Hello!
So today we’ve got some information for you about what we’re working on and what you can expect to see in the coming update V0.3.
We are aware that many of you are growing frustrated at the seeming lack of development and ever longer periods between updates and this is our fault for not communicating more regularly with the community. We are sorry about this and we will endeavor to regularly post progress updates as we develop Besiege further.
Over the past few months we have been working on a number of long term large scale feature additions for Besiege. The development of these features is going very well and they are getting ever closer to a releasable standard. We don’t want to spoil the surprise just yet but it would be fair to say that these are things the community has been asking for from day one.
Development of Besiege’s next campaign continent, called Valfross, is underway and will bring new types of challenges and visuals that will hopefully be unique enough to justify the wait. Valfross is an icy, wind-battered kingdom that has been mostly deserted since ancient times. We’ll be giving you a sneak peak into some of these new levels after the release of V0.3.
Moving away from vague glimpses into the game’s future we’ve got some information about what you can expect to see in the coming update.
We’ve been working on a new sandbox environment with a unique design and a much larger scale. A lot more thought was given to the use of flying machines in this sandbox than the original because, to be frank, we didn’t expect anyone to ever master the art of flying. How wrong we were…
In addition to the new sandbox we’ve been working on another system for modding blocks that we’ll be unveiling on release day of V0.3, but suffice to say that it will offer a great deal more customization from Besiege’s modding community.
Unfortunately, and here’s the bit you’ve all been waiting for, we are still quite a way off from having the new version in a releasable state. We’re reluctant, as always, to set a firm release date but we are certainly still looking at weeks.
We know that some of you are disheartened by the recent pace of Besiege’s update releases but your patience is allowing us the time we need to develop larger-scale features for updates further down the line.
Finally, with regards to our abysmal communication with the community, we are going to be bringing you a regular update post every 2 weeks. This post will feature information about Besiege’s development and what is going on in the community.
We hope that this has reassured you that Besiege’s development is still moving forward and that we’re working hard to bring you the content that you want to see.
Thank you for your patience and continued support,
Cheers,
Von
PS: The plane used in our gifs was created by Flying Flapjack
Besiege
Spiderling Studios
Spiderling Studios
2020-02-18
Simulation Singleplayer
Game News Posts 82
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(43396 reviews)
http://www.besiege.spiderlinggames.co.uk/
https://store.steampowered.com/app/346010 
The Game includes VR Support
Besiege Linux Depot v009 [552.45 M]Besiege Linux Depot v010 [811.99 M]
The Splintered Sea
Besiege: Supporter Pack
- OS: Ubuntu 12.04 or higher
- Processor: 2.2Ghz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 2.0 compatible. 512 MB VRAM
- Storage: 3 GB available space
- OS: Ubuntu 12.04 or higher
- Processor: 4Ghz Quad CoreMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 3 GB Dedicated VRAM
- Storage: 5 GB available space
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