The Splintered Sea - Simulating Water | Feature Overview #1Hello Everyone!
We hope youre as excited as we are about the upcoming Splintered Sea expansion! Today were going to talk about the expansions water simulation & some of its features.
https://store.steampowered.com/app/2165710/Besiege_The_Splintered_Sea/
Its always been important to us that if we ever added water to Besiege, it would need to be a more interactive & impactful experience for the player than simply a flat plane to sail a ship across. With that in mind, throughout the development of the Splintered Sea expansion we have tweaked and refined the water simulation to make it as fun, challenging and immersive as possible.
The Splintered Seas ocean features large waves that physically batter your ship about, making navigation challenging and causing ill-balanced machines to capsize. Constructing an aquatic machine presents different challenges to those faced on land and well talk more about Building for Water in an upcoming post.
Ensuring immersive and satisfying interaction between player creations and the ocean was also very important to us. We wanted the water to react to your presence, creating a rippling wake-like effect as your machine moves and splashing when parts of your ship impact the surface. Splashes and spray are proportional to the magnitude of an impact, so striking the water with a large heavy object at high speed creates a much larger effect than something smaller and lighter at a slower speed.
Now, Besiege wouldnt be Besiege without awesome explosions, so we wanted to give special attention to them in water as well!
- Bombs & Mines are powerful enough to physically impact water both above and below the surface. Above the ocean large explosions force the water downward, creating a temporary depression in its surface.
- Large explosions underwater create a big bubble that forces water (and anything caught in its wake) away from the explosions epicenter and then sucks anything nearby back in as the bubble collapses. This makes submarine warfare especially satisfying and immersive!
- Underwater explosions also thrust water upward, creating huge bulges on the oceans surface that cause damage to vessels caught in them.
That's all for today, but next week we'll be taking a deeper dive into The Splintered Sea's aquatic blocks and how they'll help you take on Besiege's formidable ocean!
Cheers everyone,
Von
If you haven't already, please consider wishlisting the expansion and check out the expansion's steam page for more information! :)
[ 2024-04-19 18:30:31 CET ] [ Original post ]
Besiege
Spiderling Studios
Developer
Spiderling Studios
Publisher
2020-02-18
Release
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(43859 reviews)
The Game includes VR Support
Public Linux Depots:- Besiege Linux Depot v009 [552.45 M]
- Besiege Linux Depot v010 [811.99 M]
Available DLCs:- The Splintered Sea
- Besiege: Supporter Pack
Besiege is a physics based building game in which you construct medieval siege engines and lay waste to immense fortresses and peaceful hamlets. Build a machine which can crush windmills, wipe out battalions of brave soldiers and transport valuable resources, defending your creation against cannons, archers and whatever else the desperate enemies have at their disposal. Create a trundling behemoth, or take clumsily to the skies, and cause carnage in fully destructible environments. Ultimately, you must conquer every Kingdom by crippling their castles and killing their men and livestock, in as creative or clinical a manner as possible!
MINIMAL SETUP- OS: Ubuntu 12.04 or higher
- Processor: 2.2Ghz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 2.0 compatible. 512 MB VRAM
- Storage: 3 GB available space
RECOMMENDED SETUP- OS: Ubuntu 12.04 or higher
- Processor: 4Ghz Quad CoreMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 3 GB Dedicated VRAM
- Storage: 5 GB available space
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