Greetings Hunters, We updated the macOS application of Victor Vran to a 64-bit version, required to run on Catalina. Thank you for playing Victor Vran and happy hunting!
Greetings Hunters, We are releasing an update with the following fixes: - Several fixes for passability logic and objects, making sure magical barriers in Cauldron of Chaos level cannot be passed. Those fixes should affect other passability points as well. - Fix for camera shake leading to stuck game where Victor can only walk Once again, thank you for playing Victor Vran!
Greetings Hunters, Today we have a few additional fixes:
- Fixes for lightning balls from Electric Guitar legendary and Lightning Guns getting stuck;
- Fixes for several (not very common) crashes.
- Fix for positioning logic used by Banshees and other enemies.
Greetings Hunters, We have made some significant optimizations with the recent release of Victor Vran on the Nintendo Switch. This update incorporates them, includes a lot of minor fixes and most notably some major ones such as:
- Fix for a freeze or a crash following numerous subsequent map restarts or a frequent change of map;
- Fix for the challenges not resetting in the Fractured Worlds DLC (Thanks for reporting it!);
- Enemies in the Bottomless Pit should no longer get stuck outside of the arena;
- Substantial performance optimizations for low-end machines.
Hunters, we just released a patch focused on Talisman improvements. Here's the log: - Drop rate of Talisman recipes doubpled - Fixed Phoenix Talisman to be used while Victor is moving via Mouse Move control scheme - Fixed upgrading of Gadget Talisman to increase attack duration - Fixed Flame Talisman to make critical hits - Phoenix Talisman and Blink rune now instantly move the camera in Mouse Move control scheme
Hunters, we just released a patch focused on Talisman improvements. Here's the log: - Drop rate of Talisman recipes doubled - Fixed Phoenix Talisman to be used while Victor is moving via Mouse Move control scheme - Fixed upgrading of Gadget Talisman to increase attack duration - Fixed Flame Talisman to make critical hits - Phoenix Talisman and Blink rune now instantly move the camera in Mouse Move control scheme
Hunters, after a longer hiatus, we're releasing fixes for challenges and other issues, as well as fan translations for the DLCs. Here is the complete log: - Elite Challenge "Overkill 12 Cassidy Boys" can now be completed - Challenge "Slay Vampire King" on Fracture Tier 20 can now be completed - "Live To Win" Achievement can now be completed - "Of the Fox" weapon property no longer doubles its effect on Overkill when 2 weapons of the same type are equipped - Fixes on "Lost in the Ozone" demon power - Fixed an issue which removed "Vulnerable" condition by non-critical hits - Fixes on Guitar weapons effects - they no longer transfer to the next weapon when Guitar is replaced - Fixes on Highlander's outfit effects when using Bullseye attack on the Revolvers - Coop fix: Camera now rotates properly when the other player use "Dark Mist" demon power - Minor passability and map objects fixes - Performance improvements for Steam version - Fixes in German translation - Updated Czech and Hungarian fan translations to include Motorhead and Fractured Worlds DLCs
Hunters, after a longer hiatus, we're releasing fixes for challenges and other issues, as well as fan translations for the DLCs. Here is the complete log: - Elite Challenge "Overkill 12 Cassidy Boys" can now be completed - Challenge "Slay Vampire King" on Fracture Tier 20 can now be completed - "Live To Win" Achievement can now be completed - "Of the Fox" weapon property no longer doubles its effect on Overkill when 2 weapons of the same type are equipped - Fixes on "Lost in the Ozone" demon power - Fixed an issue which removed "Vulnerable" condition by non-critical hits - Fixes on Guitar weapons effects - they no longer transfer to the next weapon when Guitar is replaced - Fixes on Highlander's outfit effects when using Bullseye attack on the Revolvers - Coop fix: Camera now rotates properly when the other player use "Dark Mist" demon power - Minor passability and map objects fixes - Performance improvements for Steam version - Fixes in German translation - Updated Czech and Hungarian fan translations to include Motorhead and Fractured Worlds DLCs
Hunters! To celebrate the recent launch of the Motörhead Through The Ages expansion, we hung out with Troma legend Lloyd Kaufman, to discuss his starring role in Victor Vran…. Thing’s didn’t quite go to plan however! You have to see it to believe it! Jump over to the movie and watch now! WARNING: Mature content! https://www.youtube.com/watch?v=RTig89G4Cu4
