





Vinty is attending a calligraphy event over in Melbourne. At last, she will be able to meet Excelia, the world famous calligrapher. Determined to study and mimic her idol's every move, will Vinty end up losing her identity?
Early this year, I published Without Within onto Steam thanks to people's kind support on greenlight. In truth, the game started off very poorly. People hated how short it was, and many just loathed visual novels and anime in general. A lot of you gave it a chance, though, and that makes me really grateful.
Though still thin by VN standards (shorter than Cursed Sight), Without Within 2 will run at around five times the length of the original. It will be a kinetic novel without choices, as I no longer wish to sprinkle in contrived choices again like I did with the first game.
This sequel is also a "travel novel" of sorts as well. Throughout the game, players will see links that will take them to various videos of Melbourne Australia, which is where the story takes place. I hope players will enjoy the sights in these optional videos.
Details on WOWI2 are available here:
http://wowi2.invertmouse.com
A demo build is available on the page, and I can use everyone's support on greenlight:
http://steamcommunity.com/sharedfiles/filedetails/?id=487659789
Hopefully we can have those Vinty trading cards and emoticons that people have kindly been asking for. Thank you so much everyone!
[ 2015-08-21 21:48:26 CET ] [ Original post ]
Vinty is attending a calligraphy event over in Melbourne. At last, she will be able to meet Excelia, the world famous calligrapher. Determined to study and mimic her idol's every move, will Vinty end up losing her identity?
Early this year, I published Without Within onto Steam thanks to people's kind support on greenlight. In truth, the game started off very poorly. People hated how short it was, and many just loathed visual novels and anime in general. A lot of you gave it a chance, though, and that makes me really grateful.
Though still thin by VN standards (shorter than Cursed Sight), Without Within 2 will run at around five times the length of the original. It will be a kinetic novel without choices, as I no longer wish to sprinkle in contrived choices again like I did with the first game.
This sequel is also a "travel novel" of sorts as well. Throughout the game, players will see links that will take them to various videos of Melbourne Australia, which is where the story takes place. I hope players will enjoy the sights in these optional videos.
Details on WOWI2 are available here:
http://wowi2.invertmouse.com
A demo build is available on the page, and I can use everyone's support on greenlight:
http://steamcommunity.com/sharedfiles/filedetails/?id=487659789
Hopefully we can have those Vinty trading cards and emoticons that people have kindly been asking for. Thank you so much everyone!
[ 2015-08-21 21:48:26 CET ] [ Original post ]
- Without Within Linux Depot [82.83 M]
- Without Within - Extra Edition
As life pressures her toward giving up, will she forget why she pursued this craft in the first place?
Without Within is a short visual novel that explores the creative mind. The game was released for free in Christmas 2014 as thanks to everyone for supporting my endeavors thus far. For those who kindly appreciate the experience and wish to make a contribution, there is an Extra Edition DLC that includes the soundtrack, a digital artbook, as well as three inspirational chase cards.
Unfortunately, being a free game, Without Within is unable to feature trading cards. Sorry Vinty!
Thank you! I hope you will enjoy the read.
- OS: 1.2 GHz Pentium 4Memory: 2 GB RAMStorage: 100 MB available space
- Memory: 2 GB RAMStorage: 100 MB available space
- Storage: 100 MB available space
[ 6071 ]
[ 1356 ]