Hello folks,
After the CO-OP gameplay becomes stable, I am planning a new development :)
My main tower defense goal is; diverging strategy and different gameplay combinations.
So I am planning to add a "HERO" system; all allies have unique Hero towers and these towers will have a passive spell. Also;some other Hero towers will be unlocked with in-game achievements or progressions.
This means there will be no more new allies to be added into the system for a while:)
Planning to add limited heroes first for watching gameplays and bug fixes in the 2024 Q4.
If you have any suggestions or feedback about anything, please let me know...
Have fun all.
Trial of Empires TD offers a detailed tower defense game far from simplicity to players. Progress your playstyle with your Army, Ally, Spell Upgrades, Target Detections, In-Game Buffs, Ammo System and more.
Ally
You can pick 14 allies from the real world and each have unique spells to strengthen your army.
Army
Archers, Element Towers, Soldiers, Rocket Towers, Machine Guns and Tanks. Each army has a different attack type and unique bonus effects for diversing your strategy.
Highlights
6 army types and 77 realistic / futuristic towers with various effects and equipments
Miscellaneous type of enemies
Detailed tower information and statistics
Unlimited gameplay and different combinations
Leaderboards, Achievements, In-Game Purchases and Community
Upcoming new Maps and Enemy Pathfinding System
MINIMAL SETUP
OS: Ubuntu 12.04
Processor: 2 GHz Dual Core CPUMemory: 4 GB RAM
Memory: 4 GB RAM
Graphics: OpenGL 4.1 (GeForce 600 or higher. AMD Radeon 5000 or higher)
Storage: 600 MB available space
RECOMMENDED SETUP
OS: Ubuntu 12.04
Processor: 2.5 GHz Quad Core CPUMemory: 4 GB RAM
Memory: 4 GB RAM
Graphics: OpenGL 4.1 (GeForce 660 or higher. AMD Radeon 7000 or higher)