Gameplay - Jump distance is slightly increased - All ladders are now 50% increased in width so the player will be able to attach on them more easily - Attaching on rope is completely changed, player now will be able to attach on rope with much less effort - Multiple map changes - removing the need of "pixel perfect" jumps - On the cage / carriage section the cage activates the carriage after 15 seconds, down from 24 seconds - At the three arrow part, the time between the arrows shoot now is greatly increased - At the arena,, the four AI guards movement speed has been reduced, so the player will have more time to react Visual - Added visual cue to guide the player at the temple area - Added visual cue to guide the player at the cage and carriage section - At the arena part, the box has been replaced with different model and texture, so the player can easily spot it and interact with it Performance - UI visuals optimization - Visual quality settings changes to reflect better performance for low / medium settings - Multiple performance optimizations - resulting in better and more stable framerate UI - Information about the supported controllers is now directly displayed on the front page of the main/pause menus
[ 2022-02-10 01:16:08 CET ] [ Original post ]
🎮 Full Controller Support
- Rapture Depot Linux [4.1 G]
You play as a famous archeologist and explorer who is venturing through an ancient temple in the middle of the desert. In his endeavor to find the great ancient treasure, he has to overcome the puzzles that are blocking his way. The road to the great treasure is protected by many deadly traps, and he will have to act quickly and use his skills wisely to overcome the obstacles and survive. The big temple walls hide one more deadly secret - the Ancient Guardians.
The Game:
Rapture - The Beginning is a platform adventure game based on solving logical puzzles and avoiding traps while carefully timing your movement and actions
Key Features:
- Player will explore a full 3D constructed world of an ancient desert temple following motives from Egyptian mythology
- Player will face light logical puzzles, as the game progress, the difficulty of the puzzles will gradually increase
- Player will face a different variety of traps, such as arrow projectiles, falling blocks, floor traps, enemies, massive contraptions that destroy everything in their way and much more
- The carefully crafted world interacts with the player from all directions (traps, puzzles, enemies), leading to a unique experience
Important - This game is a prototype:
- The graphics are not "top-notch", some rough edges can be spotted, not all models contain textures, some small light artifacts can be spotted.
- There are few known issues in physics/movement behavior (using the box sometimes can break the game, jump-attach on wall edge sometimes is buggy, rare animation glitches, other small unpredicted physics behavior).
- Storyline should be deeper and more meaningful
- There is no music at all, only atmospheric sounds
- OS: Requires a 64-bit processor and operating system
- Processor: AMD Radeon R5 M330 / Nvidia GeForce 8800 GTS 512Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: AMD Radeon R5 M330 / Nvidia GeForce 8800 GTS 512
- Storage: 4 GB available space
- OS: SteamOS. Ubuntu 12.04 or later. or otherwise compatible Linux distribution.
- Processor: Intel I7-9700 4.9 GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 660. Radeon R9-270
- Storage: 4 GB available space
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