the first melee weapon
- Improved text layout for character dialogue
- Started pitching this as an adult-oriented game
- Misc. content tweaks
- Misc. bug fixes
[ 2023-04-02 01:20:52 CET ] [ Original post ]
🕹️ Partial Controller Support
Combat
Get aggro in wide-open areas swarming with enemies, or break into living quarters and workplaces to give your victims a fun surprise. Blow your ammo and switch to classic melee weapons, and when that fails, use your cyber skills to pull off feats on the edge of human comprehension.
Exploration
Dive into a world full of conspiracies and corruption. Discover nonsensical architecture and impossible pieces of engineering. Read deranged writings in text files and on walls. The island is isolated in a world much like our own, but crazier, filthier, and more broken.
Real Hacking
The engine is built from the ground up to be reverse-engineered and modded. Is a mission too hard? You can tweak it. Does that parking lot look a little plain? You can add new assets in a reasonable amount of time.
- OS: 64-bit Ubuntu 20.04 or equivalent
- Processor: x86-64 @ 2.6 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256 MB video memory. OpenGL 3
- Storage: 500 MB available space
- OS: 64-bit Ubuntu 20.04 or equivalent
- Processor: x86-64 @ 3 GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 512 MB video memory. OpenGL 3Network: Broadband Internet connection
- Storage: 500 MB available space
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