Hunters! To celebrate the recent launch of the Motrhead Through The Ages expansion, we hung out with Troma legend Lloyd Kaufman, to discuss his starring role in Victor Vran. Things didnt quite go to plan however! You have to see it to believe it! Jump over to the movie and watch now! WARNING: Mature content! https://www.youtube.com/watch?v=RTig89G4Cu4
We're releasing minor fixes for the following issues: - Fixed damage on Ember Talisman when Berserk aura is active - Fixed challenge to properly turn off when all Hexes are off - Fixed cooldown and exploit from Revolvers attack (certain Talisman energy fill-up)
We're releasing minor fixes for the following issues: - Fixed damage on Ember Talisman when Berserk aura is active - Fixed challenge to properly turn off when all Hexes are off - Fixed cooldown and exploit from Revolvers attack (certain Talisman energy fill-up)
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Hey guys, we're releasing a re-balance patch, addressing some of the new monsters, the Talismans and also some general fixes. Happy hunting! Monster Re-balance: - Scorpion Bully - attack radius for pincers is reduced; monster progression no longer increases armor and immunity to critical hits - Scorpion Artillery - basic projectile speed is decreased - Hellhound Alpha - initial bite attack damage is reduced; fire trail damage is reduced; speed charge is decreased - Succubus Swordmaiden - attack damage is reduced; landing attack damage and area attack damage are further reduced - Hellhound Charger - the charge is now easier to avoid Talisman Re-balance: - Brute charge type - slightly reduced the maximum energy gain - Sorcerous charge type - maximum energy gain reduced - Tinkerer charge type - maximum energy gain reduced - Boon type - now grants Quickness instead of Invulnerability to avoid overlapping with other talisman effects - Flame type - damage per projectile fixed - Talisman recipe drop rate doubled Fixes: - UI fix for the talisman orb animation - Bounty info is properly displayed on The Fracture tier preview - Fixed challenges not resolving correctly in The Dark Ages, Frozen Hearth Cave, Screaming Pathway, Dead Man's Mine - Fixed missing bounty hunt epic monsters - Minor level design fixes for pathfinding issues
Hey guys, we're releasing a re-balance patch, addressing some of the new monsters, the Talismans and also some general fixes. Happy hunting! Monster Re-balance: - Scorpion Bully - attack radius for pincers is reduced; monster progression no longer increases armor and immunity to critical hits - Scorpion Artillery - basic projectile speed is decreased - Hellhound Alpha - initial bite attack damage is reduced; fire trail damage is reduced; speed charge is decreased - Succubus Swordmaiden - attack damage is reduced; landing attack damage and area attack damage are further reduced - Hellhound Charger - the charge is now easier to avoid Talisman Re-balance: - Brute charge type - slightly reduced the maximum energy gain - Sorcerous charge type - maximum energy gain reduced - Tinkerer charge type - maximum energy gain reduced - Boon type - now grants Quickness instead of Invulnerability to avoid overlapping with other talisman effects - Flame type - damage per projectile fixed - Talisman recipe drop rate doubled Fixes: - UI fix for the talisman orb animation - Bounty info is properly displayed on The Fracture tier preview - Fixed challenges not resolving correctly in The Dark Ages, Frozen Hearth Cave, Screaming Pathway, Dead Man's Mine - Fixed missing bounty hunt epic monsters - Minor level design fixes for pathfinding issues
We've released a minor patch with the following fixes: - Local coop: Dead player can no longer teleport to live player - UI: fixed vendor UI issue when using controller - Sound: Music now fades out properly across all channels
We've released a minor patch with the following fixes: - Local coop: Dead player can no longer teleport to live player - UI: fixed vendor UI issue when using controller - Sound: Music now fades out properly across all channels
Hunters! Today begins a new hunt! The Fractured Worlds and Motörhead Through the Ages have finally landed and are available now through Steam. We would like to thank you, the community, for the incredible support we’ve received from the game’s early access release right through to now – the arrival of two feature packed expansions, which greatly expand the end game experience as well as providing an all new rock infested adventure dedicated to the loudest band that ever was… Motörhead!
