





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Gameplay - Jump distance is slightly increased - All ladders are now 50% increased in width so the player will be able to attach on them more easily - Attaching on rope is completely changed, player now will be able to attach on rope with much less effort - Multiple map changes - removing the need of "pixel perfect" jumps - On the cage / carriage section the cage activates the carriage after 15 seconds, down from 24 seconds - At the three arrow part, the time between the arrows shoot now is greatly increased - At the arena,, the four AI guards movement speed has been reduced, so the player will have more time to react Visual - Added visual cue to guide the player at the temple area - Added visual cue to guide the player at the cage and carriage section - At the arena part, the box has been replaced with different model and texture, so the player can easily spot it and interact with it Performance - UI visuals optimization - Visual quality settings changes to reflect better performance for low / medium settings - Multiple performance optimizations - resulting in better and more stable framerate UI - Information about the supported controllers is now directly displayed on the front page of the main/pause menus
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