Besiege
Spiderling Studios Developer
Spiderling Studios Publisher
2020-02-18 Release
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(44450 reviews)
The Game includes VR Support
Public Linux Depots:- Besiege Linux Depot v009 [552.45 M]
- Besiege Linux Depot v010 [811.99 M]
Available DLCs:- The Splintered Sea
- Besiege: Supporter Pack
Minor Update 5 - V0.05
Hey guys!
So today we’re bringing you V0.05 as well as information about the next major update, which will be V0.1, and some long term improvements to Besiege.
Earlier today there was a Steam announcement posted, this was posted in error and was only a draft of the V0.05 announcement.
V0.1
We’re going to be changing things up over the next few weeks to push through content that there is a growing demand for. We will be skipping the next minor update in order to bring you the first major update faster.
This major update will be V0.1.
V0.1 will introduce a new island to Besiege with new scenery, structures and inhabited by new enemies. The new island will start out with 5 levels, more will be added as time goes on, and offer new challenges to the player.
We expect that it will be ready in 4-6 weeks time.
Unity 5 & Steam Integration
As I’m sure most of you are aware, Besiege was created on the Unity engine. Probably less of you aware that there is a newer version of this engine called Unity 5. Unity 5 offers a number of improvements over 4, the one we’re most interested in is performance. Moving Besiege over to Unity 5 could offer us a significant performance increase.
This would allow people to build much larger machines and potentially allow us to create levels with more assets.
Unfortunately there is an issue that is preventing us from moving to the new engine, Unity is aware of this issue and hopefully its something they can fix in the near future.
We’re also looking at Steam integration, there are a number of Steam features that we feel will compliment Besiege.
The sharing of machines between players has become almost as much a part of Besiege as building something yourself, we want to find ways to better support this, naturally Steam Workshop will be considered for a later update.
We’ve also had a lot of requests for greater challenges in the game. Everyone’s skill level is different so we don’t want to make the game too difficult for our more casual players, but we need to provide tougher goals for those that want them. This is why we’ll be looking at Steam Achievements later on in development, they would give players who crave a challenge a much harder goal to strive for and of course give them bragging rights to their Steam friends.
We will be looking at Steam Trading Cards much closer to release, we want to make sure theres a lot more game content before we look at things like this.
V0.05
For this update we’re bringing you a few new blocks as well as improvements and bug fixes.
This will be the last minor update before the major update.
Changelog v0.05
ADDITIONAL CONTENT
Added Large Wheel Block
Added Ball Joint Block
Added Small Flame Torch Block
IMPROVEMENTS
Wheels can be set to automatic mode
Cogs can be set to automatic mode
Flying Spiral can be set to automatic mode
Optimised wooden block mesh
Balloons pop less easily
Wheel menu icon improved
.bsg description lines now explain all variables. (you will have to load and re-save old machines to update the .bsg)
Can now type numbers in Key Mapper/Parameter Tuner
Blocks highlight properly when using Key Mapper/Parameter Tuner
Swivel Joint has been remade to be smaller and have better visuals
FIXES
Fixed bug where you could erase a block whilst pressing a UI element on the top bar.
Fixed balloon rope being blurred by Depth of Field
Brace + Spring centre of mass should now be accurate
Fixed Metal Spike Ball not showing up in saved thumbnail
Fixed Half Pipe being named incorrectly in parameter tuner
Fixed Unpowered Cog being named incorrectly in parameter tuner
Fixed bug where pressing ‘Space’ while in the Save/Load would start the simulation in the background.
Fixed Cottages + Windmill in Sandbox not having burnt texture if burned down
Fixed bug where wood block that auto scales to half size gets a double joint Fixed
CHANGES
Increased Brace break strength
Increased Grabber break strength
Cannon Now shoots when heated
Added ‘Shoots when heated’ warning to Cannon description
[ 2015-03-09 23:35:40 CET ] [ Original post ] Besiege is a physics based building game in which you construct medieval siege engines and lay waste to immense fortresses and peaceful hamlets. Build a machine which can crush windmills, wipe out battalions of brave soldiers and transport valuable resources, defending your creation against cannons, archers and whatever else the desperate enemies have at their disposal. Create a trundling behemoth, or take clumsily to the skies, and cause carnage in fully destructible environments. Ultimately, you must conquer every Kingdom by crippling their castles and killing their men and livestock, in as creative or clinical a manner as possible!
MINIMAL SETUP- OS: Ubuntu 12.04 or higher
- Processor: 2.2Ghz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 2.0 compatible. 512 MB VRAM
- Storage: 3 GB available space
RECOMMENDED SETUP- OS: Ubuntu 12.04 or higher
- Processor: 4Ghz Quad CoreMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 3 GB Dedicated VRAM
- Storage: 5 GB available space
3.93$ (21%)
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