Hunters! Today begins a new hunt! The Fractured Worlds and Motrhead Through the Ages have finally landed and are available now through Steam. We would like to thank you, the community, for the incredible support weve received from the games early access release right through to now the arrival of two feature packed expansions, which greatly expand the end game experience as well as providing an all new rock infested adventure dedicated to the loudest band that ever was Motrhead! If youd like to know more about the game check out www.victorvran.com. Weve also partnered up with Gamepedia to provide an official Wiki for the game here http://victorvran.gamepedia.com/Victor_Vran_Wiki well be filling in the gaps over the next few weeks but would love you all to get involved!
We're releasing a hotfix for a crash on game start on DirectX 10.1-level GPUs
Hunters! The Steam pages of the two upcoming DLCs are now live. Now you can get a better taste of what's coming: https://store.steampowered.com/app/462290/Victor_Vran_Mtorhead_Through_The_Ages/ https://store.steampowered.com/app/493880/Victor_Vran_Fractured_Worlds/ Hunting begins in 10 days! m/
We're releasing a hotfix for the following issues reported from yesterday's patch:
- Fixed missing visual effects when using MSAA (DirectX 11)
- Fixed black screen issue affecting OSX and Linux users (OpenGL)
- Tome's Singularity Orb skill uses one Arcane Power Orbs (used all of them)
Hunters! The gravelliest voice in gaming, Doug Cockle returns to reprise his role in Victor Vran Overkill Edition and the new DLC! Watch the video now!
Greetings Hunters, Today we are preparing Victor Vran for the release of the two upcoming DLCs: Motörhead Through the Ages and Fractured Wrods. The patch contains numerous fixes - the list is long, grab a Zagoravian ale, and enjoy:
- Circus Arena & Bottomless Pit: Changes to the Ranking UI screen when in Local-Coop
- Proper change of host when the host of a MP game leaves (new players joining the game can't become a host and kick others)
- Pumpkin Hammer now correctly shares a cooldown with other equipped hammers (weapons from the same type share attack cooldowns)
- Transmutation: display "Highest rarity reached." for card recipes that can not create a card with higher rarity
- Transmutation: hopefully fixed disappearance or duplication of items
- Transmutation: items are now properly returned from the transmutation to the inventory (it was confusing and seemed like items disappear when replaced/switched)
- Transmutation: the Bear property cannot be upgraded and now it is represented correctly in the UI
- Transmutation: demon power durations are now working correctly
- Transmutation: added new minimap icon for the transmutation station/panel
- Transmutation: Master Crafter achievement no longer requires a max level character and weapon
- Vail the Immortal's body is now despawned after killing him in MP
- Disabled totems' ability to become tyrants
- Added a new text in the Controller Layout for the emotes button
- Camera Sensitivity is now renamed to Mouse Sensitivity
- Local coop switches the player offline (no chat, no game)
- Fixed missing boss fight movie for Wa-Lee
- Fixed not being able to move out of the dancing AoE circle when using Mouse Move
- Fixed a MP exploit where Lord Gabriel doesn't update his target if a player leaves the map
- Fixed Inventory UI damage number spill
- Fixed not being able to claim bounty/treasure codes from the Main Menu > Online screen
- Fixed bounty/treasure codes colour when typed by hand
- Fixed losing control of the camera while opening Gift Boxes
- Fixed black screen if you die when the World Map is open in the Hub
- Fixed armoured value not being shown for armoured monsters
- Fixed item rollovers in Inventory UI spilling out of the screen
- Fixed multiple Multiplayer desyncs
- Fixed Bottomless Pit not resetting when both players die in multiplayer
- Fixed a quest bug after the Apocalypse fight (not being able to "Talk to Tzar Borimir" if you restart the game)
- Fixed banter not playing immediately after going to the Hub from Heart of Frost (was playing only if you come from the game Main Menu)
- Fixed misplaced weapon particles on weapon draw from the back of the hero
- Fixed Legendary Dye not being visible on the character
- Fixed desaturation of ingame videos
- Fixed wrong texts in localizations
- Fixed several crashes
- Removed some leaked DLC texts from the base game Codex
- Inventory UI updates all character stats and info in real time now (also the action bar)
- Made AoE particle of Weak Essence of Frost with more visible edges
- Added support for Asian characters in more UIs
- Added support for Alienware AlienFX
- Dynamic Resolution tweaks
- Linux: Fixed performance regression with newer NVIDIA drivers
- Steam: Added Voice Chat Volume slider in Sound Options
- Minor Menus/UIs sound tweaks and fixes
- Minor text fixes
- Multiple other minor fixes
- Various minor Level Design fixes
- Fixed Z-fighting / flickering from objects in multiple areas of the game
- Fixed some enemies or players getting stuck in terrain passability holes or objects / collisions and impassable terrain
- Added collisions to objects
- Other minor passability fixes
To celebrate the upcoming launch of Victor Vran: Overkill Edition, on June 6th, we created a very special set of physical Destiny cards! For a chance to win a pack, LIKE the Victor Vran Twitter or Facebook page from today to Friday 26th of May and comment “I hunt on Steam!” We’ll select 10 hunters to receive the Destiny card packs!
