
Combat
Get aggro in wide-open areas swarming with enemies, or break into living quarters and workplaces to give your victims a fun surprise. Blow your ammo and switch to classic melee weapons, and when that fails, use your cyber skills to pull off feats on the edge of human comprehension.Exploration
Dive into a world full of conspiracies and corruption. Discover nonsensical architecture and impossible pieces of engineering. Read deranged writings in text files and on walls. The island is isolated in a world much like our own, but crazier, filthier, and more broken.Real Hacking
The engine is built from the ground up to be reverse-engineered and modded. Is a mission too hard? You can tweak it. Does that parking lot look a little plain? You can add new assets in a reasonable amount of time.I will be occupied for a while, so expect the frequency of updates to temporarily reduce. Here is the changelog for April 2023:
2023-04-29
* Added some detail to the overturned vending machine
2023-04-24
* Added inventory to pause menu
* Updated email text
2023-04-18
* Fixed a skin rendering bug
* Increased the base resolution
2023-04-17
* Made vehicles invincible
2023-04-15
* Added a little park to Grocery District
2023-04-11
* Reduced in-vehicle collision damage
* Prevented the world floor from acting as an agent
* Tweaked shadow fade distance
2023-04-10
* Increased draw distance as far as it should go on a 5 TFLOP GPU
* Completely walled off the edges of Grocery District
2023-04-07
* Improved southwest building interior
2023-04-06
* Added settings INI in userdata folder for controls, language, etc.
2023-04-05
* Applied fog to outlines to reduce the "ant trail" effect
* Reduced fog density accordingly
* Increased audio buffer samples from 10 to 16
* Added weapon: Flogger
2023-04-04
* Added weapon impact sounds
* Improved Grocery District
2023-04-03
* Reduced the starting map's draw distances to avoid a catastrophic number of draw calls
* Eliminated pop-in with stochastic distance fade
2023-04-02
* Added an alternate path through the adjacent building
Minimum Setup
- OS: 64-bit Ubuntu 20.04 or equivalent
- Processor: x86-64 @ 2.6 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256 MB video memory. OpenGL 3
- Storage: 500 MB available space
Recommended Setup
- OS: 64-bit Ubuntu 20.04 or equivalent
- Processor: x86-64 @ 3 GHzMemory: 8 GB RAM
- Graphics: 512 MB video memory. OpenGL 3Network: Broadband Internet connection
- Storage: 500 MB available space
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