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Name

 Heck Deck 

 

Developer

 torcado 

 

Publisher

 PID Games 

 

Tags

 

Singleplayer 

Release

 2022-01-11 

 

GameBillet

 3.39 /

 

 

Steam

 3,99€ 2,89£ 3,99$ / 0 % 

 

News

 10 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/1606210 

 
Public Linux depots

 Dpt: Heck Deck Linux [97.09 M] 




LINUX STREAMERS (0)




Heck Deck v1.4.0 patch notes


  • Fixed crash when loading first practice zone
  • Fixed deathless sticker+achievement not unlocking from previous version's existing save file win


[ 2022-10-04 23:00:14 CET ] [ Original post ]

Heck Deck Spells and Specters Update Out Now!

[previewyoutube=M6CGaLE9d1Y;full][/previewyoutube]

[h3]Additions[/h3]


  • Added 4 new characters

    • Deckard
    • Tau & Phi
    • Randal
    • ???

  • Added 10 new cards in a new category

    • Foiler
    • Warp Ring
    • Bag of Holding
    • Wisp
    • Portable Fountain
    • Sell Hand
    • Mirror
    • Pop
    • Chaos
    • Convert

  • Added Card Compendium

    • The compendium is a collection of all the cards in the game. As you pick up and play them, each compendium entry gains more information such as the card's name and a description of its ability.
    • The compendium also lists all the characters

  • Added notification icon to new cards

    • Helps with filling out the compendium

  • Added full-speed mode

    • Can be unlocked and enabled for each character. In this mode, everything moves at full speed regardless of your movement.

  • Added Redos

    • Every time you beat a stage, you gain one "redo" for the run. When you die, you can choose to spend a "redo" to respawn back at the start of the level you died on with all the cards and health you had. Certain unlocks and achievements are disabled for the run after doing this.

  • Added Stickers

    • Stickers reflect achievements. You can move them around on the title screen.

  • Added Restock button to the shop
  • Added multitouch support for mobile

    • Allows you to hold a finger on the board to move, use another finger to play a card, and return to moving without needing to release the first finger. Makes full-speed mode a lot more friendly

  • Added visual dots to the cooldown ring
  • Added yellow outline to cards that will remove a pip upon pickup
  • Added card shake effect when trying to play a card that can't be played
  • Added aim guide for Orb card
  • Added dash trail for most of the attacks
  • Added flash effect for timefreeze border
  • Added failsafe behavior to force the next enemy to spawn if enough time has passed
  • Added rumbling sound during final boss appearance


[h3]Changes[/h3]

  • Changed "checkpoints" to "practice mode"

    • You can choose to play a particular level. Beating that level ends the run.
    • Practice levels are now unlocked upon *reaching* the level rather than beating the level in the full game

  • Changed Quick Bomb to Free Bomb

    • Reduced the cost from 1 to 0 hearts
    • Increased the cooldown from 0 to 1

  • Changed Timefreeze cost from 2 to 1
  • Changed Foil card shader a bit

    • Looks a lot nicer, should be faster too

  • Changed enemy layout of the first level a bit

    • Should be a bit shorter and easier now

  • Changed Exit to Menu button to trigger without needing to release the button
  • Changed well card toss to trigger on press instead of release
  • Changed lethal red card border to be cleaner and better aligned
  • Changed color of purple entities (shopkeeper, final boss, etc.) to have better contrast
  • Changed enemy pop animation color
  • Reduced casinos music volume a bit


Fixes

  • Fixed music loops breaking under certain conditions (such as switching app processes)
  • Fixed shop jar incorrectly filling with hearts/pips from the previous shop transactions
  • Fixed jar health pickups not saving after reloading
  • Fixed table transition from being affected by gamespeed
  • Fixed incorrect text rendering on linux
  • Fixed certain title buttons from being unclickable if selected with keyboard/controller
  • Fixed controller directional movement causing button presses in certain contexts
  • Fixed newly added controls defaulting to null
  • Fixed final boss enemy spawn not dying on win in some circumstances
  • Fixed volume of card spawning sound effect from bats attack


[ 2022-10-04 12:21:50 CET ] [ Original post ]

heck deck v1.0.3b patch notes


  • Fixed crash when cancelling the teleport card with keyboard/controller
  • Fixed "moving background" option set to off preventing the stage from sliding down to reveal the final boss
  • Fixed "moving background" option preventing parallaxing backgrounds during transitions
  • Fixed being able to die after winning
  • Fixed sever attack changing the layer of the targeted enemy
  • Fixed mouse enemy spitting out the non-foil version of a card after taking a foil card
  • Fixed card staying visible at bottom of screen if not moving when mouse enemy grabs it
  • Fixed softlock caused by killing final boss with revive
  • Fixed cards being playable when reviving
  • Fixed stacked cards spawned from leaf enemy
  • Fixed reduced turn radius not resetting after shrinking ends
  • Fixed poker chip stack spawning poker chips in the same direction (for real this time)
  • Adjusted bee boss enemy spawn rate (slows down the more there are on screen)
  • Adjusted bee boss hitbox
  • Adjusted leaf enemy hitbox
  • Adjusted cloud enemy card spawn rate