Hunters! Today we need to let you know that the release date for Victor Vran: Overkill Edition has now changed to June 6th.
We always wanted to make Victor Vran: Overkill Edition and both additions a special experience for fans of Motörhead and Victor Vran alike. In order to ensure that the new content could be enjoyed by Victor Vran fans around the world we made the difficult decision to move the release date by one week.
Thank you for being amazing fans and we hope you’re as excited for June 6th as we are!
We’re delighted to announce Victor Vran additions, Motörhead Through the Ages and Fractured Worlds, launch May 30th! Priced SRP £9.99/$11.99/€11.99. On the same day Victor Vran launches onto console for the first time - We can’t thank you enough for all your support since we first released Victor Vran in 2015! For those yet to purchase Victor Vran, you’ll be able to pick up an Overkill edition for £34.99/$39.99/€39.99, which contains the base game and all DLC. Watch the brand new Motörhead expansion trailer at the link!
https://www.youtube.com/watch?v=ML4iwPAIbIE
Hunters, as we get closer to release, our CEO Gabriel Dobrev and our Producer Bisser Dyankov would like to share some insight into how Motorhead Through The Ages came to be. How Victor Vran was molded by the Early Access community and more! https://www.youtube.com/watch?v=NQI1DmaFJiQ
Hunters! The time has come! Feast your eyes on the trailer for Victor Vran: Overkill Edition! https://www.youtube.com/watch?v=mRYXYQIL8Ew Victor Vran: Overkill Edition includes Victor Vran (base game) and also comes with two brand new adventures: the ethereal Fractured Worlds – a challenging and empowering new expansion featuring a new chapter in the story of Victor Vran, and Motörhead: Through the Ages – a wild, rock adventure, inspired by, officially endorsed by, and starring, the loudest band in the world Motörhead! For players who already own the game on Steam; You don't need to buy the Overkill Edition. The two new DLCs will be available for purchase from our Victor Vran Steam Store page.
Hunters – be ready! For next year Victor invades new territory! Get ready Xbox and Playstation! Victor is coming! Learn more Here! https://youtu.be/Tjih0QqYsCo
Greetings Hunters! The long-awaited Local Coop is officially live! Thank you all for your patience! Happy hunting!
Update Sept 09th
- Local Coop
- Fixed missing desktop icon in Linux and Mac
- Other bug fixes and performance improvements
Greetings Hunters! Our latest update brings preparations for the long awaited Local Co-Op, which will be out in mid-September (no later than the 16th). Full Update Details Here
- New Localization: Simplified Chinese
- Added dynamic resolution in Video options
- Fixed black screen issue with recent NVIDIA driver update
- Code preparations for the upcoming Local Coop update
- Linux: Fixed crash on pressing the F1 button
- Multiple bug fixes and performance improvements
- Fixed unreachable encounter at Cauldron of Chaos
- Fixed Tenacious V, Been There Done That, Hard to Challenge achievements
- Fixed Holier than Thou achievement
- Fixed achievements not counting in equipped items
- Fixed an issue causing the HUD to disappear on respawn
- Fixed missing 5th challenge in Cauldron of Chaos
- Other bug fixes and performance improvements
- Fixed item duplication exploit
- Emotes no longer end Dazed condition
- Decreased drop rate of Pumpkin Pie
- UIs now centralize better under different resolutions
- Rachnoss' columns are Invulnerable until the Boss spawns
- The activation of an emote is now seen by the other players in the MP game
- Fixed Adrian spawning too many Vampiric Totems on respawn
- Fixed a rare issue preventing kill-monster quests from completing
- Fixed an issue causing the quest line to get stuck in the Defiled Chapel
- Fixed wrong consumable name being displayed in the on-cooldown notification
- Fixed a number typo in the description of Serious Vran achievement in Russian, Turkish and Czech
- Various stability optimizations and performance improvements
Save 66% on Victor Vran ARPG during this week's Midweek Madness*!
