





- Complex, procedurally generated alien space-hulks to board and defeat.
- Challenging, re-playable campaign that tests your strategy and tactics.
- Over 60 weapons and items, including frag-cannons, tractor-beams, flamethrowers and nukes.
- High-score leader boards to rank your skills.
- Fully lip-synced voice acting brings your fellow shipmates to life.
- Blood-pumping soundtrack perfect for intense firefights.
Game Wiki: http://cryptark.gamepedia.com/Cryptark_Wiki
Check out the update video:
https://www.youtube.com/watch?v=Up6vkHya2gc
We probably should have had at least one update between this and the last one. After this we just have 1 major update to make before release.
Changes:
- Massive optimizations to drawing, and level loading. Should also fix a lot of out of memory errors players were having
- Massive changes to level setups / generation
- Rogue mode dialog - a starting tutorial with the captain, then a lot of new voice acting for each character for rogue mode
- 11 new artifacts to find, all in Rogue mode
- New Character: PDX-40 - Can slow down time for better fighting precision
- New Character: Weevil - Phase Tunneler ability, can teleport a short distance (even through walls)
New Enemies:
- Bee Hive
- Viper - From Advanced Factory. Nimble hunter-killer drones that seek out intruders in deadly packs.
- Leviathan - From Advanced Factory. Mobile factory drone that carries packs of smaller attackers.
- Tank - Heavily shielded drone that requires high-damage weapons to destroy
- Picket Medium - Medium sized turret
- New background star system graphics
- New System: Hazard System
New graphics / new functionality for:
- Shuffle System
- Jammer System
- Failsafe System
- Nuke Destruct System
- Armour System
- Advanced Factory System
- Repair Bee
- New ‘Science Vessel’ ship class: No reward, no bonuses, and a lot of tech advances
- Changed Flak turret seeking projectiles
- New Juggernaut weapons
- Player leaving ship animation after death
- New Weapon: Gas Chamber
- New Weapon: Galvanic Fission Bombard 9000… aka BFG
- New full shield enemy graphics
Known Issues:
- New artifacts do not have lip sync for the dialog yet
thanks!
- Lee & Jesse
Minimum Setup
- OS: glibc 2.15+. 32/64-bit. S3TC is NOT required.
- Processor: Dual Core 2.5 GHzMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: Geforce 9600 GS. Radeon HD4000. Shader Model 3.0. 512 MB
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