





- Complex, procedurally generated alien space-hulks to board and defeat.
- Challenging, re-playable campaign that tests your strategy and tactics.
- Over 60 weapons and items, including frag-cannons, tractor-beams, flamethrowers and nukes.
- High-score leader boards to rank your skills.
- Fully lip-synced voice acting brings your fellow shipmates to life.
- Blood-pumping soundtrack perfect for intense firefights.
Game Wiki: http://cryptark.gamepedia.com/Cryptark_Wiki
https://www.youtube.com/watch?v=5cKinCagXME
- New COOP Campaign option
- 3 new music tracks
- 'Low Detail Mode', which turns off all lighting/effects for better performance on older systems
- Level Hazards: Wall saws, crushers, incinerators
- Destructible Debris
- Environmental Art (machinery, robot arms, player’s crewmates, etc)
Other changes/fixes:
- New Spikedog tail graphics
- New Weapon: Cycle Rifle
- Fixed Bumper hazard starting close to systems
- Intruder suit can now open lock doors by completing arrow combination
- New Slime/Liquid graphics
- Helper drone/sentries now shown as green on map
- Increased MrFixIt enemy health and range
- Mines removed when mine layer system destroyed
- Sentry System now stays open for attack while firing
- Bumpers now show on minimap
- Tutorial instructions shown before dialog text
Will be live for Linux/Mac players later today / tomorrow!
thanks,
- Lee & Jesse
Minimum Setup
- OS: glibc 2.15+. 32/64-bit. S3TC is NOT required.
- Processor: Dual Core 2.5 GHzMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: Geforce 9600 GS. Radeon HD4000. Shader Model 3.0. 512 MB
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