*Offer ends Friday at 10:00 AM Pacific Time
- New Multiplayer interface
- New Localizations: Czech, Turkish
- Added Sell all Common/Uncommon/Rare items in the vendors' interface
- Japanese/Korean players can now chat in their native languages on Windows
- Added option to kick players from Multiplayer games
- NPC conversations are now shown in the chat
- Daze condition on the hero no longer stacks. Heroes get Defiant after being dazed
- Improved targeting with Lightning Gun and Tome on uneven terrain
- Tweaked Sword, Rapier, Hammer and Scythe swing delays to perform better when there's a weapon speed modifier applied
- NPCs now rotate to face the character on interaction
- `Teleport to player` is now disabled when the player is in Main Menu or when all other players have left the game
- Disabled whispering to offline friends
- `Invite Player` lists online friends on top
- The Transmutation interface now shows `Maximum attribute reached` when the recipe can't upgrade the base item anymore
- All active Hexes are automatically deactivated on `Switch to Casual Mode`
- Hexes-requiring Challenges now properly state that they're failed when a required Hex is not active
- Steam Controller: Fixed double input
- Gamepad: You can use X to slap base<->ingredient items in the Transmutation infopanel
- Gamepad: Emotes are now properly activated with X
- Gamepad: Fixed an issue with Compact inventory option
- Gamepad: After each successful transmutation the selection moves automatically to the transmuted item, instead of returning to the inventory
- Mouse Move: It's now impossible to attack while dancing
- Mouse Move: It's now impossible to dodge backwards while on pause
- Mouse: Use RMB to quickly unequip equipped items in the Inventory
- Fixed displaying of Korean/Japanese characters as question marks in the chat
- Fixed equipping of items from Transmutation interface
- Fixed receiving of whispers and game invitations from blocked players
- Fixed sending of invites to players who are already in the MP game
- Fixed incorrect displaying of player name in MP games that he/she has just left
- Fixed bad refreshing of chat lists after None room has been selected
- Fixed an issue causing bad targeting in the Demon World
- Fixed a rare case causing Life Steal not to work in the Freakshow
- Fixed active quest description disappearing from the UI for some quests
- Fixed `Slay Lord Gabriel in Stage 2` Challenge
- Fixed GabeN stucking in walking state after Dark Mist use
- Fixed a rare issue causing Chained Gargoyles to become unhitable after Demon Power use
- Know-It-All, Been There, Done That and Tenacious V achievements now ignore the existence of the Secret Pumpkin Level
- Fixed bad Z-orientation of Shotgun and Lightning Gun attack particles when there's big vertical difference between the hero and the target
- Fixed unintentional resetting of local data (such as challenge progress) in multiplayer games
- Fixed rare issue causing Apocalypse not to drop loot
Ever wondered what is the most popular weapon type? How about legendary weapons? Which boss is most lethal? How many pumpkins were smashed since release? Have a look at our new infographic! Linky
Save 50% on Victor Vran during this week's Midweek Madness*!
Victor Vran is the isometric action-RPG where your skill is just as essential as your character build and gear. Experience intense combat action: dodge, jump and unleash powerful skills to finish off your enemies!