[ 2022-01-28 09:01:56 CET ] [ Original post ]

heck deck v1.0.2 patch notes


  • Added 1-7 key control for duplicate card
  • Added 1-3 key control for draw card
  • Fixed Steam achievements for linux
  • Fixed invisible foil cards on certain AMD cards
  • Fixed stats not resetting on restart
  • Fixed crash in factory from killing gears on spawn
  • Fixed some bosses being 1-hit killable for the first frame
  • Fixed interaction with top card/number key controls in double press mode
  • Fixed volume of card spawns from ladybug
  • Fixed issue preventing foil cards from being selectable during cooldown
  • Fixed laser hit marker not disappearing when the damage buffer timer ends
  • Fixed hat special attack spawning spider at top of screen
  • Fixed hat laser attacks hitbox persisting when killed
  • Fixed options menu being unopenable after winning
  • Fixed rare crash with inspect mode
  • Fixed pip count on sever and revive cards
  • Changed players minimum turning radius when shrunk
  • Changed timer to move down when boss healthbar appears


[ 2022-01-16 05:51:49 CET ] [ Original post ]

heck deck v1.0.0 patch notes


  • Adjusted Bee boss health to 8
  • Adjusted Slot Machine boss health to 9
  • Adjusted hitboxes on the Cherries, Cloud, and Lightning enemies
  • Changed transition activation to happen only after moving
  • Fixed crash with foil card in fountain
  • Fixed continue button active after beating a run
  • Fixed old fullheal card appearing sometimes
  • Fixed inspect not togglable with keyboard/controller
  • Fixed crash with inspect on keyboard/controller
  • Fixed duplicate card not copying foil flag
  • Fixed crash when playing card a mouse is grabbing


[ 2022-01-12 22:20:46 CET ] [ Original post ]

Heck Deck is OUT today on PC, Mac and Linux!

The day has come...

[h2]Heck Deck is now available with a 15% discount for one week![/h2]

https://store.steampowered.com/app/1606210/Heck_Deck/

[h3]Do not forget that you can also play Heck Deck on the Apple Store and Google Play Store.[/h3]

[previewyoutube=Cqxi2wsNcdY;full][/previewyoutube]

We hope that you have fun playing Heck Deck!

- torcado


[ 2022-01-11 16:51:19 CET ] [ Original post ]

Play Heck Deck next WEEK!

In only 7 days, Heck Deck will be available on Steam for PC, Mac and Linux!

[h3]The game will launch with a 15% discount for the first week.[/h3]

Until then, don't forget to add the game to your wishlist to be notified when it is released:

https://store.steampowered.com/app/1606210/Heck_Deck/


- torcado



[ 2022-01-04 11:06:21 CET ] [ Original post ]

Heck Deck LAUNCH on the 11th of January 2022! [PC & MOBILE]

You will soon be able to discover the world of Heck Deck in its entirety because...

[h2]We officially announce that the game will be released on January 11th 2022 on Steam and Mobile![/h2]

You will also benefit from a 15% discount on the price for one week at the release of the game, from January 11th to 18th, 2022.


Until then, you can always add the game to your wishlist here:

https://store.steampowered.com/app/1606210/Heck_Deck/


- torcado


[ 2021-11-10 14:19:10 CET ] [ Original post ]

A word from torcado, creator of Heck Deck!

I'm torcado, I have been developing games solo for over 8 years by now, most of which have been made for game jams such as Ludum Dare.

Heck Deck is one of those games, originally made in under 48 hours for the Ludum Dare game jam with the theme "combine two incompatible genres." Heck Deck scored 1st place in Innovation, 3rd in Fun and Theme, and 5th Overall in that competition, out of over 3000 submissions.

Since then, I decided to bring the idea further and turn it into a fully packed and polished game, and after 3 years it's finally wrapping up! I really enjoy creating unique experiences through games, and I hope Heck Deck achieves that with players.


[ 2021-11-02 11:23:58 CET ] [ Original post ]

Welcome to Heck Deck!

We are very proud to present Heck Deck, a 2D bullet hell card game where all the bullets are cards and time only progresses as you move. Come discover epic enemies and boss fights, dozens of cards with unique spells, in 5 different stages.

[h3]Heck Deck is participating in the Steam Next Fest which runs from October 1st to 7th. On this occasion, a demo of Heck Deck will be available to playtest, give it a try! [/h3]

You can add the game to your wishlist by clicking right here:

https://store.steampowered.com/app/1606210/Heck_Deck/


- torcado


[ 2021-10-01 16:08:03 CET ] [ Original post ]