





Somewhere between a bullet hell and a card game…
Throughout 5 different stages, Heck Deck will challenge your precision and dexterity during the bullet hell phases and your strategy when using your cards. Each card you pick up will cost you at least one life point, so you will have to be careful about which ones you pick on your way.The abstract and minimalist world of Heck Deck is created with a cute hand-drawn art style. Each level of the game has its own universe, its own music, its own set of enemies, and of course, its own boss.

Heck Deck main features:
- 5 different levels with their own music
- A cute hand-drawn art style
- One unique setting for each level
- Dozens of attacks and spells for the player
- Over 30 enemies and bosses
- A card purchase system via the shop
The strategy created by the use of cards mixed with the dexterity required during the bullet hell phases makes Heck Deck truly unique! Are you up to the challenge? Wishlist now!

- Fixed crash when loading first practice zone
- Fixed deathless sticker+achievement not unlocking from previous version's existing save file win
Additions
- Added 4 new characters
[list] - Deckard
- Tau & Phi
- Randal
- ???
Changes
- Changed "checkpoints" to "practice mode"
[list] - You can choose to play a particular level. Beating that level ends the run.
- Practice levels are now unlocked upon *reaching* the level rather than beating the level in the full game
Fixes
- Fixed music loops breaking under certain conditions (such as switching app processes)
- Fixed shop jar incorrectly filling with hearts/pips from the previous shop transactions
- Fixed jar health pickups not saving after reloading
- Fixed table transition from being affected by gamespeed
- Fixed incorrect text rendering on linux
- Fixed certain title buttons from being unclickable if selected with keyboard/controller
- Fixed controller directional movement causing button presses in certain contexts
- Fixed newly added controls defaulting to null
- Fixed final boss enemy spawn not dying on win in some circumstances
- Fixed volume of card spawning sound effect from bats attack
- Fixed crash when cancelling the teleport card with keyboard/controller
- Fixed "moving background" option set to off preventing the stage from sliding down to reveal the final boss
- Fixed "moving background" option preventing parallaxing backgrounds during transitions
- Fixed being able to die after winning
- Fixed sever attack changing the layer of the targeted enemy
- Fixed mouse enemy spitting out the non-foil version of a card after taking a foil card
- Fixed card staying visible at bottom of screen if not moving when mouse enemy grabs it
- Fixed softlock caused by killing final boss with revive
- Fixed cards being playable when reviving
- Fixed stacked cards spawned from leaf enemy
- Fixed reduced turn radius not resetting after shrinking ends
- Fixed poker chip stack spawning poker chips in the same direction (for real this time)
- Adjusted bee boss enemy spawn rate (slows down the more there are on screen)
- Adjusted bee boss hitbox
- Adjusted leaf enemy hitbox
- Adjusted cloud enemy card spawn rate
- Added 1-7 key control for duplicate card
- Added 1-3 key control for draw card
- Fixed Steam achievements for linux
- Fixed invisible foil cards on certain AMD cards
- Fixed stats not resetting on restart
- Fixed crash in factory from killing gears on spawn
- Fixed some bosses being 1-hit killable for the first frame
- Fixed interaction with top card/number key controls in double press mode
- Fixed volume of card spawns from ladybug
- Fixed issue preventing foil cards from being selectable during cooldown
- Fixed laser hit marker not disappearing when the damage buffer timer ends
- Fixed hat special attack spawning spider at top of screen
- Fixed hat laser attacks hitbox persisting when killed
- Fixed options menu being unopenable after winning
- Fixed rare crash with inspect mode
- Fixed pip count on sever and revive cards
- Changed players minimum turning radius when shrunk
- Changed timer to move down when boss healthbar appears
- Adjusted Bee boss health to 8
- Adjusted Slot Machine boss health to 9
- Adjusted hitboxes on the Cherries, Cloud, and Lightning enemies
- Changed transition activation to happen only after moving
- Fixed crash with foil card in fountain
- Fixed continue button active after beating a run
- Fixed old fullheal card appearing sometimes
- Fixed inspect not togglable with keyboard/controller
- Fixed crash with inspect on keyboard/controller
- Fixed duplicate card not copying foil flag
- Fixed crash when playing card a mouse is grabbing
The day has come...
Heck Deck is now available with a 15% discount for one week!
https://store.steampowered.com/app/1606210/Heck_Deck/Do not forget that you can also play Heck Deck on the [u]Apple Store[/u] and [u]Google Play Store[/u] .
We hope that you have fun playing Heck Deck!
- torcado
In only 7 days, Heck Deck will be available on Steam for PC, Mac and Linux!
The game will launch with a 15% discount for the first week.
Until then, don't forget to add the game to your wishlist to be notified when it is released:
https://store.steampowered.com/app/1606210/Heck_Deck/
- torcado

You will soon be able to discover the world of Heck Deck in its entirety because...
We officially announce that the game will be released on January 11th 2022 on Steam and Mobile!
You will also benefit from a 15% discount on the price for one week at the release of the game, from January 11th to 18th, 2022.
Until then, you can always add the game to your wishlist here:
https://store.steampowered.com/app/1606210/Heck_Deck/
- torcado

I'm torcado, I have been developing games solo for over 8 years by now, most of which have been made for game jams such as Ludum Dare.
Heck Deck is one of those games, originally made in under 48 hours for the Ludum Dare game jam with the theme "combine two incompatible genres." Heck Deck scored 1st place in Innovation, 3rd in Fun and Theme, and 5th Overall in that competition, out of over 3000 submissions.
Since then, I decided to bring the idea further and turn it into a fully packed and polished game, and after 3 years it's finally wrapping up! I really enjoy creating unique experiences through games, and I hope Heck Deck achieves that with players.
We are very proud to present Heck Deck, a 2D bullet hell card game where all the bullets are cards and time only progresses as you move. Come discover epic enemies and boss fights, dozens of cards with unique spells, in 5 different stages.
Heck Deck is participating in the Steam Next Fest which runs from October 1st to 7th. On this occasion, a demo of Heck Deck will be available to playtest, give it a try!
You can add the game to your [u]wishlist [/u]by clicking right here:
https://store.steampowered.com/app/1606210/Heck_Deck/
- torcado

Minimum Setup
- OS: Linux
- Processor: 1.8 GHz Dual Core ProcessorMemory: 1500 MB RAM
- Memory: 1500 MB RAM
- Graphics: 1GB VRAM
- Storage: 80 MB available space
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