*Offer ends Friday at 10 AM Pacific Time
The darkest night of all is upon us: Victor Vran celebrates Halloween with spooky new content! Stand your ground against the legion of festive pumpkinhead monsters and chip, batter and shoot your way through the demonic members of the cucurbit family until you meet their master: The PumpKing, in the Secret Pumpkin Level! To enter the new area, you will need a special key - a slice of pumpkin pie. Each hunter will be given several slices of the pie, which will become a rare drop once Halloween is over. https://www.youtube.com/watch?v=qt6Dg0bcP14
Update Oct 28th (Halloween)
- New Map: Secret Pumpkin Level
- New Items: Pumpkin Pie, Carved Box
- New Boss Fight: The PumpKing
- Updated Localizations
- Hexes now grant rewards on leveling. A single reward is given for each star. Additional reward is given when all Hex stars are maxed
- Resolved an issue causing some visual effects to remain on screed after the monster that caused them is dead
- Fixed an issue causing challenges to autocomplete in the Cauldron of Chaos
- Fixed a rare blocking issue with Vail the Lich
- Fixed Steamed Up achievement not unlocking
- Fixed issues with dodging in the wrong direction with the Action/Gamepad control schemes
- Fixed functionality of Dodge Back, Dodge Left, Dodge Right with Mouse-Move control scheme
- Fixed duplication exploit related to transmutation
- Hexes are now properly applied in multiplayer games when players are on different difficulty settings
- Challenges in Cauldron of Chaos now reset properly on death
[img=http://cdn.akamai.steamstatic.com/steam/apps/397920/header.jpg] Our new endgame map is LIVE! The Cauldron of Chaos DLC introduces daily dungeons, guaranteed to test even the most experienced demon hunters. Every day the game will generate a new Cauldron of Chaos starting with several encounters of increasing difficulty and culminating with a fierce boss fight. Five randomized daily challenges will put your demon hunting skills to the ultimate test. The Cauldron of Chaos also offers the most exciting loot and rewards in the game. The all new Character Emotes will bring Victor to life. The new currency Demon Souls can be traded for legendary items, emotes and more from GebaN the Broker found at the end of the new area. http://store.steampowered.com/app/397920/
Update Oct 8th (Cauldron of Chaos, HU localization)
- New Free DLC: Cauldron of Chaos
- New Currency: Demon Souls
- New Feature: Emotes
- New Localization: Hungarian
- Made save symbol less obtrusive
- Vendors are no more immediately reset on game restart
[img=http://cdn.akamai.steamstatic.com/steam/apps/397910/header.jpg?t=1443091213] Our new outfit is LIVE! The Highlander's Outfit is a stylish demon-hunter costume that generates Overdrive from special weapon attacks and lowers their cooldowns. http://store.steampowered.com/app/397910/ You will receive a special Bounty the first time you visit the Hub. Complete the Bounty hunt to receive the new outfit.
To celebrate the release of The Tome weapon and its legendary card, we would also like to suggest a build based on those new items: https://www.youtube.com/watch?v=v86WymyOe0M If you're not familiar with our new weapon The Tome, we suggest watching the introduction video: https://www.youtube.com/watch?v=XrO-ZUK_1M0
[img=http://cdn.akamai.steamstatic.com/steam/apps/397930/header.jpg?t=1442489480] Our new spell-caster weapon is LIVE! The Tome of Souls is the newest addition to the arsenal of Victor Vran. As all existing weapon types in the game, it comes with its own set of special attacks and distinct playstyle. http://store.steampowered.com/app/397930 In addition to the randomly generated tomes, the DLC introduces five legendary Tomes with unique properties and attacks not found on normal weapons, such as "Fifty Shades of Slay" and "Nekonomicon". Redeem the special treasure key [MIGHTIER-THAN-SWORD] in the Options menu to get started on your journey for a legendary Tome.
[img=http://cdn.akamai.steamstatic.com/steam/apps/394750/ss_92980d3820a7617c2df43673387bbfa947cf0f2e.1920x1080.jpg] [img=http://cdn.akamai.steamstatic.com/steam/apps/394750/ss_b617159121afa99b48a9da5ccd423bae24235fbc.1920x1080.jpg] The full Victor Vran orchestral soundtrack contains an hour of music in 18 tracks. You can find it bundled with our gorgeous 194 page Digital Artbook here: http://store.steampowered.com/app/394750/
- Fixed broken NPC interactions
- The new graphical HUD for Hardcore characters is now properly applied after the Tutorial
- Fixed several UI misalignments
New Features and Content
- New difficulty level - Casual Mode. You can switch between Normal and Casual modes at will
- New character creation option - Hardcore. Hardcore characters use separate stash and become normal characters when they die
Hammer
- Hammer Pound attack now inflicts collateral area damage
- Increased the area of hammer Smash attack to match the visual effect
- Disabled camera movement during hammer Smash attacks to make targeting easier
- Added prediction and improved targeting of hammer Smash attacks
Balance
- Pull projectiles now ignore Dazed enemies and pass through them on their look-about for a viable target
Other User Requests
- World Map and local Map now show the number of active Treasure Hunts/Bounties
- Added option to disable camera shake
- Added `Menu` option in the Chat interface; Select someone in the Chat then click on `Menu` to quickly send him/her a friend request or game invitation
- Whispers are now marked more clearly in the Chat
- You can reply to the last received whisper with /r or /reply
- You can invite users to your game with /i or /invite
- Steam Virtual Keyboard is available in Steam Big Picture Mode for `redeem key` and `chat`
General Fixes
- The inventory sorting is now faster
- Fixed several connectivity issues and breaking of camera in MP games
- Fixed reopening of chat interface on map change when chat is turned off
- Fixed wrong colorization of Outfits in the UI when only Legendary Dye has been applied
- Fixed rare issue which can cause item deletion during Transmutation
- It is now possible to send chat whispers to users with space symbol in their names
- You can now share more Treasure Keys in the chat without getting banned
- Fixed constant respawning of Apocalypse in MP games
- Fixed Linux/Mac OS X stucking in loading screen
- Added confirmation on `Exit to Menu`
- Capped the required number of Aether Charges for legendary weapon effects to 10 (previously 15)
- Fixed showing of Bounties on the map when they're out of reach and not found
- Fixed stacking of Aether Charges
Lightning Gun
- Shock - duration is now visualized with a charge-up bar
- Lightning Ball - lightning ball now bounce off walls instead of fizzle, making the attack much more viable in tight spaces. The duration has been reduced to compensate.
- Lightning Trap - this skill has been reworked so that it now creates a Lightning Trap at a given position. While the trap lasts it sends out pulses that damage and electrocute enemies. At the end the Lightning Trap explodes the same way it did before. It is possible to avoid the explosion effect by jumping over it.
Scythe
- Reap - Increased attack speed. Split timing now applies Vulnerable instead of reducing the cooldowns of special attacks. New sound effect for split-timed attacks.
- Shockwave and Whirlwind - remaining cooldown is halved when at least 5 different enemies are hit with a single attack.
Legendary Weapons
- Vengeance: Increased the damage of meteors triggered by the legendary ability
- Vengeance: Decreased cooldown of the legendary ability
- Vera: Increased explosion damage
- Meteor: Increased the damage from the meteor special ability
Destiny Cards
- Added legendary versions of The Sun, The Moon, Hope, Strength, The Knight, The Beast, The Rogue, The Guardian, The Bishop and The Slayer.
- Hope - increased health bonus by 25%
- Greed - doubled gold drop bonus
- The Sun, The Moon and The Guardian - increased damage and damage now ignores armor
- The Slayer and The Bishop - grant healing based on the hero's max health
- The Beast - increased armor penetration bonus
- The Knight - increased armor bonus by 20%
- The Rogue - doubled bonus critical damage
- Strength - reduced Destiny Point cost of rare variant, increased effect for common and uncommon variants
- The Guardian - reduced Destiny Point cost, increased proc chance and added a chance to electrocute the target.
- Justice - increased Destiny Point cost; Thorns buff reflects 66% of melee damage. Reflection is calculated before Armor is applied and ignores the Armor of foes
- The Hunter - doubled bonus damage on split timing
- The Reaper - added a refund of 1/3 of the soul shards spent on Shockwave or Whirlwind. Also increased the damage bonus granted to Shockwave.
- The Saint - reduced bonus armor to 15 per divine card
- Lightning Strike divine property - increased damage and proc chance. The strike now ignores Armor and causes Weakness for a short duration
- Damage while above 90% divine property - modified damage bonus range
- Remove negative condition on kill divine property - reduced the cooldown
- Brutality on full overdrive wicked property - increased proc chance
Weapon Properties
- "of the Leech" - now heals for percentage of max health
- "of the Wolf" - Increased proc chance
- "Vicious" - increased max bonus to 100 crit damage
Demon Powers
- Increased the damage dealt by all demon powers
Other User Requests
- Added option to set the size of user interfaces
- Number of secrets found is shown on the world map
- The spawn spots of some hard-to-find bounty targets are indicated on the radar
- Display Resolution can be set in Windowed Mode
- Added option to scale Render resolution
- Power Stones for Weapon Properties now include description of the property
- Added practice dummy in Castle Zagore
General Fixes
- Revised weapon damage - It is now possible to reach the intended max damage with all weapons with transmutation. Existing weapons outside the intended range were patched
- Expired Bounty Hunts and Treasures can no longer be shared
- Fixed the damage of some wrongly generated uncommon and rare weapons
- Fixed a transmutation bug that displayed maxed damage for some weapons that weren't maximized
- Fixed removing of demon power buffs when the in-game menu opens
- Fixed rare issue preventing the Know-it-All achievement from unlocking
- Fixed freeze on level-up when character is dead
- Fixed crash on map change
- Fixed crash on pasting from clipboard
- Fixed randomly occurring crash
Multiplayer Chat
- Reworked chat scrolling with Up/Down arrows or LB/RB
- The chat doesn't scroll to the bottom when someone writes
- Selecting a comment now gives you the option to whisper the author
- You can now switch between Game and Room chat rooms when single player in MP game
- Chat window in the Online menu isn't closable
- Fixed chat blinking caused by people writing in another room
Victor Vran ARPG
Haemimont Games
EuroVideo Medien
2015-07-24
Action Indie RPG Adventure Singleplayer Multiplayer Coop
Game News Posts 52
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(3630 reviews)
http://victorvran.com
https://store.steampowered.com/app/345180 
The Game includes VR Support
Linux [20.32 M]
Victor Vran: Original Soundtrack and Art Book
Victor Vran: Highlander Outfit
Victor Vran: Cauldron of Chaos Map
Victor Vran: Tome of Souls Weapon
Victor Vran: Motörhead Through The Ages
Victor Vran: Fractured Worlds
Victor Vran lets you decide how to play the game. Forge your own personal version of Victor thanks to a vast array of powerful weapons, game-changing outfits, wicked demon powers and destiny cards. Use special moves, combine skills and weapons to wipe out hordes of hideous beasts and clever boss monsters.
Slaying demons doesn’t have to be a lonely affair – team up with friends online and explore the story of the dark world together in a full co-op experience.
- Dynamic action – dive down on enemies, dodge attacks and stand against hordes of monsters
- Extensive character development – choose your weapons, items, outfits, destiny cards and demon powers to create your ultimate monster-slaying build
- Invite friends to defeat a vile monster or fight alongside players from all over the world. Do you want to find out who is more powerful? Try out the PvP Arena.
- Randomly generated items in addition to the hand-crafted ones. Improve every item to perfection by using transmutation.
- Huge variety in monster behavior
- Customize your difficulty with cursed hex items
- Xbox controller support
Development will not end with the release. We will continue to improve and update Victor Vran with free features and content.
- The free Tome of Souls DLC introduces a brand new weapon type that unlocks new active abilities and a spellcaster playstyle. Of course, there are legendary tomes of forbidden words and endless power, such as The Nekonomicon and Fifty Shades of Slay.
- The free Highlander Outfit DLC opens even more character build options and an exciting new look for the title character.
- The free Cauldron of Chaos DLC adds a huge new map which offers a randomized layout, encounters and daily challenges.
Here is what you can expect in the near future:
- A Local Coop multiplayer mode will allow two players to play together on the same system.
- OS: Ubuntu 12.04
- Processor: 2 GHz Dual Core CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 4.1 (GeForce 600 or higher. AMD Radeon 5000 or higher)
- Storage: 4 GB available space
- OS: Ubuntu 12.04
- Processor: 2.5 GHz Quad Core CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 4.1 (GeForce 660 or higher. AMD Radeon 7000 or higher)
- Storage: 4 GB available space
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